The werewolf is a standard lycanthrope, half man half wolf anthromorph. Neko's are currently under consideration of whether or not I'll have them exist in this universe. The thing is, I wanted him to be a permanent werewolf, but if he isn't human enough then he's just a big 'oll wolf, innit? And nekomimi don't seem like they'd be very dangerous or intimidating. They'd just be fluffy as heck and do that adorable little kicking motion when you scratch behind their ears.
You take Seum to your tower, after sending one of your cultists ahead so they can get ready over there. You know, clean up any Putribillus effigies and some-such. On the way there, you continue talking a bit more.
So, where are you from?From my Father.Oh, great. And what about your actual, physical father. Instead of your god, or whatever. Unless you meant your actual father.I'm not stupid enough to tell you where I come from.Am I gonna have to go on a big-ass quest to solve some daddy issues before you confide in me and gain some random ability you decided not to use until then?Possibly.Can't wait. I'm just from some random elf town up north. I'm human myself, though. So most likely my parents got killed by my adopted parents, not that I blame them.Pretty laid-back of you. I'm a laid-back guy. After all, the chosen guys do seem to be the only ones without huge family or past issues. Sometimes I wonder if the gods aren't just making problems for the sole purpose of having a guy play therapist.Not too difficult to see where one could get such an impression. Ah! Here we are.It's been a while since you've been to the tower, and they have been working on it. Seems that they fixed the loose stones that were visible, here and there, and the rooftop has a little shrine visible. It's empty right now, though. Most likely for your guest.
You both enter, and are met with the priestess, who has her usual steely gaze upon Seum.
Welcome, Chosen. There's a room above where you can have a talk with.... our leader.Ok. Steel girl. Call me that again, and I'll have your ass make an imprint on the door.Let's just go up and talk! I have no need for unneeded hostilities.Geez, most people feel a compliment in being called steel, but fine.Don't call me "girl". Once upstairs, Seum tells you what exactly his mission is.
The anvil of Creation. The great anvil used by Armok to create and destroy worlds, the latter mostly when a world bores him. Now, Armok is not a proven fact, but that does not take away there is an anvil. It may be a godly instrument, but it is currently dangerous. It has been hidden from both god and man for as long as the gods existed. Recently, it has been found. The gods are not dumb enough to use it, as even they will be erased when the hammer is struck. Then, all that will be left is a new world, allowing everything to begin again, and a single anvil. Once it has been found, it will allow the creation of eleven other anvils. After that, it will crumble into dust. Or that is the tale of the first anvil as told by the dwarves. Armok himself has not been seen, but even the gods are fearful of him.
So the mission is to find the anvil, and destroy it. There will be many things in the way, but the creator told him a prophesy.
The Snake will be the first, Knife-ear next. The dwarven prince and the king of the dead. When together, your group is formed. When together, The Creation will stop.Hm, well. Looks you you may just be part of the prophesy.
So it seems like you may the first piece of the puzzle. So what do you say? Join me and save the world?That easy, huh?Feh, one more is always great, and it sounds like the prophesy mentioned you. Besides, if it doesn't work out, at least you saw new places.You give a grunt in thought.
Yes or no?
HP: 20/20
Fatigue:30/30
Status: Solid form
Ways of doing damage: Poison Claws. Fangs.
Evil: 8/20
Bases: Underground complex inside city, tower, large unkempt temple.
Cult members: 42
Underlings :Goblin tribe. Basic workers(around 30 of them)
Inventory: Artifact amulet(is indeed very easy to enchant), Sweet protective clothing.
Spells
Illusion
Vessel empowerment.
Base supplies
Weapons and armor, Hammer of the Avatar. Basic food supplies, 13000 coins. A fed werewolf.
Poisonous animals.
Trading:
Rotten fruits, Deathrot ( of all kinds, poison, alchemy and home defense), goblin weaponry on occasions