Anyway, after being distracted by the almighty power of youtube I am now ready to continue with this.
so, there's two votes for sword and shield, one vote for two handed sword, and three votes for bow and arrows. These will generally effect how you battle, note that where you will use the short sword for sword and shield, you could also use a mace if obtained, and for a two handed sword you could use a greataxe, or a two handed warhammer. The current weapon is the only ones available now, just like golem parts and runes.
I'll explain how battles work now, and how each weapon type works.
In a battle, you can either be in two positions, far, or near. Near is used for melee attacking, and far for ranged and magic. (You however, will not be using other types of magic. While all types of magic use the language of magic, it takes years of practice and learning of each different type, only now you were able to make a golem with your magical knowledge, and it would take another 10 years of apprenticeship in order to learn another type.) where in melee combat, there are 3 stances. offensive, counter, and defensive. what happens in a round is determined by percentages, where offensive will be more likely to hit the enemy, but you will be largely defenseless. counter will cause you to be less likely to take damage, and if you block the attack you will deal damage back to them. Defensive will be the least likely to hit the enemy, but you have a very high chance to prevent damage.
Ranged is very similar, but only has offensive and defensive (think, focusing on dodging instead of aiming).
The exact percentages of each depend on the weapon, where two handed weapons have low defensive, high offensive, one handed (with shields) have low offensive, slightly better counter, and high defensive.
(it happens that I was ninja'd by 12 posts.)