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Author Topic: Pantheon: A Game inspired by Godhood OOC and Application Thread  (Read 423583 times)

IamanElfCollaborator

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2775 on: March 01, 2013, 12:28:56 pm »

I meant the city, not the moon. The city is essentially knowledge and crow themed Minas Tirith, when it was Minas Arnor.

Although the Rings are probably bette-where did you get woven starlight? Sounds fabulous.

Also, there's a ton of things that might save Az-Sho. He could get a lucky roll. Or Udil might realize that Az-Sho is still perfectly capable of smiting him out of the sky and back down...for now.

Digital Hellhound

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2776 on: March 01, 2013, 12:32:52 pm »

Assuming Udil shows himself to Az-Sho, he still needs to bypass the Mighty Act protection the Spider gave him way back then. What sort of firepower is Az-Sho packing?
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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2777 on: March 01, 2013, 12:33:44 pm »

His own mighty acts, I think.

He can also just teleport away. That doesn't take acts.

Ardas

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2778 on: March 01, 2013, 12:33:50 pm »

Assuming Udil shows himself to Az-Sho, he still needs to bypass the Mighty Act protection the Spider gave him way back then. What sort of firepower is Az-Sho packing?

I did show myself to Az-Sho.

E: Is he coming out or not?
« Last Edit: March 01, 2013, 12:43:27 pm by Ardas »
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10ebbor10

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2779 on: March 01, 2013, 12:43:31 pm »

The main important thing is that nearly all dwarves live underground, and if I'm correct, have build their 3 fortresses, which also for the main entrances to the underground, In Az-sho's volcano.

There's no reason for Az-sho to attack Udil, he can easily destroy the underground with some carefully aimed actions, killing of most of Udil's powerbase.
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Ardas

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2780 on: March 01, 2013, 12:45:55 pm »

The main important thing is that nearly all dwarves live underground, and if I'm correct, have build their 3 fortresses, which also for the main entrances to the underground, In Az-sho's volcano.

There's no reason for Az-sho to attack Udil, he can easily destroy the underground with some carefully aimed actions, killing of most of Udil's powerbase.

Nope. They are all around but not connected to the main volcano, they never were.
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IamanElfCollaborator

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2781 on: March 01, 2013, 12:46:22 pm »

They also have intercontinental tunnels which he tried to use to siege Ravenas before realizing it was on the henceforth to be named Corvid Moon.

They can flank Az-Sho. He'll be sieged either way except if he goes the way of Vanida and Corvus and gets off planet.
« Last Edit: March 01, 2013, 12:49:01 pm by IamanElfCollaborator »
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Xantalos

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2782 on: March 01, 2013, 12:47:35 pm »

Almost done act; was delayed by class.
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10ebbor10

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2783 on: March 01, 2013, 12:51:28 pm »

They also have intercontinental tunnels which he tried to use to siege Ravenas before realizing it was on the henceforth to be named Corvid Moon.

They can flank Az-Sho. He'll be sieged either way except if he goes the way of Vanida and Corvus and gets off planet.

For some reason, it seems like a stupid idea to attempt to flank the magma tunneling worm. He just needs to pop up and make a hole, and the magma and poisonous gasses will do the rest. Flooding the entire underground might be problematic, but it's wide and unlikely they'll get to him in time.

On a seperate note, do Udil's defenses also count for natural death reasons, like burning, being poisoned or suffocating?
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Gervassen

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2784 on: March 01, 2013, 12:51:37 pm »

True. He'd be foolish to meet Udil head on with the advantages granted Udil specifically in war against Gods. As much as it pains me to think of the dwarves being killed, he's probably better doing as Ebbor says, since he is the God of Earth as well as Fire. He can reroute that volcano with tunnels through the earth like your Dwarven Highway, only Magma Highways this time, or simply just set off massive earthquakes with earthbound acts.
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IamanElfCollaborator

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2785 on: March 01, 2013, 12:53:26 pm »

It's also a fairly bad idea to do that WHILE ON YOUR OWN CONTINENT.

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2786 on: March 01, 2013, 12:53:44 pm »

Or smite his entire army... It would be a shame if those mountain homes suddenly collapsed. Or magma was poured into them.
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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2787 on: March 01, 2013, 12:55:17 pm »

Yeeep. Udil looks screwed right now. Az-Sho might die, but his entire powerbase gets screwed to hell and Udil might end up following Aldemas if Az-Sho does kill the entire dwarf race that worships Udil.

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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2788 on: March 01, 2013, 01:04:23 pm »

I think Udil isn't ahead in this war

1) Large part of the war will be underground, tunnels negate numerical advantage
2) He has 10% 5th column (that's 30 000 dwarves)
3) 5 to 1 isn't that big numerical advantage, considering that Children of Az-Sho are magical beings
4) Az-Sho has 3 acts left
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Re: Pantheon: A Game inspired by Godhood OOC and Application Thread
« Reply #2789 on: March 01, 2013, 01:05:14 pm »

This will be over in far less than a war.
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