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Author Topic: Aether Jam - Game Cancelled. Forever.  (Read 6838 times)

GreatWyrmGold

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Re: Aether Jam - Behold! A weekly RPG session featuring SPACE WIZARDS!
« Reply #60 on: January 29, 2013, 08:49:13 pm »

Didn't realize you were there.
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Darvi

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Re: Aether Jam - Behold! A weekly RPG session featuring SPACE WIZARDS!
« Reply #61 on: January 30, 2013, 11:25:17 pm »

We now know that aether is not a type of monkey.
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Reudh

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Re: Aether Jam - Behold! A weekly RPG session featuring SPACE WIZARDS!
« Reply #62 on: February 01, 2013, 12:17:55 am »

I'll post to watch. :D

Ultimuh

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Re: Aether Jam - Behold! A weekly RPG session featuring SPACE WIZARDS!
« Reply #63 on: February 01, 2013, 03:31:08 am »

I'll post to watch. :D

Well it will all be on the IRC channel.
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GlyphGryph

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Re: Aether Jam - Behold! A weekly RPG session featuring SPACE WIZARDS!
« Reply #64 on: February 01, 2013, 10:30:39 am »

I tend to post my IRC logs in thread.

Anywho, I've been working on critters, and Reudh has been my goto for describing and reviewing them. That will likely fill the rest of today as well, and tomorrow will be working on the actual campaign structure (or at least the structure of the first session, which I'm sure you will all dismantle 10 minutes in). Basically - where do you start? What does the cluster look like? How many planets? What are there to do on those planets? What sort of critters are there to kick your ass? Why would you be there? How does a crew like yours pick up jobs? Etc. etc.

And Scriver, I STILL never got your character PM. I kind of need that!
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GlyphGryph

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Re: Aether Jam - Behold! A weekly RPG session featuring SPACE WIZARDS!
« Reply #65 on: February 01, 2013, 04:17:51 pm »

Motherfuck. I may have doublescheduled this Sunday about a year ago. Fucking hell. Since when the hell does February come after January what sort of fucked up shit is that.

Ugh.

I'll let you guys know what's going on as soon as I can, I might not even be in-state on Sunday.

Edit:
Definitely no game sunday. So 9 days until first game. More time to work on critters I guess.
« Last Edit: February 01, 2013, 05:15:44 pm by GlyphGryph »
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Ultimuh

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Re: Aether Jam - First session cancelled
« Reply #66 on: February 01, 2013, 05:03:27 pm »

At least we get to know that a few days ahead.
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Criptfeind

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Re: Aether Jam - First session cancelled
« Reply #67 on: February 02, 2013, 01:07:27 pm »

So, for those of you who don't hang out on obscure IRC channels. Which I guess is like. One person. But still. GG said that the session might happen.

My advice is to not hold your breath on this, but you might want to keep your calendar clear for tomorrow just in case.
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GlyphGryph

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Re: Aether Jam - First session cancelled
« Reply #68 on: February 03, 2013, 11:09:59 am »

So, thanks to the Superbowl, I will probably be able to have a game. I just don't know if I should. Would people still be up for playing on such short notice? It will probably start about half an hour late, but can run as long as needed.

So, basically... I'll run it if enough people show, I guess.
« Last Edit: February 03, 2013, 11:13:58 am by GlyphGryph »
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Ultimuh

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Re: Aether Jam - First session ... NOT cancelled? o_o
« Reply #69 on: February 03, 2013, 11:13:13 am »

Oh I would be there.
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Criptfeind

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Re: Aether Jam - First session ... NOT cancelled? o_o
« Reply #70 on: February 03, 2013, 11:16:38 am »

Of course I will be able to show up as well. And I think Darvi is asleep now or something but he said he would be there.
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GreatWyrmGold

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Re: Aether Jam - First session ... NOT cancelled? o_o
« Reply #71 on: February 03, 2013, 11:53:19 am »

When would the session be?
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scriver

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Re: Aether Jam - First session ... NOT cancelled? o_o
« Reply #72 on: February 03, 2013, 12:06:55 pm »

At 9 GMT, or in other words un roughly 4 hours.
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Love, scriver~

Criptfeind

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Re: Aether Jam - First session ... NOT cancelled? o_o
« Reply #73 on: February 03, 2013, 12:17:39 pm »

Well. A half a hour past that. So now it would be about four hours and 15 minutes.
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Ultimuh

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Re: Aether Jam - First session ... NOT cancelled? o_o
« Reply #74 on: February 03, 2013, 04:04:15 pm »

It's now, to be precise.
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