Map of DespairEmberdwarf Remnants (Desolate)Population: ten thousand remaining soldiers of Udils Armies. A thousand Stoneguards. three hundred Golems.
Government: Small Military Juntas
Standing Military:
The Stone Guard (1000,Enhanced Strength and Longevity, Elite Infantry, Steel)
Dwarven Remnants (10000, Drakeslayers,Heavy Infantry,Steel)
Golems (300, Elite Infantry, Steel)
Technology: Late Classical, Steel Working.
Faith: Misotheist 65%, Agnostic 20%, Cult of Udil 5%
Reborn Dwarfs (Sixth Continent)Population: Dwarfs (95%), Shattered (4,5%), Seaspawn (0,5%) twenty thousand
Government: Small Fishing Villages
Technology: Late Neolithic
Faith: Cult of Lo (10%), Misotheist (80%), Agnostic (10%)
Remnants of Hadria(Eversummer)Population: ten thousand Humans (80%), Karas (20%)
Government: Anarchy
Technology: Late Neolithic
Faith: Cult of Vanida (5%), Misotheist (80%), Agnostic (15%)
Men of the North(The North)Population: Human,True Skrettir,Wildkin fifteen thousand
Government: Clans
Technology: Fear Cavalry, Early Iron Age, Fortifications
Faith: 90% Faith of the Wildgod, 10% Agnostics
Sons of Thaneos(Father's Hall above Eversummer)Population: Fjôrtun (50%), Njôltun (50%) five thousand
Government: Elder Council, the Three Brothers
Technology: Late Middle Ages, Father's Steel
Standing Military:
Chosen of Thaneos: 10.000 (Undead, Father's Steel)
Faith: 100% Misotheists
Crowborn(Corvid Moon)Population: Crowborn fifty thousand
Government: Theocracy
Technology: Late Middle Ages
Faith: 100% Faith of the Crow
Fire Giants(Fifth Continent)Population: Eldtursar one thousand
Government: Anarchy
Technology: -
Faith: 100% Autotheism
Children of Sabt-Golgo (Spider's Ring)Population: Mirrorborn one-hundred thousand
Government: Theocracy
Technology: High Middle Ages
Faith: 100% Agnostics