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Author Topic: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!  (Read 24033 times)

Remuthra

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #150 on: February 02, 2013, 12:27:47 am »

Do paladins get ressurection? I think they do, but I'm not sure.

Darvi

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #151 on: February 02, 2013, 12:28:42 am »

Nope. The closest that they do get are Restoration and Deathward.
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Remuthra

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #152 on: February 02, 2013, 12:29:54 am »

Nope. The closest that they do get are Restoration and Deathward.
Alright, thanks.

Darvi

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #153 on: February 02, 2013, 12:31:13 am »

There's probably a prestige class somewhere that allows them to cast 5th level spells, though (and if there is, it's not called "Cleric").
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Remuthra

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #154 on: February 02, 2013, 12:35:20 am »

There's probably a prestige class somewhere that allows them to cast 5th level spells, though (and if there is, it's not called "Cleric").
Hold on there, what if I have +5 wisdom? I would get the ability to cast 5th level spells, but there's none listed. There could be a loophole here.

Rolepgeek

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #155 on: February 02, 2013, 12:37:26 am »

No. That's like saying a fighter with 13 Intelligence can cast 3rd level spells. Paladins only get up to fourth.

On another note, We could take a Kolaryut. There's six of us, at level 8. That's a level 13 encounter. We are a CR 13 group.
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Darvi

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #156 on: February 02, 2013, 01:41:31 am »

Well I think we can all agree on that the ground is always there for you when you fall.

Unless you're on the elemental plane of air or something, of course.
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Rolepgeek

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #157 on: February 02, 2013, 01:49:00 am »

Renark's a Deep Dwarf. They rarely see the light of day. So yeah, he likes the ground...
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GreatWyrmGold

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #158 on: February 02, 2013, 07:17:40 am »

On another note, We could take a Kolaryut. There's six of us, at level 8. That's a level 13 encounter. We are a CR 13 group.
EL =/= ECL
An 8th-level fighter is an EL 8 encounter, but he can't substitute for a whole level 8 party.
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tryrar

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #159 on: February 02, 2013, 09:31:32 am »

Besides, you destroy the first one sent after you, you might just piss of the entire plane of Law enough that they send a whole mess of them after you :P

As for your point GWG, in order :

1)Maybe

2)possibly

3)Nope :P
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Nivim

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #160 on: February 02, 2013, 11:53:19 am »

Quote
(...that prestige class that lets you give appropriate scales to the chameleon...)
Which one?
That expensive one here; twas linked among those on the fifth post.
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Rolepgeek

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #161 on: February 02, 2013, 12:39:41 pm »

Two creatures of a certain CR are an ECL of two higher than their CR. Double it again and it raises two more. Add another 50% and it becomes one higher. Thus, CR 13.
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Darvi

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #162 on: February 02, 2013, 12:42:58 pm »

If anything, we can take on a CR9 monster. CR 11 or 10 if it's a boss. Encounters are usually made for a party of four with an average level of its CR. So 4 level 8 characters can take on a CR8 monster, 6 (an 50% increase), like us, a CR9 one. We'd need a couple of level ups to have a fair fighting chance.
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Remuthra

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #163 on: February 02, 2013, 12:43:42 pm »

Two creatures of a certain CR are an ECL of two higher than their CR. Double it again and it raises two more. Add another 50% and it becomes one higher. Thus, CR 13.
In addition, such an encounter would be much later, after we clear the catacombs. We'll probably be higher level by then.
Ninjas!

Rolepgeek

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #164 on: February 02, 2013, 02:03:27 pm »

...No. We'd be able to beat it, it's just that we'd have a rough go of it. An NPC party of 6 level 8 characters is still a level 13 encounter; in the sense that four level 13 adventurers should need to use about a fifth of their resources to beat them; aka, a pretty easy fight.
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