Roll 27Name: Russano Neskratt
Race: Aldros II, Unknown Origin
Abilities: (Active)
-
Breeze of Life -
Flash Portal -
Lightning Bolt -
Twisted Transistor - -
Spell Flux [1/2] -
Universal Clock -
I Like These Odds (Toggle)Traits: -
Diplomat -
Ironmind -
Warlock -
PsiboundInventory: +
"Torque" Chainsword +
Ceremonial Battle Robe -
Black Clothing +
Bandages (clothing) (8/8) -
Holo-President -
Lesser Warp CrystalConditions:0x
Twisted Transistor Charge Name: Steven Cobalt
Race: Polarian
Abilities: -
Cryokinesis [0/3] -
TeleWARp -
Rejuvenation - -
MorphTraits: -
Ladies' Man -
Professional Artifact Hunter -
DIY or Die -
I'm Older Than You, I Swear Inventory: x
'Hot Lead' Revolvers (6/6) (6/6)
x 40x Lead Revolver Round
x Sniper Rifle (4/5)
x 2x 14mm Rifle Magazine
x Kevlar Jacket
x Police Kevlar Jacket and Uniform
x Scoggles
- Borealis Jumpsuit
Conditions:
Silenced (Source: Davis Theul) (1/2)
Battered (+2 to offensive rolls against you)
Name: Davis Theul
Race: Edgeworlds, Sirian Father
Abilities: -
Telepathy [0/3] - -
Interference Wave[/color]
- -
Tagging (Passive)Traits: -
Military Training -
Electrician -
Tactician -
Never Bring a Knife to a GunfightInventory: +
Marktan Combat Armor X
TR4 Assault Rifle (27/30) -
2x 30 Round Plasma Cartidge Magazine -
R341 Rocket Gun (2/2) -
Handyman's Tools - Cryogenics Bay Keys
Name: Ryan
Race: Unknown
Abilities: -
Pyrokinesis [0/3] -
Technopathic [0/3] -
Healing -
BurnoutTraits: -
Backtrack -
Perception -
Instant Reflexes -
Lack of Common Sense -
AmnesiaInventory: -
Ragged ClothesConditions: Name: Dominic Zoshan
Race: Ross/Polarian
Abilities (Human Form): -
Geokinesis [1/3] - -
Discipline of FormTraits (Human Form): -
Gentleman (+2 Gentleman Points) -
Duelist -
PoliteAbilities (Myslef Form): -
Metallokinesis [0/3] --
Seismic Slam --
Bladestorm -
Entropy LeechTraits (Myslef Form): -
Epicenter of Rage (0 Fury)*Inventory: +
Gunberd - 20x Gunberd Round
-
Armored Trenchcoat and Top Hat -
Repair Kit - 3x Large Paper Cup
-- Popcorn
-
=Granite Dagger= - Cryogenics Bay Keys
Conditions: -----
HEN, AKA Dominic ZoshanFusion welder in hand, Zoshan set the device to its lowest setting and looking to fix the connection. Obviously, the fuse was there for a purpose, but to go any further, risking ambush, would be just as reckless as temporarily soldering the wires back together.
*Zoshan successfully solders the two terminals back together, replacing the gap the blown fuse created.*
[6] The lights turned back on and Zoshan proceeded into the hallway.
*Zoshan proceeds and witnesses what happens next*
--
superBlast, AKA Ryan"It's a classic. It has to be if it's still being eaten thousands of years after its conception.""That'll do.""Toppings?"Ryan had already begun to walk away.
"What--oh, plain..." he said, stuttering.
*A few minutes later, he gets the pizza and starts eating it*
Ah yes, I haven't eaten anything good in a long time... or at least it feels that way. I like the flavor... though the souce is a bit spicy... spicy... why do I feel strange? It's like I remember something from my deep past... by eating pizza.New Ability Progress: R-------*The hull shakes and Ryan drops his slice. It lands face-down on the plate.*
*Intercom: Explosion on deck
Cryo Bay. Power has been cut off from the main reactor.*
New Ability Progress: R----o----
Maxinum McDreich, AKA Davis Theul"You IDIOT!"*An explosion is heard. The party spots a fireball briefly coming from the room *
"What just...""The hell!?" Herman exclaimed.
"I wasn't going to replace the fuse until I fixed that conduit.""Someone reactivated the power..."--
Wwolin, AKA Steven Cobalt[3-3-1 (from disapproval)]
"If it makes you guys feel any better, I didn't directly that. Davis did when he shot at me."*Herman smacks Steven again. The others don't react immediately to the beatdown.*
"You fired at him?""Only in self-defense. I thought he was lunging at me.""Don't worry doc, I would have been fine."Davis couldn't help but chuckle. He kept his thoughts to himself though.
--
Caellath, AKA Russano NeskrattRussano appeared displeased, but not too seriously.
"While I will be sure to note this for the safety of my crew, I trust that they can handle the disruption before we need the cryo bay again.""Sorry about the damage. I can repay the costs in full after this trip. What are we up to right now?""Right now we are approaching the system's asteroid belt and the ship is going to power down to minimize emissions once we find a suitable asteroid to hide on. Then we launch our shuttle. Most small craft aren't detectable immediately upon reentry, but most small craft cannot travel independently either. I had Marcus work on retrofitting the shuttle to imitate a common border worlds model that is capable of doing so, but he was injured. Ares will be there if he hasn't finished the job."-----
Before the launch, we can
-Continue RP
-Visit sections of the ship for various reasons. The cafe to have drinks before the mission starts, the armory to prepare and test guns, the engine room to talk to the travelmaster if anyone is interested in talking to the only other psionic onboard, etc.
-Plan our course of action.
I will post a list of equipment available on the ship if asked. Remember that most of you other than Russano shouldn't have a lot of experience with the guns and armor, since they are made on Aldros II.
The general outline of the mission is as follows:
Objective: Hack and copy the station's local database. Or steal the hard disk.
-Part A: Imitating a meeting between
Azobos and the local administrator, the party will be able to get onto the station via the shuttle.
-The rest is undecided.
Things you should know:
-The station has an active workforce, although it isn't big. Most of the workers are diverse and held against their will, so they wouldn't hesistate to leave with you if given a chance.
-The security force is well-equipped and well-armored. All-out confrontation is only an option if you bring weapons and equipment on board, but the Aldros equipment doesn't look very convincing. You might stick out like sore thumbs if you wear it.
-The Van Buren Mining company is always looking for new recruits... and workers...
-Most of the soldiers haven't had much experience. This is one of the safer and less vulnerable bases and thus it can be assumed that new recruits will be stationed here to get accustomed to being on the security force.
-The station's key locations are: the loading bay/hangars, the reactor, the main offices, the barracks, various mining areas, the life-support/atmosphere control, the cafeteria, the crew quarters, the brig, the bridge, and the storage.