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Author Topic: Let's Play Tales of Maj'Eyal  (Read 18590 times)

Dr Feelgood

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Re: Let's Play Tales of Maj'Eyal
« Reply #15 on: January 23, 2013, 04:25:55 pm »

Update!

Spoiler (click to show/hide)
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Un67

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Re: Let's Play Tales of Maj'Eyal
« Reply #16 on: January 23, 2013, 06:42:32 pm »

Nice update! I presume the pace will pick up a bit after the intro to ToME is done, right?
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TomatoWalrus

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Re: Let's Play Tales of Maj'Eyal
« Reply #17 on: January 23, 2013, 06:53:24 pm »

This looks pretty cool. I'm going to have to download this now.
I think my only complaint so far is the use of unnecessary apostrophes in proper nouns.
But that's just one of my pet peeves and doesn't really impact the quality of the game.
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I am he as you are he as you are me and we are all together.

Graven

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Re: Let's Play Tales of Maj'Eyal
« Reply #18 on: January 23, 2013, 07:56:55 pm »

Well done, waiting for the next update!

One thing, though - are you planning on giving a detailed, perhaps turn-by-turn information about boss fights? Something like "I charge the enemy, he blocks, then I use a shield rune and shield slam"? I'd be really interested in that, but I do realise it's somewhat wasted effort and it might slow the tempo down a bit. Still, I'd love to see something like that.
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

Dr Feelgood

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Re: Let's Play Tales of Maj'Eyal
« Reply #19 on: January 24, 2013, 01:13:59 pm »

Update!

Spoiler (click to show/hide)
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Dr Feelgood

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Re: Let's Play Tales of Maj'Eyal
« Reply #20 on: January 24, 2013, 01:41:08 pm »

Nice update! I presume the pace will pick up a bit after the intro to ToME is done, right?

Yeah. Though, I plan on doing only 1 update a week instead twice a week.

Well done, waiting for the next update!

One thing, though - are you planning on giving a detailed, perhaps turn-by-turn information about boss fights? Something like "I charge the enemy, he blocks, then I use a shield rune and shield slam"? I'd be really interested in that, but I do realise it's somewhat wasted effort and it might slow the tempo down a bit. Still, I'd love to see something like that.

No problem.
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Blaze

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Re: Let's Play Tales of Maj'Eyal
« Reply #21 on: January 24, 2013, 08:57:13 pm »

Does graverobbing still give you the cursed form talent tree? We don't get that many generic talent points, but having a dwarf that punches things to death with the power of hate is dwarfy on so many levels.

Plus the life drain is nice considering the lack of healing talents.
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Un67

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Re: Let's Play Tales of Maj'Eyal
« Reply #22 on: January 24, 2013, 09:01:47 pm »

^ Not as of recently. Apparently the tree was buggy and the grave curses were commented out of the code.
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Darkmere

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Re: Let's Play Tales of Maj'Eyal
« Reply #23 on: January 25, 2013, 12:18:50 am »

Looks like fun. I'm going to take a break from Dungeons of Dredmor and give it a shot. Also, following with interest. /thumbsup
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Dr Feelgood

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Re: Let's Play Tales of Maj'Eyal
« Reply #24 on: January 26, 2013, 02:49:48 pm »

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Dr Feelgood

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Re: Let's Play Tales of Maj'Eyal
« Reply #25 on: January 26, 2013, 02:52:31 pm »

Spoiler (click to show/hide)

Spoiler: Trollmire Lore (click to show/hide)
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Graven

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Re: Let's Play Tales of Maj'Eyal
« Reply #26 on: January 28, 2013, 04:50:38 pm »

Nice! Can't wait till you get to tier 2-3 dungeons, I tried a brawler and it was really fun, but really messy. Mostly for me, though, I'm sure the enemies had a lot of fun.
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

Dr Feelgood

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Re: Let's Play Tales of Maj'Eyal
« Reply #27 on: January 29, 2013, 02:28:34 pm »

Spoiler (click to show/hide)
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Dr Feelgood

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Re: Let's Play Tales of Maj'Eyal
« Reply #28 on: January 29, 2013, 02:34:45 pm »

Spoiler (click to show/hide)

Spoiler: Last Hope lore (click to show/hide)

« Last Edit: January 29, 2013, 02:36:39 pm by Dr Feelgood »
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TomatoWalrus

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Re: Let's Play Tales of Maj'Eyal
« Reply #29 on: January 29, 2013, 03:55:13 pm »

I vote you help the dwarven brewer. 'Tis only proper.
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I am he as you are he as you are me and we are all together.
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