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Dwarven ingenuity?

Keep on going downstraem
- 0 (0%)
Time for some heroic swimming?...no?
- 0 (0%)
Find a dead tree or other long object, work as a group to hoist it across. (With emphasis on actually finding said object...)
- 4 (44.4%)
Invent some absurd creation involving rope and stuff which slowly pulls tied up people across…
- 5 (55.6%)

Total Members Voted: 9


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Author Topic: Cloudsprite(the peasant dwarf II?) -interactive story-  (Read 187059 times)

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1260 on: March 19, 2014, 03:45:42 am »

Well, there are three kinds of people who would bathe alone at night. Those who are foolish enough to take the risk, those who are powerfull enough to survive most trouble they could get into and those who aren't actually alone.

We could also axe/stab her head and take her stuff.
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WillowLuman

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1261 on: March 19, 2014, 03:49:12 am »

Aside from the moral argument against that, you should consider:
1) As you say, she may not be alone.
2) She might overpower us, as most things seem to
3) It might be a trap anyway
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1262 on: March 19, 2014, 10:02:20 am »

Still, if we're going to bail, what's to say that the party'll leave this creature alone, or vice versa? We might need to make up something more threathening then a naked human in a pond.
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gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1263 on: March 19, 2014, 10:45:48 am »

Actually I definitely don't want to approach her. Even the stuff lying nearby could be a trap...

Maybe throw a rock at her and see what happens...

Well maybe not... we need to keep in mind that we're in a dangerous area to begin with and that Nerin never actually learned to fight.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1264 on: March 19, 2014, 11:07:14 am »

Oh! We can light up the nearby trees as a distraction(far enough to not alert whatever is in front of us immediately). The impending forest fire will be sure to scare our elven comrades away.
« Last Edit: March 19, 2014, 11:21:40 am by AfellowDwarf »
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gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1265 on: March 19, 2014, 11:24:30 am »

Haha I almost suggested that before but then I realized it could have severe negative repercussions.

I got it! Use the rope we have to make one of those tree snare traps right next to the person's belongings. When they come to get their stuff, they get hoisted up into a tree and dangle there until someone rescues them.

If someone goes to help them, we know they aren't alone. If no one helps them, we can interrogate. Either way we'll find out if it's a monster.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1266 on: March 19, 2014, 12:07:46 pm »

That's a neat plan, if Nerin's able. Still, it'd leave Slowpokez in kind of a bind, artwise.
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1267 on: March 19, 2014, 12:31:10 pm »

That's a neat plan, if Nerin's able. Still, it'd leave Slowpokez in kind of a bind, artwise.
I'm sure I'll manage and as long as it's not a part of the main story most things are left up to a roll meaning that there's always a chance that Nerin'd make the best frickin trap ever. :P

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1268 on: March 19, 2014, 12:44:32 pm »

If we do interrogate her while she dangles, we should put away our robe. That way, she won't be able to tell others how we look or stain our robes with blood, depending on how it goes.

Edit:
Now that I think of it, if this human didn't leave the tracks, she might attract whatever left those tracks with her screaming.
« Last Edit: March 19, 2014, 12:50:42 pm by AfellowDwarf »
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1269 on: March 19, 2014, 01:11:00 pm »

If we do interrogate her while she dangles, we should put away our robe. That way, she won't be able to tell others how we look or stain our robes with blood, depending on how it goes.

Edit:
Now that I think of it, if this human didn't leave the tracks, she might attract whatever left those tracks with her screaming.

She can't scream with her mouth full.  8)
Though if she turns out to be a horrible night creature with a deceptively sexy backside, her mouth will be full with our flesh in a decidedly non-sexy way. Or a sexy way, if one finds transformation into a night creature mate sexy. On the one hand, doesn't matter had sex... on the other hand, the night creatures I heard about are firmly into the NOPE! territory. :o
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WillowLuman

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1270 on: March 19, 2014, 01:34:40 pm »

Night creatures tend to abduct their mates from settlements, probably having selected them in advance. If she were a night creature, she'd probably just butcher and eat us.

With that said, I'd like to ammend my suggestion to poking her belongings with a stick before searching them.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1271 on: March 19, 2014, 01:39:56 pm »


She can't scream with her mouth full.  8)
It'd take some very advanced machinery or high caliber acrobatics to put anything in her mouth while she's being pulled up a tree.
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1272 on: March 19, 2014, 02:14:59 pm »


She can't scream with her mouth full.  8)
It'd take some very advanced machinery or high caliber acrobatics to put anything in her mouth while she's being pulled up a tree.

Not  if her head ends up at just the right height.  ;D Though she could bite  :o
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WillowLuman

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1273 on: March 19, 2014, 02:26:53 pm »

If you want her interrogated, the covert elves could probably do a better job. Some of them seems like spy types to me.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1274 on: March 19, 2014, 03:40:11 pm »

Not  if her head ends up at just the right height.  ;D Though she could bite  :o
You think she'll stay silient during the process of being pulled up?

Edit:
If you want her interrogated, the covert elves could probably do a better job. Some of them seems like spy types to me.
Do we want them to know we go around kidnapping people?
« Last Edit: March 19, 2014, 03:54:52 pm by AfellowDwarf »
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