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Poll

Dwarven ingenuity?

Keep on going downstraem
- 0 (0%)
Time for some heroic swimming?...no?
- 0 (0%)
Find a dead tree or other long object, work as a group to hoist it across. (With emphasis on actually finding said object...)
- 4 (44.4%)
Invent some absurd creation involving rope and stuff which slowly pulls tied up people across…
- 5 (55.6%)

Total Members Voted: 9


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Author Topic: Cloudsprite(the peasant dwarf II?) -interactive story-  (Read 186069 times)

WillowLuman

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1275 on: March 19, 2014, 04:06:51 pm »

Well, if you're keen on an interrogation, the thing to do would be to tell them, and get them to do all the ambushing and kidnapping. I don't think we should capture her at all, but if you want to, that's the way to do it.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1276 on: March 19, 2014, 04:10:57 pm »

But then, the elves could decide to take a different course of action. Such as trying to have a friendly chat with the possible night creature, or just sleeping while she's around.
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WillowLuman

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1277 on: March 19, 2014, 04:15:08 pm »

I dunno, a couple of these elves seem like real shady types.
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crazedjesster

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1278 on: March 19, 2014, 09:55:37 pm »

We should be nude when we approach her!!
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NAV

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1279 on: March 20, 2014, 07:33:09 am »

No way. We're not shaving!
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1280 on: March 20, 2014, 11:09:43 am »

Let's clothe ourselves in nothing but a couple of large leaves instead.
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crazedjesster

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1281 on: March 21, 2014, 06:38:08 am »

Let's clothe ourselves in nothing but a couple of large leaves instead.

+1 I can live with this!!
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1282 on: March 21, 2014, 09:37:24 am »

We'll want an extra long leaf in front. For obvious reasons.
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WillowLuman

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1283 on: March 21, 2014, 01:10:15 pm »

I'm gonna vote against that. Honestly, lusting after humans...
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1284 on: March 21, 2014, 01:35:44 pm »

Woah there, I said nothing about lusting. We'd just be intimidating her with our dwarfenly physique.
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1285 on: March 21, 2014, 06:22:52 pm »

I'm gonna vote against that. Honestly, lusting after humans...

I second that. Size difference is too big, she'd be too loose for us to be enjoyable.  :P Or not. Who knows, I don't remember trying humans... well, not enough of them to draw conclusions.
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NAV

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1286 on: March 21, 2014, 06:31:00 pm »

Dwarves are shorter and broader than humans.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1287 on: March 22, 2014, 05:41:36 am »

Dwarves are shorter and broader than humans.
Not always. Have you ever tried cutting the legs off a fat one?
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crazedjesster

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1288 on: March 22, 2014, 07:12:24 am »

We must be naked clad in a leaf or two, even if going through her belongings.
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gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1289 on: March 22, 2014, 11:59:25 am »

So you want to approach a potentially dangerous person clad only in leaves?

On the off chance that we have to make a quick escape, I'd rather not have Nerin run back to camp without any if his belongings just because it's slightly more... cough cough... intimidating... to approach our target wearing only the local plant life.

Don't get me wrong, it's an entertaining prospect but perhaps saved for a better time.

Ugh and now I feel like I'm saying this to all the funny suggestions but cost vs benefit guys. I want to actually make it to the tower and check that stuff out without something going horribly wrong before we even arrive.
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