EmberdwarvesPopulation: 3 Cities of roughly sixty thousand dwarves
Government:Monarchy. King Udil Giantslayer
Technology: Farming, Writing, Carpentry, Tanning, Iron,Bronze and Steel Working.
Faith: Agnostic/Cult of the Fiery Snake(15%)
Children of Az-ShoPopulation: Ashborn (48%), Smoulderborn(47%), Fireborn(1%), Dragonborn(2%),Emberguard(2%) ca. fifty thousand
Government: High-Priests of the Fiery Snake
Technology: Animal Husbandry, Basic Masonry, Iron,Copper and Jötnite Working, Carpentry
Faith: Cult of the Fiery Snake (100%)
Coalition of EversummerPopulation: Human, 0,5 Million
Government: Independent Petty Kingdoms and City-States
Technology: Animal-Husbandry,Farming, Bronze Working, Carpentry, Iron Working, Masonry
Faith: Cult of the Wanderer (60%), Faith of the Red Woman (35%), Agnostic (5%)
Empire of HadriaPopulation: Humans(99,5%), Fjortun(0,4%), Njôltun (0,1%) Several Hundred Thousand
Government: Independent Petty Kingdoms and City-States
Technology: Animal-Husbandry,Farming, Bronze Working, Carpentry,Steel Working, Masonry
Faith: Cult of the Wanderer (60%), Faith of the Red Woman (30%), Agnostic (10%)
Men of the NorthPopulation: Human thirty thousand
Government: Nomadic Clans
Technology: Poisons, Drugs, Bone Weapons, Animal Husbandry, Fear Cavalry
Faith: Iconoclasts, White Wolves, Ice Phoenixes, White Stags
Coast DwarvesPopulation: Dwarves ten thousand
Government: Medium Familyholds
Technology: Basic Masonry,Fishing,Bronze Weapons, Tanning,Slavery
Faith: Agnostic 100%
The SquiddlesPopulation: Squiddles (80%), Seaspawn (20%)
Government:
Technology: Coralworking, Construction, Animal Husbandry, Stoneworking, Slavery