New offer for the "after the tournament"
1) Grant Eldrick a minor chaos boon, plant mutation one, added to his plant creation
2) grant him 4 mages as apprentices\assistants and give them minor plant boons to speed up the education and boost their natural power. Surely if they agree ( I think they'll agree if bring the point that we are going against
3) Grant Azula chaos shield boon (shield that turns hostile elements into unharmful ones)
4) Grant her 4 mages as apprentices and grant them minor fire boons. Same as Eldrick
5) Make several more moles
6) Start digging (in order of importance)
a) A moat
b) Some underground farm plots
c) Tunnel to the dwarves, Ask for Uristiel participation to make this a joint project...
Donut, Eldrick, Plant mages and magicless farmers do a massive landscape designing : Assist construction of the chambers\moat\tunnel (mostly spread the fungus, reinforce tunnels), expand the rosebush (or raise several new in new places, especially along the roads), grow wood for the construction (or palisade directly), make our village prettier. Create luminescent fungi. Make new plots and create new crops for them ( I suggest ones that can be processed into a very flammable oil, one that raises darts\arrows\javelins, one that produces rubber, one that produce natural glue and some spice(s) for trade... May combine all that in one or two plants). Almost forgot plant bridges for the moat. And start a grassy road to the Ceres
9) Sometime between Donut should visit the afterlife and just make angels, simple humanoids like one he saw, with Fire\Chaos\Life as sources of the power)
9 ) Fire mages should train and improve numbers of our fire jackets in procces ( Basically they should use firejackets for target practice). Or help in civilian jobs, when fire is needed
11) Other villagers should start building a palisade and permanent market. . Maybe add a moat (moles can spend some time on that, that shoudn't delay the tunnel for long)
12) Save at least 300 mana always
The goal is to upgrade our trade and fortifications, and forget about troop raising for some time
We should be a well defended trade superpower, army will come later. And our current forces are more than adequate to meet any immediate threat ( Maher's attack ten times stronger than the original one, thousands of orcs, 100 justicars, aren't problem for our current army+allies even in open field, and we will not fight in the open field)