You follow the main group and watch the carnage. There is very little in the ways of defence left. Mostly golems. The farther you go, however the more worrying it becomes.
Flesh golems are the first sign they became desperate. They started losing creativity the deeper you went. After a while the floors were covered in blood, some ghosts wailed, yadda yadda.
When the walls actually became flesh and most people started getting worried. When that flesh started MOVING you know something REALLY bad was going down.
Then you come to the great gates below. Made of flesh, bone and teeth. It's breathing. Some soldiers are feeling light-headed, and your cultists pray to Put. The assassins just leave.
When the gate is broken, and teeth and soldiers burst into the large chamber you see what they are doing. You scream in horror.
They are opening a gateway to hell. This plain cannot handle this. It it not meant to be. THey HqVee T-TO ST0ppp.
You hold your head in pain, and pray to Carnifex to save you. The portal is doing things to your LiEs. Your defiler won't help.
You fall to your knees, in
fear obedience. It won't leave your head. It's
beautiful.stopstopstopstopstop.
Nothing will help. You are ours.Suddenly, a loud yell burns you, but clears your mind. The large man who is in command just did a
Holy shout (codex updated)
You get back up, shaken by the experience. Looking around you, you see two tattered cloaks with scythes.
Opening hell pissed off the god of death. The thing is, how would you even try to close it? There are many wizards around it, but most feel... empty? Basically, they are just husks. In the back of it all, there's a screaming man on which the portal is opening. It'll slowly white away his soul.
What do you do?
HP: 20/20
Fatigue:30/30
Status: Solid form
Ways of doing damage: Poison Claws. Fangs. missile
Evil: Wouldn't you like to know?
Bases: Underground complex inside city, tower, large temple.
Cult members: ? (fluctuations tend to happen during infighting.
Underlings :Goblin tribe. Basic workers(around 30? of them)
Inventory: Artifact amulet, Sweeter protective clothing, 405 gold pieces, two firebombs.
Party: Seum and you
Inventory: 305 gold pieces, basic weaponry, rapier.
Way of travel: Portal to Seum.
Spells
Illusion
Vessel empowerment.
Rot missile
Passive abilities
Empowering presence
Necrotic air
Cult supplies
Weapons and armor, Hammer of the Avatar. Basic food supplies, 40000 coins. A werewolf, magical lewt you have no clue what to do with.
Poisonous animals.
Trading:
Rotten fruits, Deathrot (of all kinds, poison, alchemy and home defense), goblin weaponry on occasions, cheap man-power