The room does not appear to have any other vermin.
A quick look around does show to Lady Minski
a few bits and pieces of chewed up wood, a small bundle of thread, a bit of yarn, and few small pebbles.These are the things she could actually take with little to no repercussion, of course if she doesn't actually care for the 'law' there are other things around. There is however a door at the end of the cellar room, that appears to have the lower left corner gnawed and gashed open, as if something the size of a small dog had passed through it.
She doesn't hear anything however coming from the other side of the door.
If you want to take anything just say it and update your sheet Or if you want 'not' to go up and instead move to the door for example, just say so otherwise what follows is what happens.
The Group of Adventurers moves back upstairs, Korina helping out Tarzu climb the stairs. The Dwarf Innkeeper, Thordrek, is waiting for you just outside of the trap-door, and bolts it close once you all leave the cellar. You realize there are two adventurers next to the dwarf that you have not seen before.
"So, ye've got them all the giddy little bastards? Even the big one?" He asks with a small smile anxiously.
--Oskar Kelskar and Coralie Katwyellan--
The bloody boar is the inn where you thought you could start your very first adventure, and as you entered the clean Inn, knowing full well that the owner, Thordrek, had a job just waiting for your sort to come through, you were kind of excited and nervous at the same time. It was after all the first job of your hopefully long career as adventurers.
Mind you, I'm just narrating. If instead of 'excited and anxious' you prefer to be 'Cynical and pessimistic' it's your call.
Luck was not on your side, as the Dwarf told you that a group of adventurers had arrived before you, and had already long gone down to solve the problem. Just as he was telling you this, the group of adventurers came out, one of them being helped as he seemed uneasy to walk. Blood soaks their garments and weapons, as if they had just gone down to fight some sort of ferocious monster.
Of course the blood soaks the weapon that actually cleaved something, idem with the clothes. It's just narration. Narration!