10th Galena:
Not a whole lot is happening as the summer draws to a close, I have ordered a set of 10 trap components (one of each type)
18th Galena:
A human caravan and a trade liason has arrived. I have ordered the spare trap components to be moved to the trading depot. Perhaps the humans will bring something valuable.
More reorganizing... seems to be the thing to do around here...
26th Galena:
Really, i dont want to seem like im asking for an invasion or anything, but really, where are those goblins. I havent even SEEN a scout in months (and yes, i confirmed that invasions is turned ON). Its boring as hell here, and things seem to be boiling down to five major tasks.
1. Take items to trade depot and trade
2. Keep ore stockpiles filled
3. Smelt more Iron bars
4. Make more Iron Stuff (usually trap components)
5. Keep food/booze stockpiles high (usually through buying food, but farming is also a great source).
1st Limestone:
Autumn has arrived, and with it, Vulf is meeting with the human trade liason. He's apparently talking REALLY loudly, as there is a SHUT door between the two. Vulf in his office, and the trade liason on the other side of the door...
8th Limestone:
Apparently all that effort put into forging has paid off, as Peregar has completed a masterpiece spiked iron ball, worth a little over 15,100 dwarfbucks
Additionally, we trade 7 well made iron trap components for a lot of stuff. enough raw food to last a fort of 200 for years, drinks galore, thread, cloth, massive quantities of wood.
20th Limestone:
The merchants finally leave, but Vulf and that trade liaison are still having that shouting match (I guess that noone ever thought to open the door)
1st Sandstone:
More organizing, this time, the food stockpiles are being split into five ones, instead of one big stockpile.
First off, we have a room full of booze and a room filled with prepared meals right off the main dining hall, as well as a series of five rooms immediately above the farms for storage of the raw plant products (That we grow). Additionally, the seed stockpile next to the farms, is now the only place for seeds that we actually use, rather than being a secondary storage place, after the main stockpile.
The main food stockpile is going to be used for imported plants, meat, and fish. Further separation may not be needed, depends on how things work out.
2nd Sandstone:
I meet with the human guild representative, and request food, booze, plants (especially valley herbs), as well as any ore that we do not have (pretty much everything but galena and hematite).
5th Sandstone:
The trade liaison gives me the export agreement for next year, nothing too surprising, other than the need for a MASSIVE number of backpacks and prepared meals. Perhaps the humans have taken up hiking and need packed lunches...
15th Sandstone:
Since we appear to be lacking prepared food, i have decided to solve the issue with my mincing skills. I do love strawberry seeds, and i hope everyone else loves them as well
(Oh, theres about ten of these)
18th Timber:
We appear to have burnt through our ENTIRE hematite supply (not a small feat), yielding us four hundred and fourty four iron bars that have not been used for something.
1st Moonstone:
Well... ive finished nearly everything that i intended to when i started the fort. EVERYONE now has an extremely valuable tomb, 5x5 (with the corners cut out), iron door, silver coffin, completely engraved, as well as a luxury bedroom (bed, iron cabinet, iron chest, all engraved).
All that is left to do is some exploratory mining to locate some more iron ore..
3rd opal:
Peregar and a miner named Ingish Erithrulush have decided to get married, forgoing any formal celebrations.
20th Opal:
I have created two new 13x13 areas within the main storage areas for barrel storage. This is more organization within the fort, and im running out of things to optimize!
1st Granite:
My time as leader in this fortress is at an end, and i must give my mantel to another worthy dwarf. I take solace in the fact that the fort is infinitely better off than when i took charge of it, and this is what i hope to aspire to in all the forts that i oversee.
Everyone (minus the one baby in the fort) is ecstatic, has fully fledged bedrooms, tombs, and we have a near impenetrable front entrance.
Final Screen
Save should be up tonight.Save