How would it be traceable to us?
I find it very likely that our creation have traces of our mana and our identify
Possibly...but there's no proof of this.
Also, the Empire already hates our guts...
It reminds me Castro. USA hates our guts, let's nuke them. What can go wrong for Cuba?
Difference is, the US hasn't embarked on a holy crusade to eradicate all remnants of Communism, and no other gods would make sure we had some MAD going on.
Another example: In WW2 Nazis knew that the World hate them. Nazis knew that they'll lose all power in case of defeat. But they never used their arsenal of chemical weapons. Think why
Because the chemical weapons would have been obvious, lead to immediate reprisals, and ultimately not affected the outcome of the war much?
and let's face it, their gods are complete monsters. We'd still be better for the people.
Their gods are tyrans, not monsters. At least we have no hints of that. Genocide of mages? Bad, but there are many worse things.. like infecting innocents with deceases...
Just from what we see, they're oppressive and stifle pretty much all they can. A poignant quote is the one about how they taxed the middle class out of existence. And, again, we wouldn't be letting the "disease," as you call it, run willy-nilly. Also, bear in mind that slaughtering innocents is something that the Empire has done, and the Fungus Sleepers would still retain some element of their old selves.
Stalin was bad, but a huge majority of citizens of Soviet Union chose to fight against Hitler, because he proved to be worse
And? In this case, about the worse you could claim is that we're Stalin and the Empire is Hitler. Frankly, I'd be fine with that, especially given how the Soviets won. (Well, until the Cold War, but AFAIK there's no America analogues--no allies-of-desperation with more interdivine support and whatnot.)
g. That's why this is subtle. By the time we want to attack, we're able to attack with such devastating forces that the Empire of Tranquility would be massively weakened, if not outright cowed. Probably not cowed, but definitely weakened if we did it right.
Yep, you hope that empire are the powerless idiots and will not act. That they can't spend thousands of mana to stop that. That they have neither death, nor life gods...
Even if they are idiots... weakening them will not save our asses. Because they will stay much, much, much stronger than us.
Two things.
One: You don't have to be an idiot to miss something made specifically to be invisible. Was Steve Irwin an idiot for stepping on that stingray?
Two: If we do it right, it would. Infect a few farmers or porters involved with the food going to important cities, infect the right people...we could hypothetically shut down whole regions of the Empire with that fungus, even assuming we didn't cultivate some sweet paranoia.
I just ask all the - "weapon of doom" party. Guys, stop trying to win and find an optimal strategy. It's about a story, not numbers crunching
It's not about an "optimal strategy," it's about an idea that would give Donut--you know what? Forget this.
It's an idea I had, which seemed like it could greatly help us win the war if played right and didn't deviate significantly from what we already had in Fungus Spawn, except in subtlety and infectivity. Then people brought up problems, many which were addressed back in the original chunk of text describing the Sleepers, and many of which I already answered. Unless someone comes up with an actual way to improve them or some arguments not already refuted, I'm not replying to any more posts about Fungus Sleepers (barring gross misrepresentation of my ideas or the facts).
It doesn't help that people tend to be assuming the wrong things about them. They're not just general saboteurs. We wouldn't be taking the Sleepers out of their homes once they were under our control, we'd be making them work
for us, while still appearing to be whoever they were beforehand. I went this direction because that idea has been proven to work. Anyone have a better idea of how to achieve it?
That's why I wanted the two weeks incbation for normal fungus spawn; very visible, very deadly, at least once your friend starts trying to gnaw on your face.
no means no. no WMDs/terror weapons. Delayed or immediate.
What a shame that the Fungus Spawn are already that...
Seriously, what makes the Sleepers different than the Spawn?
Also, while I'm not quoting and cropping his post, I agree with gman.
1. Seriously, why are you not responding to our arguments about the Sleepers?
2. Doubly seriously, what is the difference that makes Fungus Spawn "Oh, cool, it's fine" while Sleepers are "OH GOD WMD NO ONE WILL LIKE US"? Is it that the Sleepers retain intelligence after transformation? That they still look human? That they can spread spores outside of combat?
3. Don't try to use a sword as a plowshare. Beating a sword into a plowshare is fine when the sword isn't a sentient being, in which case let it choose if it wants to be a sword, plowshare, helm, or whatever.
4. If it's munchkinning to try and find clever ways to defeat a far superior foe, than I'm a munchkin, David's a munchkin, every dragonslayer of myth who didn't charge at the fire-breathing beast like a fool is a munchkin, Frodo and the Fellowship were munchkins, etc. All of them found ways other than direct confrontation to defeat a foe which would destroy them in a head-on confrontation, which is all I expect the Fungus Sleepers to do.