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Author Topic: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!  (Read 24047 times)

Remuthra

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #315 on: February 05, 2013, 10:00:06 pm »

Let's do it then >:D
Die, ye horned demon!

tryrar

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #316 on: February 07, 2013, 12:52:49 am »

So, did everyone have FUN with this latest trap? I'm only getting started with coming up with evil ways to try and off you guys :P
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Nivim

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #317 on: February 07, 2013, 02:05:28 am »

So, did everyone have FUN with this latest trap? I'm only getting started with coming up with evil ways to try and off you guys :P
I only just now realized that you're making this yourself, and now I must say; you have a lot of catching up to do if you're only getting started. Your trap has so far just handed them damage in a moderately imaginative way; instead of throwing all expectations through a blender, you just gave them a little nudge. :} You're even still just using rooms and long hallways, when such bland architecture is ominously rare in a thorough dungeon.
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

tryrar

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #318 on: February 07, 2013, 02:17:04 am »

Umm, I did mention I've only got very limited experience DMing, so sue me for the bland architecture
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Remuthra

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #319 on: February 07, 2013, 06:01:40 am »

So, did everyone have FUN with this latest trap? I'm only getting started with coming up with evil ways to try and off you guys :P
Are we still keeping up the ironman bonus?

Rolepgeek

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #320 on: February 07, 2013, 09:48:35 am »

Take ALL the twenties!
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Darvi

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC
« Reply #321 on: February 07, 2013, 09:50:00 am »

You know, if there's a trap, and I only make snarky remarks about waiting for people to activate them, just pretend I'm taking ten on my Disable Device check (+10 modifier) instead.
« Last Edit: February 07, 2013, 09:54:07 am by Darvi »
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tryrar

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!
« Reply #322 on: February 07, 2013, 03:19:44 pm »

Oh guys, I have something quick I wanna discuss with you.

While I've really enjoyed all the crazy things you keep throwing at me with the obscure supplements and all, I'm going to respectfully request all future characters(and trust me, you guys will likely be rolling up more characters in this game! >:D) be limited to core and the complete series, just so I don't have to keep looking around for where you keep pulling this stuff from(changing my questions from "What supplement did you say you got that from?" to "what book in the series is that from? I don't remember offhand")
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Darvi

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!
« Reply #323 on: February 07, 2013, 03:33:36 pm »

Does the PHII count as core?
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tryrar

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!
« Reply #324 on: February 07, 2013, 03:37:56 pm »

Hmmm, I'll say yes(gonna need to find a copy of it tho)
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

germaina

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!
« Reply #325 on: February 07, 2013, 07:06:03 pm »

Sorry it takes so long for me to post guys... normally not available until this time or later, and gone after a few hours.  Fortunately, though, covering the rear that shouldn't become too big of an issue, although it might in combat.

On that note, as well as the DM's previous one about the characters and all, I am ok with the DM making moves for me if it will help move things along.  If you'd prefer me to make a different character to simplify that, let me know.
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Darvi

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!
« Reply #326 on: February 08, 2013, 03:12:14 pm »

Role, I noticed that you have written a 7 as your base Reflex modifier. Is that correct?
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Rolepgeek

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!
« Reply #327 on: February 08, 2013, 04:12:25 pm »

For level eight? I think so. Wait, no, actually a six.
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germaina

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!
« Reply #328 on: February 08, 2013, 10:00:29 pm »

I thought you had to designate your dodge bonus before it worked... unless you have something else that changes that...
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Darvi

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Re: The Tower of Kryshtak(3.5 D&D Dungeon Crawl) OFF TOPIC:Waitlistings Accepted!
« Reply #329 on: February 08, 2013, 10:14:04 pm »

Does it? Gotta look that up.
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