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Author Topic: Dark Magi: TTC, Chapter 4, Update 9  (Read 46714 times)

Shootandrun

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #855 on: October 08, 2013, 07:02:39 pm »

Roland moved his arm tentatively, before taking his axe out and making a few experimental swings. He smiled, and glanced towards Detani.

"What makes you think that's what he intends to do? And more to the point, what makes you think he would tell you anything of his plans?"

He turned towards the unknown necromancer.

"I stand in your debt, O Nameless One. Although you merely saved me from the inconvenience of having to go back to our headquarters to get that fixed up, I still appreciate the gesture. Should you ever have a... Small... Favor that you need doing, do not hesitate to ask."
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gman8181

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #856 on: October 08, 2013, 07:10:16 pm »

Ouch... ooh, thanks. I'm not much of a fighter so I appreciate the healing.

Jim waited for the other questions to be answered and then spoke up again.

Anyway, sorry about, umm... interfering. In all honest when you wrote don't interfere, I figured you wanted us out of the town and well.. stealth isn't exactly my forte. Killing the guards seemed like the only way out.

So yeah, thanks for the help. Thanks even more for not killing me with the poison before, haha...

I hope you don't me saying... but I find your work very interesting. There were so many experiments I wanted to test before had things gone differently. I don't suppose one as advanced in the necromantic arts such as yourself would be willing to impart a bit of your wisdom?


Jim's eyes gleamed excitedly.

Have you utilized the plague to make more dangerous undead? I was considering trying to feed the undead infected corpses to see what happened. Maybe force the sick to feed on the healthy... or to push the plague into a corpse instead of transferring it to a living human like I tried.

Heheh, I get all excited just thinking of the possibilities... and well I know you don't want to work together with us but I don't suppose you'd be willing to perform a few experiments with an eager to learn individual such as myself? If it interests you, I have a somewhat limited ability to communicate with the spirits.
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Ardas

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #857 on: October 08, 2013, 07:32:55 pm »

Patrizio moved with his hand to quiet the others. A stranger with a corps of four dozen corpses should be the last person to be imbued with personal plans, he reasoned.

" My companions are obviously relieved to have been given your help. I'm sure the favor will be repaid. While this is the first time I hear of an 'interference', I see no reason to get in each other's way. I'm still unhappy about your demand but I have no counter-arguments to challenge your position. I'm sure we will bump into each other in the future."
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CyberGenesis

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #858 on: October 09, 2013, 12:02:34 am »

"He has more use of the single body than we do and the rest of the corpses here will do fine for replacing what we lost. We have no need of the commander..."

Sholan thought for a moment before continuing, "Many questions, though I have no realistic expectation of any answers. Knowing we are not alone is a boon of itself in these times. May you continue to avoid the gaze of the Order in the future."
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Everything below this line is a distant memory
------------------------------------------------------
Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

Terenos

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #859 on: October 09, 2013, 12:06:02 pm »

The well-dressed man turns his gaze skyward for a moment.
"Time presses. Thank you for not getting in my way."

His minions lurch forwards and collect the body of Commander Clark, that done, they all begin marching back into the town.
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But despite what you've been told, I once had a soul. Left somewhere behind...

gman8181

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #860 on: October 09, 2013, 03:52:05 pm »

That was disappointing. I was sort of hoping he would share some of his secrets. Ah well, at least we've won the battle. I guess the first priority now is proper healing and maybe moving the corpses back to the tower?

I don't suppose there are any survivors. Some test subjects would be nice.


Find a nice place to rest and recover. Use blood magic to heal if it's beneficial to do so. If I start to feel better, get to reanimating.
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Shootandrun

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #861 on: October 09, 2013, 04:10:03 pm »

Roland looked after the stranger as he left, and shook his head distractedly.

"We ought to loot the town... Get everything we can out of it. We'll raise the corpses here and use them to transport the supplies back to the tower... And we'll stop by the mine to pick up what's there, too. I'm a bit too tired for spellcasting - I'll go looking around for stuff we can use, and then I'll start reanimating."

He glanced towards Patrizio.

"That good with you?"

Go around the town, looking for points of interest. Stuff to be on the lookout for include: a forge (and what it contains), a treasury, and a library.
Go back to the battlefield once that's done, and search for some undamaged armor of the best quality that can be found amongst the corpses of the soldiers. Pick up pieces from several sets if necessary to make a complete one.
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Ardas

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #862 on: October 09, 2013, 05:07:59 pm »

"Took words out of my mouth. I'm no meat wizard so I will join you. Those of us who are still in shape for it can begin reanimating corpses. They will shift our goods."

Join Roland in looting the town and looking for forge, library and treasury.
Attempt to construct golem out of broken or unusable pieces of armor and arms left behind. Failing that, a rock golem.
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OREOSOME

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #863 on: October 11, 2013, 01:36:23 pm »

Head to the Mine, and see about how to upgrade it if possible.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

Ardas

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #864 on: October 11, 2013, 02:08:40 pm »

redacted
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Fniff

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #865 on: October 11, 2013, 02:14:02 pm »

"Well, do excuse me gentlemen..."

Collapse from sheer exhaustion. Well, Detani did just use more Void Magic in thirty minutes then she probably has in her life.

gman8181

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #866 on: October 11, 2013, 02:52:38 pm »

^^^ Move Detani to wherever I'm resting. Better yet, if there are any undead left, have them move her.
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CyberGenesis

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Re: Dark Magi: TTC, Chapter 3, Update 21
« Reply #867 on: October 11, 2013, 10:45:37 pm »

Raise our current stockpile of dead
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Everything below this line is a distant memory
------------------------------------------------------
Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

Terenos

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Re: Dark Magi: TTC, Chapter 3, Update 22
« Reply #868 on: October 16, 2013, 08:49:18 am »

Chapter 3: The Blood Tide.
Part Twenty Two: Battles are Tough!

Players:


Spoiler:  Helfd(Ghazkull) (click to show/hide)


Spoiler: Detani (Fniff) (click to show/hide)


Spoiler: Flint (Unholy_Pariah) (click to show/hide)

Spoiler: Jim (Gman8181) (click to show/hide)

-----------------
Known Locations:
-----------------
Suomi has been abandoned. Its people fled in the dead of winter to any nearby town.

Norvak Has been ravaged by the plague.

Vis Valdi is a looted husk of a town.

The Tower, is ramshackle and old. It possesses few amenities currently. Your best guess is its still an unknown location.
-----------------
Note, all resources/items are placed in the Tower Stocks unless declared otherwise.
Spoiler: Tower Information (click to show/hide)
Spoiler: Tower Stocks (click to show/hide)
Spoiler: Tower Forces (click to show/hide)
Spoiler: Cabal Holdings (click to show/hide)

Spoiler: Rituals (click to show/hide)
-----------------
Events:
---
Patrizio, Sholan, Roland, Detani, Jim

This is the calm time after the battle. Patrizio and Roland scout the town briefly. The streets are still littered with the dead, and you're sure you will find more when you make a more complete accounting of things. The town seems to have no terribly important  buildings that you can find. Though you do find a replacement forge.
Roland manages to scavenge a suit of light armor, most of the better gear was far and away too damaged. [2-4] Patrizio, try as he might, must battle through exhaustion and a concussion and barely even manages to draw on his power for a heartbeat before losing hold of it.

Jim and Detani simply rest.

Sholan, who came through the fight attentive, if not entirely healthy, gets to work. [4+2-1] Bringing his magic to bear and fighting through the pain of his broken arm, Sholan manages to raise just over a dozen corpses to replenish
+13 Zombies

---
Flint
Scavenging from the dead goes well, you manage to find some armor, a bow, and enough arrows. That done, not seeing Jerik around anywhere you figure he's back at the tower. You start traveling back there, slowly, remembering your earlier lessons about traveling with broken ribs.
You will need to do more traveling to reach the tower.

---
Jerik
Gathering up your forces you head to the Mine. During your travels you consider how to upgrade it. You definitely could, sinking deeper shafts. The majority of what you can do would allow more laborers to work there, but that is about it. For now? You're not really a trained miner or anything. Though it would definitely be pricey. (120 Supplies, Expand mine to Level 2)

---
Helfd

[4+1, 2] With the assistance of the one apprentice with Bone Aptitude, you manage to begin work devising a ritual to summon Gravehaunts. It is slow going without a proper lab space, and you know that you have nowhere near enough power to manage the Ritual properly, but you have made a start.
[1] Unfortunately the ritual work is too taxing and you are unable to summon even a single skeleton.

---
Events in Near Proximity:
---
Summer begins to bloom across the local area.
Further Catacomb exploration is Dangerous.
Note, There is now a map in the OP.
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But despite what you've been told, I once had a soul. Left somewhere behind...

Unholy_Pariah

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Re: Dark Magi: TTC, Chapter 3, Update 22
« Reply #869 on: October 16, 2013, 09:11:53 am »

continue to the tower and get our resident osteomancer to fix me when i find him.

If i cant find him there sleep until he gets back.
« Last Edit: October 22, 2013, 01:47:57 pm by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.
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