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Author Topic: Community Play: Warhammer 40K Tabletop  (Read 21877 times)

Flying Dice

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Re: Community Play: Warhammer 40K Tabletop
« Reply #45 on: February 02, 2013, 07:53:07 pm »

Sure! Preferably by being in an artillery unit in a minor conflict. Or by being one of the Lords of Terra. Or by being CIAPHAS CAIN.
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adwarf

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Re: Community Play: Warhammer 40K Tabletop
« Reply #46 on: February 02, 2013, 07:54:15 pm »

Sure! Preferably by being in an artillery unit in a minor conflict. Or by being one of the Lords of Terra. Or by being CIAPHAS CAIN.
Or by being Yarrick.
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Alkhemia

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Re: Community Play: Warhammer 40K Tabletop
« Reply #47 on: February 02, 2013, 07:56:47 pm »

Sure! Preferably by being in an artillery unit in a minor conflict. Or by being one of the Lords of Terra. Or by being CIAPHAS CAIN.
but he dies...
Well I'm rooting for the tau so good luck
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"Hiken: Tsubame-Gaeshi" -Sasaki Kojirou (Grand Order}

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"Tyranny, violation, genocide. Those are the things that I detest above all else." - Amakusa Shirou Tokisada (Grand Order)

warhammer651

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Re: Community Play: Warhammer 40K Tabletop
« Reply #48 on: February 02, 2013, 08:23:16 pm »

Sure! Preferably by being in an artillery unit in a minor conflict. Or by being one of the Lords of Terra. Or by being CIAPHAS CAIN.
but he dies...
Well I'm rooting for the tau so good luck

Spoiler (click to show/hide)


Also, everyone dies, and from the footnotes we can gather that Cain died well into retirement. He's still on the active duty roster though
« Last Edit: February 02, 2013, 08:57:05 pm by warhammer651 »
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Alkhemia

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Re: Community Play: Warhammer 40K Tabletop
« Reply #49 on: February 02, 2013, 08:31:56 pm »

Sure! Preferably by being in an artillery unit in a minor conflict. Or by being one of the Lords of Terra. Or by being CIAPHAS CAIN.
but he dies...
Well I'm rooting for the tau so good luck

Spoiler (click to show/hide)
Well my favorite factions are Chaos. Necron, and Tyranids so yeah...
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"Hiken: Tsubame-Gaeshi" -Sasaki Kojirou (Grand Order}

"Please touch me. Without lying, wherever you want to touch. That is my wish." - Kiyohime (Grand Order)

"Tyranny, violation, genocide. Those are the things that I detest above all else." - Amakusa Shirou Tokisada (Grand Order)

Flying Dice

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Re: Community Play: Warhammer 40K Tabletop
« Reply #50 on: February 02, 2013, 10:53:34 pm »

Dying after you're ancient and retired is generally considered to be natural, even if the causes aren't.
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Hanzoku

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Re: Community Play: Warhammer 40K Tabletop
« Reply #51 on: February 02, 2013, 11:21:18 pm »

He was reported erroneously dead so many times that there was a standing order that he was to be considered alive and on active duty.

As for the debate about pulse rifles...

"just have one of your grunts hold that primer above the trench for a moment. I  bet it comes back with a hole punched clean through it."
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Frumple

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Re: Community Play: Warhammer 40K Tabletop
« Reply #52 on: February 03, 2013, 01:32:26 am »

S'actually a fairly interesting question. Can we start down the path of technoheresy? If we do, how far could we run with it, and how much repercussive hammer would come down on us?

From what I understand of WH40k fluff, unless we had a particularly radical Inquisitor of some sort backing us, trying to fiddle with the Tau kit would probably get us a nice hole in our head from the higher ups in pretty short order. Or possibly our entire regiment/planet glassed if the use spread too far. Which... would probably count as mission failure!

Still, the scenario swapping to Guard on Guard part way through 'cause our dudes couldn't keep their mitts off Tau loot might be pretty amusing :P
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Alkhemia

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Re: Community Play: Warhammer 40K Tabletop
« Reply #53 on: February 03, 2013, 01:44:29 am »

S'actually a fairly interesting question. Can we start down the path of technoheresy? If we do, how far could we run with it, and how much repercussive hammer would come down on us?

From what I understand of WH40k fluff, unless we had a particularly radical Inquisitor of some sort backing us, trying to fiddle with the Tau kit would probably get us a nice hole in our head from the higher ups in pretty short order. Or possibly our entire regiment/planet glassed if the use spread too far. Which... would probably count as mission failure!

Still, the scenario swapping to Guard on Guard part way through 'cause our dudes couldn't keep their mitts off Tau loot might be pretty amusing :P
You have to get the loot first so don't get to far ahead.

Oh on a completely different note Tau are bad at close range so if you just rush them you'll win easy. :D 
Tau tech also can't hit the broad side of a barn so again you can just run right at them.
« Last Edit: February 03, 2013, 01:56:47 am by Alkhemia »
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"Hiken: Tsubame-Gaeshi" -Sasaki Kojirou (Grand Order}

"Please touch me. Without lying, wherever you want to touch. That is my wish." - Kiyohime (Grand Order)

"Tyranny, violation, genocide. Those are the things that I detest above all else." - Amakusa Shirou Tokisada (Grand Order)

BunnyBob77

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Re: Community Play: Warhammer 40K Tabletop
« Reply #54 on: February 03, 2013, 11:22:42 am »

S'actually a fairly interesting question. Can we start down the path of technoheresy? If we do, how far could we run with it, and how much repercussive hammer would come down on us?

From what I understand of WH40k fluff, unless we had a particularly radical Inquisitor of some sort backing us, trying to fiddle with the Tau kit would probably get us a nice hole in our head from the higher ups in pretty short order. Or possibly our entire regiment/planet glassed if the use spread too far. Which... would probably count as mission failure!

Still, the scenario swapping to Guard on Guard part way through 'cause our dudes couldn't keep their mitts off Tau loot might be pretty amusing :P
You have to get the loot first so don't get to far ahead.

Oh on a completely different note Tau are bad at close range so if you just rush them you'll win easy. :D 
Tau tech also can't hit the broad side of a barn so again you can just run right at them.
Rushing them?  According to the Imperial Infantryman's uplifting Primer, the Tau are known for exceptionally bad accuracy and weak weaponry unable to penetrate our powerful flak armor.  With the Imperium's superior technology and the emperor at our side, we should be able to dispose of these xenos easily with a little lasgun fire.

Edit: Also, the platoon command squad is still unclaimed right?  If it is, I'll claim it and open fire on the tau if they're in range.
« Last Edit: February 03, 2013, 02:01:04 pm by BunnyBob77 »
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warhammer651

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Re: Community Play: Warhammer 40K Tabletop
« Reply #55 on: February 03, 2013, 12:00:29 pm »

S'actually a fairly interesting question. Can we start down the path of technoheresy? If we do, how far could we run with it, and how much repercussive hammer would come down on us?

From what I understand of WH40k fluff, unless we had a particularly radical Inquisitor of some sort backing us, trying to fiddle with the Tau kit would probably get us a nice hole in our head from the higher ups in pretty short order. Or possibly our entire regiment/planet glassed if the use spread too far. Which... would probably count as mission failure!

Still, the scenario swapping to Guard on Guard part way through 'cause our dudes couldn't keep their mitts off Tau loot might be pretty amusing :P
You have to get the loot first so don't get to far ahead.

Oh on a completely different note Tau are bad at close range so if you just rush them you'll win easy. :D 
Tau tech also can't hit the broad side of a barn so again you can just run right at them.
Rushing them?  According to the Imperial Infantryman's uplifting Primer, the Tau are known for exceptionally bad accuracy and weak weaponry unable to penetrate our powerful flak armor.  With the Imperium's superior technology and the emperor at our side, we should be able to dispose of these xenos easily with a little lasgun fire.
Quite right, soldier. Glad to see SOMEONE pays attention to the primer.
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GodlyTeapot

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Re: Community Play: Warhammer 40K Tabletop
« Reply #56 on: February 03, 2013, 03:08:53 pm »

PTW


I love 40k even though I'm worse than useless at it.
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Scelly9

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Re: Community Play: Warhammer 40K Tabletop
« Reply #57 on: February 03, 2013, 03:10:37 pm »

PTW also
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kaian-a-coel

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Re: Community Play: Warhammer 40K Tabletop
« Reply #58 on: February 03, 2013, 03:45:41 pm »

PTW and I wanna my leman russ afterwards.
by the way, in the most recent edition of imperial guard codex, there is an Orders system. For example, one of them ("Kill it!" or something like that) give all squad's weapons "twin linked" (re-roll failed hit rolls). There is like four of them and you need to succeed a moral roll to make it works. Radios let you use Da Colonel's Cmd or something. Can't remember all of it.

EDIT: it has to be done from the top to the bottom of the command chain.
The Company commander can:
-"Bring it down!" make target friendly unit's weapons twin-linked (essentially sustained fire)
-"Fire on my target!" make target ennemy re-roll successful cover saves
-"Get back in the fight!" make unit regroup or stand up.
The platoons commanders AND the company commander can:
-"First rank, FIRE! Second rank, FIRE!" make guardsmen fire their basic lasgun once more than normal
-"Incoming!" Make the friendly unit going to the ground have +2 instead of +1 to their cover save. (yes, "DUCK TO COVER!" is a valid command)
-"Move! Move! Move!" make target unit roll three dices and take the highest when sprinting.


And taus DO have a rather shitty precision on their basic units. But otherwise tau tech is far better than imperial tech, stat wise. Of course, as an imperial guardsman, you shouldn't touch it, lest you call the wrath of imperial authorities upon yourselves.
Tau basic pulse gun: Range 30, strenght 5, AP 5, rapid fire (can fire twice at max range if not moving, once at max range or twice at half-range if moving, per last edition rules)
Imperial basic laser gun: Range 24, strenght 3, no AP, rapid fire.
Yeah...
« Last Edit: February 03, 2013, 04:07:36 pm by kaian-a-coel »
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warhammer651

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Re: Community Play: Warhammer 40K Tabletop
« Reply #59 on: February 03, 2013, 04:30:22 pm »

you do realize we are semi-role playing the local PDF, who likely have little actual experience, and quoting The Imperial Infantryman's Uplifting Primer (Damocles Gulf Edition), which is not noted for its Accuracy in depictions of the Enemies Of Man?
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