Vera: Wait.
GlyphGryph: Then... why... aren't you using it?
Vera: So I have to charge it to get anyrhing from it?
GlyphGryph: For warp, you will always need to finish casting on the same turn you fire your weapon.
GlyphGryph: Charging allows you to increase the power
GlyphGryph: At the rate of 1 per turn
GlyphGryph: Your power is already Good
GlyphGryph: So there's not much point at your caster level.
GlyphGryph: And honestly
GlyphGryph: That is probably enough to kill a rat
GlyphGryph: +5 to accuracy roll.
GlyphGryph: +4, effectively, after the multi-task penaltyu.
GlyphGryph: *penalty
Vera: Well. Yeah, then I cast it. And fire.
GlyphGryph: Okay, so first: Roll your Warp.
GlyphGryph: Match or Beat Good
Vera: 3dF warp!
MrFudgeMilkshake: Vera, -1 : [ ][ ][-]
Vera: Ahcrap.
GlyphGryph: ...You fail to cast the spell.
GlyphGryph: Roll your Willpower
GlyphGryph: versus Good
Frastur: Who else saw that coing?
GlyphGryph: To see if you have any negative repercussions.
Vera: 3dF willpowah!
MrFudgeMilkshake: Vera, -1 : [-][-]
GlyphGryph: You lose a point of willpower thanks to the miscast spell.
GlyphGryph: (temporary, don't worry)
GlyphGryph: (just exhausted yourself a bit)
GlyphGryph: You can still roll to fire your weapon though!
Vera: 3dF Faer weppan!
MrFudgeMilkshake: Vera, +2 :
Vera: ...
GlyphGryph: The scamp attempts to evade
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, -3 : [-][-][-]
Frastur: AHAHAHAHA
Vera: ((Stupid RNG
GlyphGryph: Your bolt goes right into its eye.
GlyphGryph: It's almost like you cast a guiding spell, the shot is so good
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, +1 :
GlyphGryph: The damage is lethal.
GlyphGryph: You actually scored a Critical hit.
Vera: "That's the stuff!"
GlyphGryph: Jack
GlyphGryph: ?
Jack_Rienack: I might be lagging.
Jack_Rienack: Does Psi count under magic or normal combat?
Jack_Rienack: At anyrate, can I try to throw a rat into a wall with tk?
GlyphGryph: Psi is magical in nature.
GlyphGryph: And yes, you can.
GlyphGryph: It's basically just another spell.
GlyphGryph: That only you can learn and use.
Jack_Rienack: Alright. I will try to tk a rat. Learning something from Vera I will only go at fair power.
Jack_Rienack: Which I think means I manage to do it at -1 or more?
GlyphGryph: What's your TK skill at?
Jack_Rienack: Oh.
Jack_Rienack: Poor.
Jack_Rienack: Works the other way around?
GlyphGryph: Power level just determines what you can try for.
GlyphGryph: (also, you can't charge TK)
Jack_Rienack: Okay, well I still try it.
GlyphGryph: Casing skill determines success
GlyphGryph: Okay, get at least a +1
Jack_Rienack: Er. Whatever I need to do so it's not that terrible..
Jack_Rienack: Do it at poor then I guess.
Jack_Rienack: For a +0?
GlyphGryph: Get at least not a negative :P
Jack_Rienack: 3dF
MrFudgeMilkshake: Jack_Rienack, No Modifier :
GlyphGryph: Success!
Jack_Rienack: So then what? Roll for power or something?
GlyphGryph: You rank the rat out from under a table and slam it into the wall a few times in rapid success.
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, +2 :
GlyphGryph: Poor+2 for Good damage
GlyphGryph: You've killed it.
GlyphGryph: Congrats.
Jack_Rienack: Poor ratty.
Jack_Rienack: /turn
GlyphGryph: The other Scamps, seeing how poorly this is going, scatter.
GlyphGryph: Some jump through the walls.
GlyphGryph: Four remain, and are heading to do the same.
GlyphGryph: Hriss?
***Hriss attempts to exterminate what is left, by crushing them benetahnh his feet!
Hriss: 3dF
MrFudgeMilkshake: Hriss, -2 : [ ][-][-]
GlyphGryph: Poor
Hriss: ((bleh ))
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, -3 : [-][-][-]
Frastur: Plus support bonus.
GlyphGryph: Oh yeah, hah.
GlyphGryph: So the scamp is Terrible evasion
GlyphGryph: And you have a Good stomp
GlyphGryph: Solid blow
GlyphGryph: Roll for damage
GlyphGryph: Great+
Hriss: 3dF
MrFudgeMilkshake: Hriss, No Modifier : [ ]
GlyphGryph: Great damage
GlyphGryph: You crush the rat
GlyphGryph: Beneath your boot of DOOM
Hriss: (heh)
Frastur: Rat kills rat. Nobody cares.
GlyphGryph: Vera?
***Hriss roars at the fleing scam,ps.
Hriss: ((scamps* ))
Vera: I take aim at another rat
GlyphGryph: Gonna try to cast a spell again?
Vera: With no magics this time.
GlyphGryph: Heh
Vera: 3dF shooters
MrFudgeMilkshake: Vera, -2 : [-][-][ ]
GlyphGryph: 3dF Scamp
MrFudgeMilkshake: GlyphGryph, -1 : [ ][ ][-]
GlyphGryph: You miss.
GlyphGryph: Frastur, Jack?
Frastur: I keep doing what I do.
Frastur: 3dF
MrFudgeMilkshake: Frastur, +1 : [-]
Frastur: Yay.
GlyphGryph: Frastur continues yelling helpful advice to Hriss about where the Scamps are and how to git 'em
Frastur: UNDER THE TABLE?
Jack_Rienack: Poor ratties. I let them go, no point in playing with them more.
GlyphGryph: "QUICK! THERE'S ONE UNDER THAT TABLE, DARTING FOR YONDER WALL"
GlyphGryph: The remaining rats escape
GlyphGryph: The room is silent once more.
***Hriss ignores the crazy man shouting.
GlyphGryph: Heh
GlyphGryph: What now?
Hriss: (So uh, how do I evaluate my.. uhm.. HP? ))
GlyphGryph: The cafeteria is now silent. It's only been about 5 minutes since you entered the ship.
Jack_Rienack: "Well, I guess we know who the survivors are. Open up some more doors I guess and grab the air?"
GlyphGryph: You have a Light Wound.
GlyphGryph: No fitness damage.
GlyphGryph: But a -1 penalty to all actions until it's treated.
GlyphGryph: Someone could try first aid.
Hriss: ((Well one of the rats took a chunk which is now bleeding?))
GlyphGryph: The bleeding has mostly stopped
Frastur: Can do.
GlyphGryph: Still hurts like a bitch, though.
Frastur: 3dF
MrFudgeMilkshake: Frastur, -1 : [-]
Frastur: ...Poor
Frastur: :V
GlyphGryph: Luckily, it's only a light wound. That's enough.
GlyphGryph: Frastur quickly bandages up the wound, applying pressure. You are no longer suffering the -1 penalty, and the wound will heal faster now.
Frastur: Yay.
***Jack_Rienack wanders though the trash over to the food storage area of the cafe, then pulls himself up and starts looking around for loot.
Jack_Rienack: tasty tasty loot.
GlyphGryph: The food has all been eaten
GlyphGryph: The cans warped open
Frastur: SCAAAAAAMPS!
GlyphGryph: The boxes clawed open and their contents devoured.
***Hriss looks at the dead rats. "Those are still edible.."
Jack_Rienack: "Disgusting. Not that anything else was expected."
GlyphGryph: You find no sign of any food having survived the Scamps.
***Hriss scrapes a dead rat off from his boot.
***Jack_Rienack turns around to look at Hriss.
Hriss: ((with a cutlass*))
Jack_Rienack: "Wouldn't that be cannibalization anyway?"
Jack_Rienack: "For you at least."
***Hriss looks at the bug. "We have nothing in common with these lesser creatures." He growled as he said that, as if he was insulted.
***Jack_Rienack says despite the fact he has no issues stomping on small insect analogs .
Hriss: "But yes, my kind IS known for devourig eachother."
***Jack_Rienack shrugs. "Oh well, sorry. I guess I was just a bit confused between the look and smell. Should we look around elsewhere in the ship?"
***Jack_Rienack scuttles back across the trash and makes his way into the hallway.
GlyphGryph: You've still got ten minutes before Lance is finished. Would you like me to just reduce it to a search roll?
Jack_Rienack: I would be okay with that.
GlyphGryph: Okay, we'll start at fair.
GlyphGryph: Roll 5dF
Jack_Rienack: 5dF
MrFudgeMilkshake: Jack_Rienack, -1 : [-]
Hriss: 5dF
MrFudgeMilkshake: Hriss, -1 : [ ][-][ ][-]
Hriss: ((Still uses his eye to spot warm things in dark))
GlyphGryph: Yep
Frastur: 5dF
MrFudgeMilkshake: Frastur, -2 : [-][ ]
GlyphGryph: Vera?
GlyphGryph: I'll roll for her
GlyphGryph: 5dF
MrFudgeMilkshake: GlyphGryph, No Modifier :
Vera: Heh
GlyphGryph: You all find a couple odds and ends. Nothing extremely valuable, or at least usable.
Jack_Rienack: Yet more proof that MrFM is hacked to only give GG good rolls.
GlyphGryph: However...
Vera: Brb, getting back to getting drink
GlyphGryph: Frasturs Awareness 3dF
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, -3 : [-][-][-]
Frastur: :V
GlyphGryph: Hriss's awareness 3dF
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, -1 : [ ][-][ ]
Hriss: 3dF
MrFudgeMilkshake: Hriss, +1 :
GlyphGryph: >_M
Frastur: Is that the score we have to beat?
GlyphGryph: Nah, I just rolled the Awareness roll
Frastur: D:
GlyphGryph: Oh wait!
GlyphGryph: Better idea!
GlyphGryph: Search again, but Frasture should /assist/ Hriss
GlyphGryph: :P
Hriss: ((Oh fine ))
Hriss: 3dF
MrFudgeMilkshake: Hriss, -2 : [ ][-][-]
Hriss: ((>_<))
Jack_Rienack: If we can search again why not just search until we get +++?
GlyphGryph: Because it's taking time
Jack_Rienack: I guess.
GlyphGryph: You can now head back to the ship with your generic loot
GlyphGryph: A few extra weapons
GlyphGryph: You find that one of the doors is sealed, by the way
GlyphGryph: No way in
GlyphGryph: That's the only other thing of note.
GlyphGryph: Other than that it was pretty generic
GlyphGryph: You also find
GlyphGryph: Bodies
Frastur: What kind of weapons?
GlyphGryph: A lot of half-eaten bodies
Jack_Rienack: Two strong men and one teleporter.
Frastur: Or bodies.
GlyphGryph: Blades and Bolt-launchers.
Frastur: Welp
GlyphGryph: So figure out a way through the bulkhead, then.
GlyphGryph: The ship is ready, though - you can leave whenever you want.
Frastur: Yeah I bag the launchers.
GlyphGryph: You find three launchers.
***Hriss tries to see if the bodies are cold.
Hriss: 3dF
MrFudgeMilkshake: Hriss, No Modifier : [ ]
GlyphGryph: They are very cold
GlyphGryph: ***Hriss ignores them.
GlyphGryph: So who's doing what?
GlyphGryph: Trying to break into the bulkhead?
Frastur: I chave no way to.
GlyphGryph: Or going back to the ship?
***Hriss attempts to break in.
Frastur: So I just haul the junk on board.
Hriss: 3dF
MrFudgeMilkshake: Hriss, +1 :
GlyphGryph: Vera?
Vera: I fan try to warp open the bulkhead.
GlyphGryph: You can.
GlyphGryph: Frastur, are you sticking around for that?
GlyphGryph: 3dF
Frastur: No.
MrFudgeMilkshake: GlyphGryph, -1 : [-][ ][ ]
GlyphGryph: Okay.
GlyphGryph: Hriss?
GlyphGryph: Jack?
GlyphGryph: Vera, feel free to attempt to cast the spell whenver
Jack_Rienack: Sure. I am interesting in seeing. But I will stand back a way just in case.
GlyphGryph: You're still a point down on WIllpower
GlyphGryph: But even a miscast will just make you lose another
GlyphGryph: And you've got a couple more left.
***Hriss attempts to bullrush the sealed thing.
Hriss: 3dF
MrFudgeMilkshake: Hriss, No Modifier :
GlyphGryph: You fail, hard.
GlyphGryph: It's a solid metal door
GlyphGryph: In a solid metal wall.
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, +1 : [-]
GlyphGryph: However, you do notice something interesting.
GlyphGryph: As you sit on the ground, dazed.
Vera: What exactly is a "bulkhead' by the way?
GlyphGryph: Bulkhead (partition), a wall within the hull of a ship, vehicle, or container;
Vera: Aha
***Hriss puts his hands on the scorchmarks, then as he shands up try to identify whatever residue it may be on his fingers.
Hriss: ((stands up* ))
Vera: 3dF warp eet
MrFudgeMilkshake: Vera, No Modifier :
Hriss: 3dF
MrFudgeMilkshake: Hriss, -2 : [ ][-][-]
GlyphGryph: It appears to be some sort of ash.
Hriss: "It may be sealed for a reason.."
GlyphGryph: Vera, that's enough for a straight 5 power warp, and since you didn't specify, I'll assume that's what you were doing.
GlyphGryph: You succesfully start the spell
***Hriss backs up a few steps.
GlyphGryph: Would you like to charge it
GlyphGryph: Or release it?
Vera: Ayup!
Vera: Release!
GlyphGryph: You blast the wall with the spell.
GlyphGryph: The wall blasts back with the Infernus trap you triggered.
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, -3 : [-][-][-]
GlyphGryph: The wall glows a bright red
GlyphGryph: But seems to be taking a while to fire without power
GlyphGryph: Roll a spell detection.
Vera: What does spellcasting entail in this verse anyway? Like power words or chanting and hsjrmovrments or just focusing the mind?
Vera: 3dF
MrFudgeMilkshake: Vera, +1 : [ ]
GlyphGryph: Moving the invisible strands of energy that fill the void between objects
GlyphGryph: Vera: The wall appears to be preparing a powerful Infernus spell. This spell is an Arkane subspell that deals direct fire damage - it's clear a Spellblaster has been worked into the wall to seal this chambe.
GlyphGryph: *chamber
GlyphGryph: The spells power level appears to be 6, meaning it will likely kill you if it hits
GlyphGryph: And at best
Vera: Run?
GlyphGryph: Severaly injure you.
Vera: "Run!"
GlyphGryph: You are right in the middle of the blast - you can try to evade, but chances seem low.
Vera: Blink it!
***Hriss heads for the ship.
GlyphGryph: Where would you like to attempt to blink to?
Vera: I blink to safety in another room!
GlyphGryph: Blinking yourself a short distance is pretty easy. Power 3.
GlyphGryph: There's a room behind the wall behind you.
GlyphGryph: Or you can blink horizontally down the hallway
GlyphGryph: Which would you prefer?
Vera: Sounds like a great room! The room behind me.
GlyphGryph: Blinking INTO the clearly trapped room is probably not the best idea, so I left that out.
GlyphGryph: Roll.
Vera: Yeah, I figured ;)
Vera: 3dF Bleenk
MrFudgeMilkshake: Vera, +2 : [ ]
GlyphGryph: You blink with no problems, giving a sigh of release as you hear the blast echo.
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, -1 : [ ][ ][-]
GlyphGryph: The wall in front of you turns a light red.
GlyphGryph: And radiates a lot of heat
GlyphGryph: Then dims.
Frastur: Wow.
Frastur: That's hot.
GlyphGryph: Meanwhile
Frastur: Literally.
GlyphGryph: Hriss
GlyphGryph: Roll your evasion or running down the hall.
GlyphGryph: *for
Hriss: 3dF
MrFudgeMilkshake: Hriss, +2 :
GlyphGryph: You will have an easier time, not being directly in front of the blast area and all.
GlyphGryph: Yep, that's fine. You dive sliding along the floor of the hallway as a wave of intense heat washes over you.
GlyphGryph: It singes your hair, leaving a black stripe down your back, but you are unharmed.
GlyphGryph: The area behind you flashes bright red, almost blinding your eye, and quickly dims
GlyphGryph: Within a dozen seconds, it's back to room temperature.
Hriss: (ah great, burnt fur/hair will smell for a while)
GlyphGryph: The hallway fills with the stink of your burnt fur.
Vera: "Woo! That was awesome!"
GlyphGryph: There's a large section of wall that appears twisted.
***Vera shouts from outside the room.
GlyphGryph: The warp clearly did it's work, despite the trap triggering.
GlyphGryph: Hriss - would you like to attempt to cut through the damaged section of wall?
***Hriss attempts to cut through the damaged section of the wall.
Hriss: 3dF
MrFudgeMilkshake: Hriss, No Modifier : [-][ ]
GlyphGryph: Hriss gets up, walking into the burned area and jamming his swords through the wall, throwing caution to the wind.
GlyphGryph: The warped bulked parts like cheap styrofoam.
GlyphGryph: In moments, he's bashed his way through.
GlyphGryph: On the other side are several crates and shelves with things fastened to them
GlyphGryph: A few spellblasters
GlyphGryph: Some seekers, and seeker launchers
GlyphGryph: Aethersuits
Frastur: YES
GlyphGryph: This was apparently where they were keeping their military hardware.
Frastur: Next level I'm gonna learn to fire spellblasters :V
GlyphGryph: There's quite a few locked chests as well.
Vera: Sweet!
***Hriss looks for an Aethershuit which might be suitable for a Ratticavian.
Hriss: 3dF
MrFudgeMilkshake: Hriss, No Modifier :
GlyphGryph: Some crates are quite large. The wall seperating this hold from the space beyond is well sealed - there's not way you can tell to open it to bring the larger things onto the ship. Normally that would be up to the ship trancer you suppose.
GlyphGryph: Without systems working, though, it's probably stuck closed.
GlyphGryph: You find one that fits fastened to a shelf
GlyphGryph: You cut it loose.
GlyphGryph: Vera, what are you grabbing?
Vera: EVERYTHING
GlyphGryph: The centerpiece of the hold appears to be several Large Seeker Weapons.
GlyphGryph: And a number of pallets full of some type of Seeker you can't identify
GlyphGryph: As well as several Cannons
GlyphGryph: Unfortunately
***Hriss looks for anything he might use, a weapon or something.
GlyphGryph: All of these are far to large to carry through the hole you made.
Frastur: I don't think our ship can carry those anyway.
Vera: ...
GlyphGryph: Hriss, you find several crates labeled Spellblasters.
GlyphGryph: You know those are weapons.
Vera: Problematic
Frastur: I think by now I'm done carrying the weapons to the ship.
GlyphGryph: You also find one labeled Spelljammers, another named Military Issue Utilitools
GlyphGryph: Frastur, you don't know about any of this.
GlyphGryph: But yes, you are now on the ship
Frastur: Cool.
GlyphGryph: Lance: "Find anything or worth in there, man?"
GlyphGryph: "I'm ready to leave."
Frastur: I go back to the rest then.
***Hriss takes a closer look at the Utilitools.
Frastur: "Found some guns, and the others are about to break into the bargo hold."
Frastur: "I'll go look if they got in."
GlyphGryph: Lance: "Honestly, this place is giving me the creeps. And the damn Gelfcat just keeps getting louder with it's mewling. I can hear it all the way in here."
Frastur: "Must be the scamps"
GlyphGryph: "Tell them to hurry up."
Frastur: "Will do."
***Hriss grabs what crates he can of the military Utilitools and heads for the vessel.
GlyphGryph: The crates are pretty large
GlyphGryph: And labeled with different number codes you can't identify.
Vera: Allright. We need to grab aethersuits for everyone, if there is enough. Also those weapons. And the locked chests.
***Hriss breaks it open and crries the things in his arms.
GlyphGryph: Each one is likely full of only one type of tool.
Hriss: 3dF
MrFudgeMilkshake: Hriss, No Modifier : [ ][ ][ ]
GlyphGryph: You dent the metal container
GlyphGryph: But fail to break it open.
***Hriss attempts to push it through the hole.
GlyphGryph: You could just bring the crates themselves back to the ship - hell, fill up the hold with them.
Hriss: 3dF
MrFudgeMilkshake: Hriss, +1 : [-]
GlyphGryph: You can always come back later.
Jack_Rienack: Yeah,
GlyphGryph: Frastur, you've returned to the new weaponful hold.
Jack_Rienack: Lets bring everything we can with us and then come back to loot it all later!
GlyphGryph: Hriss is dragging on of the crates through a hole in the wall.
Frastur: "Soap's been asking where you're at."
GlyphGryph: You can fit four of these crates.
Frastur: "Found anything good?"
GlyphGryph: Would you prefer SpellJammers, SpellBlasters, Seekers, Seeker Launchers, or Utilitools?
Hriss: "Military utilitools. In the right markets these can sell well."
GlyphGryph: There are a variety of each, so if you take more than one it will be of different types I'd imagine.
Frastur: "Nice. Any seekers?"
GlyphGryph: Making it more likely to get what you want.
GlyphGryph: There ARE two ship mounted seeker launchers you could work back to the ship.
Vera: "All kinds of strange stuffs."
GlyphGryph: But they would take up two crate slots each.
GlyphGryph: And some cannons up high on a shelf that are the same.
GlyphGryph: You don't really have a way to pull them down though.
Jack_Rienack: I think a launcher would be really quite useful so we are not fully helpless in a space battle.
GlyphGryph: It's up to you guys what you take. It's not recommended you try to force them open here, though.
Jack_Rienack: Or spell blasters.
GlyphGryph: And the ship-board devices would obviously take some time to install.
Jack_Rienack: Hey, can I use casting to look inside the crates?
Frastur: Well I want to take a launcher and some seekers
GlyphGryph: Yes, yes you can.
***Jack_Rienack makes his way into the room with all the crates after waiting to make sure no more deadly traps would be being set off by his allies.
GlyphGryph: There's a box of Personal Launchers and the Ship Launcher, which do you want to take?
GlyphGryph: Jack_Rienack: Most of the crates have runes carved into them.
GlyphGryph: Definite signs of Runic work on most, probably to protect the contents.
Jack_Rienack: What crates don't have them?
GlyphGryph: The utilitools crates.
GlyphGryph: Military Rations crates
GlyphGryph: Backpacks, supplies
GlyphGryph: The non-dangerous stuff.
GlyphGryph: Also, the ammo isn't protected
GlyphGryph: Even the seeker ammo.
Frastur: So yeah, a couple utilitools, some rations, a mounted launcher and seekers.
GlyphGryph: And the larger weapons and stuff.
Jack_Rienack: So wait.
Jack_Rienack: What is protected then?
GlyphGryph: Now, there's actually a crate of personal launchers and mounted launchers for small seekers.
Hriss: "Rations.. Military Rations tastes like slug dung."
GlyphGryph: Spellblasters, Spelljammers, smaller launchers.
Jack_Rienack: "Better leave those crates to the rat then."
GlyphGryph: Frastur, taking a whole crate of each, or what?
GlyphGryph: They are still locked - except the rations
GlyphGryph: So you lift a couple of those.
Frastur: I guess.
GlyphGryph: Would you prefer a crate of Small Launchers (for personal use and mounting on small vehicle), or a Medium Launcher (takes up two crate spaces, and is big enough to launch your drillbug)
Frastur: Maybe we can fit one of them in the main room of the ship.
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, No Modifier : [ ]
Frastur: I mean one of the boxes.
GlyphGryph: You think you can fit a 5th one
GlyphGryph: In the main room, with some effort.
Frastur: Yay.
Jack_Rienack: I think a big launcher so we can attach it to the ship later is a fairly important thing.
Hriss: ((So what did we take then?))
GlyphGryph: So far, confirmed is only rations.
Frastur: So yeah, a launcher, ammo for it
Frastur: Utilitools should be useful.
GlyphGryph: Small, or Medium?
Frastur: Medium?
GlyphGryph: Well, a Crate of Small Launchers, or a Medium Launcher
GlyphGryph: Okay
GlyphGryph: You drag that back, 2 slots filled.
Frastur: For spess combat,
GlyphGryph: And a crate of Medium Seekers?
Jack_Rienack: What is a utilitool?
Frastur: Aye.
GlyphGryph: 408A, 408B, 5076IA, or 283WP?
GlyphGryph: Utilitools are used by Runics
GlyphGryph: Primarily
Jack_Rienack: Ah.
GlyphGryph: They can do a variety of things
GlyphGryph: They are pretty valuable if high quality.
GlyphGryph: Basically like a wrench/screwdriver/chisel/drill/saw in one, powered by magic.
GlyphGryph: Some are a bit more focused.
adwarf left the room .GlyphGryph: Soldering irons or welders.
Hriss: Military equipment usually are High quality?
GlyphGryph: Well, at least decent quality, yeah.
Jack_Rienack: Would they monetary be worth it instead of just grabbing a crate of spellblaster and selling those?
GlyphGryph: 3 slots remain, what are you taking!
Jack_Rienack: Also what is a spell blaster?
GlyphGryph: The Spellblasters would likely be more valuable.
Jack_Rienack: Right.
GlyphGryph: It's a crate of power tools compared to a crate of guns
Frastur: So
Jack_Rienack: Yeah.
GlyphGryph: But it would also be harder to move.
GlyphGryph: As in sell
Frastur: Utilitools, ammo, and spellblasters?
GlyphGryph: Sounds good.
Jack_Rienack: Sure.
GlyphGryph: And you all get an Aethersuit.
Frastur: HUzzah!
Jack_Rienack: Spellblasters are like guns right?
GlyphGryph: Though Jack doesn't need one so much ;)
GlyphGryph: Spellblasters are like guns yes.
Jack_Rienack: I don't need one?
GlyphGryph: But they shoot magic
Jack_Rienack: Cool.
GlyphGryph: You're a Trancer, you can bring air with you.
GlyphGryph: The Aethersuit means you don't have to worry about failing the spell, I suppose ;)
Jack_Rienack: Oh right.
GlyphGryph: So probably best to grab it
GlyphGryph: They only have two or three minutes worth of air anyway.
GlyphGryph: But also provide some protection from heat and cold.
***Hriss puts his Aethersuit in the ship somewhere, then goes to help haul crates.
GlyphGryph: Okay, the ship is loaded up!
Jack_Rienack: What type of tools did we grab by the way?
Jack_Rienack: All in ones?
GlyphGryph: One Medium Launcher, One box of Utilitools, one box of Medium Seekers.
Jack_Rienack: Yes.
GlyphGryph: Yeah, we'll say you grabbed the all-in-ones.
GlyphGryph: And one of an unknown make of Spellblaster :P
GlyphGryph: Technically the seeker make is unknown as well
GlyphGryph: The ship is loaded up and incredibly claustrophobic!
GlyphGryph: Ready to go?
GlyphGryph: Vera: ?
GlyphGryph: Note: If you dump the almost fixed Chopper, you have space for two more crates!
GlyphGryph: Err
Frastur: T_T
GlyphGryph: 1 more crate
GlyphGryph: It's not actually got a huge footprint.
Jack_Rienack: Is there any crate that is worth more then a chopper?
GlyphGryph: Depends on exactly what is inside.
GlyphGryph: The nice thing about the chopper, of course
GlyphGryph: Is that you won't have to try to sell it
GlyphGryph: No need to find a buyer :P
GlyphGryph: You have it in the form you desire!
GlyphGryph: And not inside a locked box
GlyphGryph: Vera: Vera Vera Vera Vera
GlyphGryph: Don't say anything if you want everyone to leave now.
GlyphGryph: 5
GlyphGryph: 4
GlyphGryph: 3
GlyphGryph: 2
GlyphGryph: 1
GlyphGryph: beep
GlyphGryph: Lance: "Okay, Captain. Preparing to leave."
GlyphGryph: The hatch closes, and the ship pushes it's way out of the hangar.
GlyphGryph: The whale's are closer now, but it shouldn't be much of an issue.
GlyphGryph: Lance: "I'm just going to get us clear and jump us out of here."
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, No Modifier :
GlyphGryph: 3dF
MrFudgeMilkshake: GlyphGryph, +3 :
Frastur: YAY
GlyphGryph: Frastur:
Frastur: ?
Frastur: "Shit."
Frastur: "Lance, how high's the pressure in here?"
GlyphGryph: "Pressure is normal."
Frastur: "Might be that we might have to reopen the hatch for a second"
GlyphGryph: "Okay, we're clear everyone. I'm hitting the Blink."
Frastur: "I see something outside..."
GlyphGryph: "Should I hold off?
***Hriss is getting anoyed in the noisy Gelfcat.
GlyphGryph: "
Frastur: "Wait."
Frastur: I go take a closer look at the window".
GlyphGryph: "Okay, What's going on?
GlyphGryph: "
GlyphGryph: Frastur, it's still there.
Frastur: "Just noticed something."
GlyphGryph: Lance: "Something?"
Frastur: "THought it was a crack first, but it looks more like
Frastur: "I'unno, some sort of string?"
GlyphGryph: Lance: "String?"
GlyphGryph: "Did we catch it on our way out of the hangar?"
Frastur: "Didn't notice it before"
GlyphGryph: Lance: "I'm not sensing anything. Probably to fine for me to pick up."
GlyphGryph: *too
GlyphGryph: "What do you want to do about it?"
Frastur: "Just want to be sure it's not gonna tear us apart or anything."
Frastur: "Can one of you guys take a look at it?"
GlyphGryph: Lance: "I doubt it, hah. If it's a rope and it's this far from the ship, it can't be attached. We must have dragged it with us, so it will just jump with us."
GlyphGryph: Lance: "But better safe than sorry, I guess, if you want to send someone out."
GlyphGryph: Jack_Rienack: Hriss, vera
GlyphGryph: any volunteers?
Hriss: <_<
GlyphGryph: ALSO, DAMN YOU SCRIVER
Hriss: >_>
GlyphGryph: DISAPPEARING HALFWAY THROUGH A SESSION
Jack_Rienack: "It's just a string. No need to worry."
Frastur: "You certain?"
Jack_Rienack: "Well no, I haven't it seen it. But come on. What could it possibly be?"
Jack_Rienack: "If you are that worried I will go take a look I guess.
Jack_Rienack: "
***Jack_Rienack starts pulling on a Aether suit.
Jack_Rienack: "Well, alright."
GlyphGryph: Lance: "Should I open 'er up?"
***Jack_Rienack moves into the hanger and closes the door to the main room behind himself.
Jack_Rienack: "Yeah Lance. Open it up. I will go take a look."
GlyphGryph: He seals the door to the hangar.
GlyphGryph: The interior door
GlyphGryph: After pulling in most of the air.
GlyphGryph: He then opens the exterior one.
GlyphGryph: "I'll try not to let any of the crates float away, no worries."
***Jack_Rienack jams whatever air is left around him and goes out to look for the 'string'.
Jack_Rienack: ((Should I roll a jamming roll?))
GlyphGryph: Outside, you see the limitless expanses of the aether, the dead ships floating amongst the swirls of Aetherplankton, glimmering in the blue light of the sun.
Jack_Rienack: ((Er. My internet is acting strangely. I may DC.
Jack_Rienack: ))
GlyphGryph: The void stretches above you, distant pinpricks of light in the distance, the gargantuan Void Dragon hovering just overhead. It's beautiful, really. You cast about, and find the string. It's pulled tight, and appears to extend as far as you can see in both directions, off into the void.
Jack_Rienack: Is it attached to the ship?
GlyphGryph: It's stuck to the window, yeah.
GlyphGryph: You could probably pry it off with your TK without risking getting stuck yourself.
***Jack_Rienack starts tugging at it with TK.
Jack_Rienack: ((Is a void dragon a thing I should be worried about by the way?))
Frastur: Very much so.
GlyphGryph: Void Dragons are the nightmares that haunt the Aether, the most deadly creatures in existance
Jack_Rienack: "Wait."
Jack_Rienack: "One second."
***Jack_Rienack stops tugging.
***Jack_Rienack looks back up.
GlyphGryph: They are somewhere between a dragon and an enormous crab, have the ability to blink and jam, and are about the side of 3 oil tankers side by side.
Jack_Rienack: "Hum..."
GlyphGryph: The Void Dragon reorients itself, to focus on the ship, glancing at you out of one of it's eight, enormous eyes.
GlyphGryph: It flexes it's dozen mandibles, each larger than your ship.
Jack_Rienack: "Oh. Thought so."
***Jack_Rienack turns back to the string and starts tu
Jack_Rienack: "A VOID DRAGON
Jack_Rienack: "
GlyphGryph: No one can hear you, by the way,
GlyphGryph: :P
Jack_Rienack: " "
GlyphGryph: You're out in spaaace.
Frastur: I can see him, though
Frastur: Right?
GlyphGryph: No, you can see the string being tugged.
GlyphGryph: That's all
Frastur: Welp.
GlyphGryph: Void dragon is above the ship, not outside the window.
Jack_Rienack: Should I roll TK to pull the string off?
GlyphGryph: We'll say you succeeded.
***Jack_Rienack starts back into the ship.
GlyphGryph: The void dragon rolls lazily, orienting itself to face your ship.
Frastur: "He's got it, Lance. Open the hatch."
GlyphGryph: Lance: "Oh, woah, hey, uh. We got.. something... something really, really big."
Frastur: "How... big?"
GlyphGryph: Lance: "HOLY FUCKING HELL WHAT IS THAT THING."
GlyphGryph: "Jumping!"
Frastur: "Oh. That kind of big."
GlyphGryph: There's a brief moment of disorientation.
Frastur: Bye Jack.
GlyphGryph: And then everything is different.
GlyphGryph: Jack, halfway into the hold, the void dragon dissappears
Jack_Rienack: I will return. Riding that dragon.
Jack_Rienack: Oh.
GlyphGryph: As does the the ship graveyard
GlyphGryph: And the whales
GlyphGryph: And the strange strings.
GlyphGryph: You are in open space again.
Frastur: Is that some sort of void dragon net?
GlyphGryph: No stars nearby at all.
Frastur: *Web
GlyphGryph: Most people don't know a whole bunch about Void Dragons
GlyphGryph: Colossal predators of the Aether, hunter of Voidwhales and Jamships alike. Occasionally one will dip into a planets atmosphere for a quick snack. Strong enough to crack open a Jamship like an egg to get at the juicy innards, with powerful armor plating covering their bodies, Void Dragons plague the nightmares of anyone who regularly runs the more dangerous shipment routes where they lurk.
GlyphGryph: 1d4
MrFudgeMilkshake: GlyphGryph, 1d4: 2 [1d4=2]
Frastur: "Are we safe?"
GlyphGryph: You don't know.
GlyphGryph: There's not much you can do but wait.
GlyphGryph: And wait you do, for the engine to charge.
GlyphGryph: And it doesn't follow.
Frastur: "Jack, did you see what Lance's been talking about?"
GlyphGryph: Lance: "No sign of it. I don't even know where the hell it came from."
***Jack_Rienack pulls off his aether suit helmet
GlyphGryph: "Was that really... a Void Dragon?"
Frastur: "A...
Jack_Rienack: "Yeah. The string was weird. Going off in both directions as far as I could see."
Frastur: "The wreckages should have been a dead giveaway, in hindsight."
Jack_Rienack: "Also the Void dragon was a bit of a thing."
***Hriss tries to remember if some of his clans "prophecies" mentions void dragons, wether its literary or metaphorically.
Frastur: "What did it do?"
Hriss: 3dF
MrFudgeMilkshake: Hriss, No Modifier : [-]
GlyphGryph: Lance: "I think we may have discovered why no one uses this route anymore..."
GlyphGryph: None particularly relevant.
Frastur: "Well.
Frastur: "We got lucky.
Frastur: "And even benefited from it."
Jack_Rienack: "It looked at me. I'm pretty sure it must not have been hungry. It sure took a while to make up it's mind if it wanted a snack."
Frastur: "I guess that means it won't be too keen on following us."
***Jack_Rienack lays flush against the floor.
Jack_Rienack: "Wow that was a close one."
GlyphGryph: Lance: "Maybe it was hoping for something a bit more... oh."
Frastur: "Oh?"
GlyphGryph: "Well. Maybe it decided we weren't worth it when those whales were nearby."
GlyphGryph: "Or maybe we were just too small for it to even notice...
GlyphGryph: "
GlyphGryph: "I mean, all those ships we saw were big ships."
Frastur: "Like a mackerel in a swarm of space-salmon"
GlyphGryph: "..."
Frastur: *bad-metaphor
GlyphGryph: Lance: "Well, at least we made it out in once piece..."
Jack_Rienack: "Fuck Space Dragons."
GlyphGryph: ========SESSION END==============
Hriss: "Somone let taht noisy furball out already!"