Roll 16Name: Russano Neskratt
Race: Aldros II, Unknown Origin
Abilities: (Active)
-
Breeze of Life -
Flash Portal -
Lightning Bolt -
Twisted Transistor - -
Energy Flux [0/2] -
Universal Clock -
I Like These Odds (Toggle)Traits: -
Diplomat -
Ironmind -
Warlock -
PsiboundInventory: +
"Torque" Chainsword +
Ceremonial Battle Robe -
Black Clothing +
Bandages (clothing) (8/8) -
Holo-PresidentConditionPsi-Drained Name: Steven Cobalt
Race: Polarian
Abilities: -
Cryokinesis [0/3] -
TeleWARp -
RejuvenationTraits: -
Ladies' Man -
Professional Artifact Hunter -
DIY or Die -
I'm Older Than You, I Swear Inventory: +
'Hot Lead' Revolvers (6/6) (6/6)
- 40x Lead Revolver Round
- Sniper Rifle (4/5)
- 2x 14mm Rifle Magazine
- Kevlar Jacket
+ Police Kevlar Jacket and Uniform
+ Scoggles
- Lesser Warp Crystal
Conditions:
1x Lightning Debuff
Badly Scorched
Rejuvenation
Name: Davis Theul
Race: Edgeworlds, Sirian Father
Abilities: -
Telepathy [0/3]Traits: -
Military Training -
Electrician -
Tactician -
Never Bring a Knife to a GunfightInventory: +
Marktan Combat Armor X
TR4 Assault Rifle (0/30) - 3x 30 Round Plasma Round Magazine
-
R341 Rocket Gun (2/2) -
Handyman's ToolsConditions:Iced Out (1/3) Name: Ryan
Race: Unknown
Abilities: -
Pyrokinesis [0/3] -
Technopathic [0/3] -
Healing -
BurnoutTraits: -
Backtrack -
Perception -
Instant Reflexes -
Lack of Common Sense -
AmnesiaInventory: -
Ragged Clothes Name: Dominic Zoshan
Race: Ross/Polarian
Abilities (Human Form): -
Geokinesis [0/3]Traits (Human Form): -
Gentleman (+1 Gentleman Points) -
Duelist -
PoliteAbilities (Myslef Form): -
Metallokinesis [0/3] --
Seismic Slam --
Bladestorm -
Entropy LeechTraits (Myslef Form): -
Epicenter of Rage (20 Fury)Inventory: +
Gunberd - 20x Gunberd Round
-
Armored Trenchcoat and Top Hat -
Repair Kit - 3x Large Paper Cup
-- Popcorn
Conditions:Myslef Form -----
Use Rejuvenation to try and heal my burn wounds, and then try to buy Ryan some time to escape by telling a long story about my youth and third degree burns.
[5-2] The burns! It stings all over! Luckily, you would only have to worry if you didn't have the ability to totally reverse the damage! A stereotypical green glow emerges from beneath the scorch marks, healing part of the wounds before your onlooker's very eyes. However, it'll take some time to fully cover all of the damage done. You'll be finished next turn.
[4-1] As if Davis and Russano are not amazed enough ((you don't actually know their names)), you begin to recall to mind one of your most convincing fabrications: a story about rescuing a childhood pet from a volcano.
"It all happened back on Sureus, a volcanic desert-world that I was raised on. I was always told to stay away from the lava pits exposed by tears in the planet's crust. My puppy, George, didn't..."Meanwhile, you covertly signal to Ryan behind your back. He subtly nods and inches down the hallway.
Dodge towards cover if the man does not listen to reason.
The man does, in fact, listen for a bit. He begins to go on a tangent, however, telling a story to waste your time.
"I don't have time for fairy-tales," you proclaim, tightening your grip on your sword.
"I know you have something of mine. Hand it over."Use my powers to turn on the swordsman's sword while it's in it's scabbard and make it go berserk if possible. Help up Steven and try to run past the swordsman while he's distracted and go to where ever the exit is.
You attempt to create another diversion on the way out, in order to buy your supposed partner in crime some time. You ask yourself if you really were a criminal in the past... you certainly don't feel like one.
[2] Guessing that the man's sword is an ultrasonic blade of some kind ((you haven't seen it yet)), you try and interfere with its electronics to have it bore its way through the scabbard, but without knowing what it truly is, you can't succeed.
...reloading his weapon, unstickying the trigger (if needed), and then pointing again, determined to fire again if they try to make a move to run.
[1] Somehow, you fail to notice that Ryan is escaping. Russano, concerned primarily with his warp crystal, assumes that you know what you're doing as an officer. Before you notice his absence again, the lights suddenly come crashing down from the ceiling, and the room turns dark.
"Ibelk fen abl cuaintha!"Break through the wall to the other force of entropy. Once there, pull the lights off the ceiling.
[5+2]
"Scurry on, mortals! Soon, you will meet the face of chaos!" you shout as you come crashing through the wall. You see three [original race name]oids before you. Down the hall, you see another one fleeing. He is the one whom you feel is a user of entropic magic. These arts were practiced centuries ago by your ancestors. You remember part of your story now, how you were banished with the rest of your plan. The councils of Arcas threw your clan out of the system, creating a lesser race of guardians to inhabit the rest of the planets in the system and keep your bretheren from ever returning. Since then, you vowed revenge.
"EMBRACE DESTINTY!" you scream, gaining +20 fury and charging your entropic powers. You grow stronger every moment!
New Ability (Myslef Form): Bladestorm