When the stable boy returns in the wee hours of the morning, you begin using your ability. He looks even more scared then before as he puts on your armor again and weakens over time. After around half an hour of his trembling hands putting your armor on, he then stumbles outside the stable to just sit down for a while.
You step outside, startling the boy just before you enter his mind.
His mind looks like a simple cottage made of wood, making it easy to ram through the door. The hardest part was simply resisting the urge to scream "oh yeah" cool-aid man style. The next move was crushing the boy as he was sitting down on a chair.
That was easy. Onward to the soul.
His soulscape is a bit... different. It's a giant farmland, and it's filled with pumpkins where you are standing. The boy is standing ready with some light armor and a sharpened hoe, from the looks of it. Cool.
You charge forward, stomping through the pumpkins and get ready to stomp his skull into a fine paste. Before you get to him, however, it becomes harder and harder to run until you lose all speed.
You look down and see the pumpkin mulch is holding on to you. thick clumps of it are rooting you to the ground as the boy charges you with his hoe.
The hit goes deep, but it won't slow you down much. You rear on your hind legs and manage to rip yourself loose and simultaneously attack the boy, who dodges it handily.
Then you follow up with a push from your head as he's thrown off balance, forcing his head inside one of the pumpkins. You keep your weight on his head as his struggles grow lighter by the minute, until he finally stops moving.
You open his eyes, straighten yourself and take two of the horses out for when you leave.
HP: 10/10
Fatigue:20/20
Status: Solid form
Ways of doing damage: Hands and missile
For the cause: 4/10
Evil: 18
Bases: Underground complex inside city, tower, large temple.
Cult members: ?
Underlings :Goblin tribe. Basic workers(around 30? of them)
Inventory: Artifact amulet, Sweeter protective clothing, 405 gold pieces, two firebombs.
Party: Seum and you
Inventory: 455 gold pieces, basic weaponry, rapier,antique dragon-sword.
Way of travel: Portal to Seum, your four hooves.
Spells
Illusion
Vessel empowerment.
Death missile(does some soul damage, not as impressive as it sounds)
Passive abilities
Empowering presence
Tick Tock
Cult supplies
Weapons and armor, Hammer of the Avatar. Basic food supplies, 40000 coins. A werewolf, magical loot.
Poisonous animals.
Trading:
Rotten fruits, Deathrot (of all kinds, poison, alchemy and home defense), goblin weaponry on occasions, cheap man-power