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Author Topic: Do boulders left on the ground disappear on reclaim?  (Read 358 times)

MoonSheep

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Do boulders left on the ground disappear on reclaim?
« on: January 28, 2013, 01:19:49 am »

Do boulders left on the ground disappear on reclaim?

Im working on a massive entranceway for a superbase and was wondering if boulders disappear so i can just reclaim to help my frames
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thburns

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Re: Do boulders left on the ground disappear on reclaim?
« Reply #1 on: January 28, 2013, 08:13:12 am »

No they don't, but they will be scattered.
You could use dfhack to destroy them. Or designate them to be dumped into lava.
Dfhack will work if your frames are terrible now. You can use it while game is paused.
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Rutilant

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Re: Do boulders left on the ground disappear on reclaim?
« Reply #2 on: January 28, 2013, 09:09:41 am »

There are probably waaaay bigger things impacting your FPS than a hallway full of rocks.  Contams, clothes, or those two combined especially, seem to cause most of my FPS problems alone.  But my maps are 80 z-levels fewer than most people's, so maybe it's different.
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i2amroy

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Re: Do boulders left on the ground disappear on reclaim?
« Reply #3 on: January 28, 2013, 12:37:11 pm »

In general for dealing with FPS impact:
creatures>=embark size> >items.
Items only have a very small effect on FPS and only tend to become a problem when you have a huge number of them (think 10's of thousands of items). Both embark size and number of creatures have a much larger effect on FPS then items do.

If you are looking for other ways to speed up your embark you might want to check out the Maximizing Framerate page on the wiki.
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