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Author Topic: Dwarven Wizards.  (Read 1530 times)

LaikaBauss

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Dwarven Wizards.
« on: January 25, 2013, 02:55:50 pm »

Hey guys!
So, i just had an idea to create a beutifull mod to this awsum game, Dwarf Fortress.
My idea is mage dwarfs.
So, this is how it "could work":
1. A metal (copper,bronze,iron,steel or adamantine) is made into a rod. Rods in this stage are mostly useless, working as a mace in combat.
2. In a workshop that could be called "mage's workshop" or anything like that, dwarfs infuse magic in a cut gem. The more valuable the gem, the more powerfull the rod.
3. In the squads menu the player can now select dwarfs to equip rods.
There a several skills related to magic:
Destruction: Sending fireballs very similar to arrows.
Affliction: Poisoning enemies.
Necromancy: Reviving the dead.
Balance: Healing friends
Protection: Energy shield.

So, how hard it could be to make a mod like this?
Thanks
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Scelly9

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Re: Dwarven Wizards.
« Reply #1 on: January 25, 2013, 03:19:21 pm »

You'll probably have more luck in the modding subforum.
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Sirus

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Re: Dwarven Wizards.
« Reply #2 on: January 25, 2013, 03:29:05 pm »

Search feature: Know it, Love it, Live it.
Dwarven magic is probably the most requested/designed mod and/or feature.

And what Scelly said.
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Putnam

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Re: Dwarven Wizards.
« Reply #3 on: January 27, 2013, 06:08:20 pm »

You'll probably have more luck in the modding subforum.

Definitely.