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Poll

Dwarven ingenuity?

Keep on going downstraem
- 0 (0%)
Time for some heroic swimming?...no?
- 0 (0%)
Find a dead tree or other long object, work as a group to hoist it across. (With emphasis on actually finding said object...)
- 4 (44.4%)
Invent some absurd creation involving rope and stuff which slowly pulls tied up people across…
- 5 (55.6%)

Total Members Voted: 9


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Author Topic: Cloudsprite(the peasant dwarf II?) -interactive story-  (Read 186524 times)

gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1110 on: February 10, 2014, 05:53:58 pm »

Learning to read gives us the potential to become a necromancer.

Also we fight enough on a regular basis that Nerin will probably become good at it eventually anyway.
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1111 on: February 10, 2014, 06:31:18 pm »

Also, learning which surface plants are edible will mean we'll never starve again as long as there's vegetation around. Additional information on beneficial or poisonous or outright wierd properties can also be useful. Where else to learn herb lore than from Elves? Same goes for their woodcrafting skills, especially if it involves getting the tree to grow the way we want it- may be very useful in some situations. Learning how to befriend animals will mean animalman, giant animal and underground beast companions and mounts, and not being attacked by any wild animals, also potentially turning enemy pets against their masters is very cool. Some kind of meditation might let us control the gauntlet more, keep control when it's activated, that sort of thing. Being able to enter and exit martial trance at will is also a neat option.

As for the more theoretical parts of our lore-diving, we can fight passably well already and are picking it up just fine, but it's about time to learn more about deciding why and when to fight. The gauntlet lets us get away with a lot in the fighting department, but we really need to learn more about smooth-talking our way through tricky situations. And nowhere did it say the path of tranquility would be without a female companion and fine food, just that we won't do any of the good stuff to the point of excess. Eating what elven nobles eat in the company of a few friends, and having a pretty elf lover/friend with benefits is good enough for me, and leaves plenty of time for learning.

We might not have as much muscle and toughness or weapon expertise as on the Path of Discipline, nor will we get as much sex and booze as on the Path of Greed, but we'll get enough of the good points of both and a lot more useful knowledge. And probably some less useful, but amusing bits too.
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WillowLuman

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1112 on: February 10, 2014, 06:54:33 pm »

You make a good point. Also, giant tiger Lamborghini.
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1113 on: February 10, 2014, 07:28:50 pm »

You make a good point. Also, giant tiger Lamborghini.


ಠ_ಠ, really guys...really?

This is the reason we can't have any more guest writers...

WillowLuman

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1114 on: February 10, 2014, 07:35:14 pm »

...

Okay then.
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NAV

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1115 on: February 10, 2014, 11:43:36 pm »

Tranquillity seems like the best option.

Greed adds pretty much nothing, maybe a few STDs.

Discipline adds a whole lot of combat skills and physical ability, and maybe some new (wooden) equipment. so it would be a good option. It would allow us to fight effectively without the Extortusshis. This is the only route without a chance of sex.

Tranquillity would fully ally us with the elves, and give us much more knowledge. Literacy, a second language, lore. Becoming one with nature and animals. Joining some sort of cult. An animal companion maybe? Elven secret wood crafting knowledge? This seems like the best option. Only so much can be accomplished by fighting.
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Kaos

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1116 on: February 11, 2014, 07:21:17 am »

You guys overlooked something: the stone scarcity, we're dwarves we know about stones and mining, it's in our blood! we could end up dominating the stone cartel in elven lands, maybe start our own mines here or a trading relationship with the dwarves, we get cheap stone and we sell expensive wooden trinkets, all without the fuss of trading with elves, we could be the middleman.

I'm also inclined for tranquility, reading would be great and having Nerin learn stuff about the world around him would make things much easier, besides if we go the merchant route we can be rich anyways we could pay a few bodyguard for protection and to teach us martial skills and with the knowledge and connections we can influence a lot more around us.
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Lt_Alfred

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1117 on: February 11, 2014, 08:28:29 am »

Okay this is just cool I never thought of it, looks like I'm changing votes to tranquility (as long as we get a pet tiger that we can mount!)
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1118 on: February 11, 2014, 10:12:06 am »

You guys overlooked something: the stone scarcity, we're dwarves we know about stones and mining, it's in our blood! we could end up dominating the stone cartel in elven lands, maybe start our own mines here or a trading relationship with the dwarves, we get cheap stone and we sell expensive wooden trinkets, all without the fuss of trading with elves, we could be the middleman.
Except our elven citizenship depends on our status as courtlonger, and said status entails that we stay inside the city.
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Lt_Alfred

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1119 on: February 11, 2014, 01:59:17 pm »

You guys overlooked something: the stone scarcity, we're dwarves we know about stones and mining, it's in our blood! we could end up dominating the stone cartel in elven lands, maybe start our own mines here or a trading relationship with the dwarves, we get cheap stone and we sell expensive wooden trinkets, all without the fuss of trading with elves, we could be the middleman.
Except our elven citizenship depends on our status as courtlonger, and said status entails that we stay inside the city.

I'm pretty sure by the time we get a merchant business going we would no longer be considered fools enough to hold the title of courtlonger.
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1120 on: February 11, 2014, 03:19:17 pm »

You guys overlooked something: the stone scarcity, we're dwarves we know about stones and mining, it's in our blood! we could end up dominating the stone cartel in elven lands, maybe start our own mines here or a trading relationship with the dwarves, we get cheap stone and we sell expensive wooden trinkets, all without the fuss of trading with elves, we could be the middleman.
Except our elven citizenship depends on our status as courtlonger, and said status entails that we stay inside the city.

I'm pretty sure by the time we get a merchant business going we would no longer be considered fools enough to hold the title of courtlonger.

Also, we could stay there while our agents come and go with our goods. It's not like we would carry the stone in our backpack.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1121 on: February 11, 2014, 05:28:41 pm »

Also, we could stay there while our agents come and go with our goods. It's not like we would carry the stone in our backpack.
Wouldn't those agents have to be elves? That'd stop us from using our race as a diplomacy tool.
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1122 on: February 11, 2014, 05:49:08 pm »

Also, we could stay there while our agents come and go with our goods. It's not like we would carry the stone in our backpack.
Wouldn't those agents have to be elves? That'd stop us from using our race as a diplomacy tool.

Why couldn't they contact those trader/smuggler dwarves we met in Silverdrop?
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HissinhWalnuts

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1123 on: February 11, 2014, 06:13:49 pm »

If we want to escape the elves one day we must go discipline, otherwise we have no other way to leave the cursed tree city.
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1124 on: February 11, 2014, 06:41:22 pm »

If we want to escape the elves one day we must go discipline, otherwise we have no other way to leave the cursed tree city.

Tranquility would let us talk our way out. Like renouncing our title and just walk out.
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