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should potato?

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Total Members Voted: 0

Voting closed: February 28, 2013, 04:06:54 pm


Pages: 1 ... 3 4 [5] 6 7 ... 12

Author Topic: Roll to Colonize [Turn 21 - Pile O' Rocks]  (Read 21534 times)

mistertimn

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Re: Roll to Colonize [Turn 5 - BLUH! RAISIN!]
« Reply #60 on: January 31, 2013, 03:52:28 pm »

Turn Five Results

mesor:
Get free then take all the bunny things to the brig and lock them in with the rest.
---
2 - You fail to escape from the bunny things and lay there slowly dying from fluffiness.

TheZoomZoll:
Your majesties!
I am sorry for being insolent of your already amazing gifts but could you give my lesser and worthy friend his whole palm that he lost back instead of the fingers?
Please my lords!

Pray to the mana lords.
---
4 [+1 Magic Bonus] - You pray and a golden light shines down upon you. Charlie grows his hand back completely.

javierpwn:
Tell the builder and repair bot to make more drones from unnecessary materials onboard the ship(including the hull's plating)
---

3 [+1 Engineering Bonus] You program Drone 1 to strip materials from the ship and use a Builder Drone to make more drones. You get two extra drones.

Drone 1: Re-Programmable
Drone 2: Permanent Builder
Drone 3: Permanent Builder
Drone 4: Permanent Miner
Drone 5: Permanent Miner
Drone 6: Re-Programmable
Drone 7: Re-Programmable

scapheap:
Wake up
---
3 - You manage to open your eyes, but don't have the strength to get up yet

HmH:
"Aha! I am now FULLY ARMED and OPERATIONAL! Bite at will, you thrice-damned beast!"
Drag the spearhead across what bloodstains my clothing has gained while my arm was bitten off, then prod the water's surface with the now-bloodied spear to lure the catfish out of hiding.
---
1 - The catfish bursts from the river, and latches on to your other arm, quickly slipping and taking off the hand. Again. Wow. You're good at this fishing stuff.

ACHIEVEMENT GET! Om nom nom. Get BOTH your hands eaten by a giant fish within 3 turns of each other.

TheZoomZoll

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #61 on: January 31, 2013, 04:00:50 pm »

Manalords.You have done as I asked and I do thank you honestly.
It appears somebody else is dying.Maybe your merciful and great entities of magic want to save your other lesser,not so dedicated followers?
While your high lords do that I will go to the ship and burn some sacrifices for your majesties!

Get some meat from the ship and bring it outside.

javierpwn

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #62 on: January 31, 2013, 04:08:08 pm »

Program a drone to be a medic bot
Program another to chop wood
Tell the builders to make a road
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scapheap

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #63 on: January 31, 2013, 04:13:38 pm »

Get up
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

mesor

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #64 on: January 31, 2013, 04:20:19 pm »

Get free, put my animal skills to use to tame them so they do as I say.
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HmH

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #65 on: January 31, 2013, 04:37:51 pm »

An achievement for being mangled by a giant water-dwelling beast? That calls for some Captain-Ahabing.

Grab the catfish by the gills and drag it ashore. One-handed.

mistertimn

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #66 on: January 31, 2013, 04:50:53 pm »

Turn Six Results

TheZoomZoll:
Manalords.You have done as I asked and I do thank you honestly.
It appears somebody else is dying.Maybe your merciful and great entities of magic want to save your other lesser,not so dedicated followers?
While your high lords do that I will go to the ship and burn some sacrifices for your majesties!

Get some meat from the ship and bring it outside.
---
3 - A few bunny things disappear, but not much else happens.

javierpwn:
Program a drone to be a medic bot
Program another to chop wood
Tell the builders to make a road

---
3 - You get the builder to start making a road, and program your two new drones to chop some wood and heal people. The wood chopping bot promptly runs out of power, it needs to be re-charged.

scapheap:
Get up
---
5 - You successfully get up. YEY.

mesor:
Get free, put my animal skills to use to tame them so they do as I say.
---
6 [+1 Taming Bonus] - You tame the animals, but they become so infatuated with you that they begin following you everywhere, tackling you to the ground ever five seconds.

HmH:
An achievement for being mangled by a giant water-dwelling beast? That calls for some Captain-Ahabing.

Grab the catfish by the gills and drag it ashore. One-handed.
---
6 [+1 Combat Bonus] - You pull the huge monster up onto the shore. It reveals it's legs that were tucked up inside it's body, and charges towards you.

javierpwn

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #67 on: January 31, 2013, 05:03:34 pm »

Recharge Wood-Cutter bot
Leave medi-bot on standby
Command the Builders to make a small home, using wood and stone
Then check up on whatever the miners have dug up
Logged

mesor

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #68 on: January 31, 2013, 05:05:09 pm »

(( Haha hey it beats being crushed to death. ))

Take them onto the ship then place them with the others and lock the door, go back outside and search around for other animals carefully.

"Nobody touches my fluffy friends ok, I have plans for them."
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HmH

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #69 on: January 31, 2013, 05:06:58 pm »

Sidestep the catfish's charge and gut it with my axe.

scapheap

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #70 on: January 31, 2013, 05:07:57 pm »

Get a pick and look for ores
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Nosaneinme

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #71 on: January 31, 2013, 05:19:02 pm »

Name:John Black
Age:21
F/M:Male
Specializes In: Being a thief
Background:John black was one those,give or take a little thief,Steal and survive many of hell hole of city and rural areas then by Stuck of Chance,he got tons of money went to to here

Likely Going to be Waitlisted
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GreatWyrmGold

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #72 on: January 31, 2013, 06:19:22 pm »

That HmH guy should stop fishing...
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

mistertimn

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #73 on: January 31, 2013, 09:07:54 pm »

Turn Seven Results

javierpwn:
Recharge Wood-Cutter bot
Leave medi-bot on standby
Command the Builders to make a small home, using wood and stone
Then check up on whatever the miners have dug up

---
1 [+1 Engineering Bonus] - You plug the robot it, but it does not begin charging. When the power got turned down, the charging station got shut off. The medi-bot goes on standby, overtop of the river. The builders encounter a syntax error, (typical) and don't start building a house. But the miner bot's have found a fairly big deposit of iron, and are mining away at it.

mesor:
(( Haha hey it beats being crushed to death. ))

Take them onto the ship then place them with the others and lock the door, go back outside and search around for other animals carefully.

"Nobody touches my fluffy friends ok, I have plans for them."
---
4 [+1 Hunting Bonus] - You lock up the defenceless animals and head outside to look for more. You spot a herd of those mono-horned elk across the river.

HmH:
Sidestep the catfish's charge and gut it with my axe.
---
2 [+1 Combat Bonus] - You don't manage to sidestep, the charging catfish, and get trampled. It runs off into the distance, disappearing.

scapheap:
Get a pick and look for ores
---
6 - You successfully find a large deposit of iron, silver, gold, and all sorts of new minerals you've never seen before! There's so many, you can't decide what to mine first, and tire yourself out running around looking at all the shiny things.

Tired, [-1] for 1 turn

TheZoomZoll:
DEFAULT ACTION: PRAY TO MANA LORDS
---
4 [+1 Magic Bonus] - You pray. Not much else happens. Yay.

javierpwn

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Re: Roll to Colonize [Turn 6 - Look Ma! No hands!]
« Reply #74 on: January 31, 2013, 11:10:33 pm »

Fix/turn back on the charging station
Commence recharging
Have repair bot+Builder build more bots from the metals
Have the rest of the Builder bots build a home
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