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Poll

Who's excited for Warrens' return?

me
- 8 (16%)
me
- 2 (4%)
me
- 5 (10%)
help i'm trapped in a poll i don't know why i'm here i'm so scared someone please help
- 29 (58%)
me
- 6 (12%)

Total Members Voted: 50


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Author Topic: (ISG) The Warrens of Oric the Awesome ???  (Read 3897507 times)

Toaster

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20175 on: May 10, 2015, 09:54:57 am »

Also, someone can make a transcript of the gif?

It's RAM's wall of text from a bit back.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Tomcost

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20176 on: May 10, 2015, 09:58:15 am »

Also, someone can make a transcript of the gif?

It's RAM's wall of text from a bit back.
And here I was thinking that it was some useful information for theorycrafting

FallacyofUrist

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20177 on: May 10, 2015, 10:05:38 am »

I predict there will be between 1 and three pieces of loot inclusive. We could deposit the crab essence back with Polydectes and then carry the rest in our arms.

But, the question is, how can we get to the loot if it's quad spirit trapped? Simple: destroy the trap things, but don't touch the chest.

Also, perhaps we should explain to Proxxy who we are by printing to her visor?
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Tomcost

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20178 on: May 10, 2015, 10:12:22 am »

The easy way to dismantle the traps would be to pour some Serpah's Solace (we have a pool nearbY) into them, or into the chest, or into the connection between the trap and the chest. Of course, to do that we would have to drink our health potion, so it would be better to do that after some good scraps, to get a better use out of the potion.

Ochita

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20179 on: May 10, 2015, 10:36:30 am »

I believe that red squares can't be toggled. Also, speaking of spirit traps.. I would like it if my spirit class were changed to Frantic Destroyer Also I suppose that pouring a good amount of serah's Solace would probably work, due to how 'pure' it is. probably.
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Dermonster

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20180 on: May 10, 2015, 12:01:51 pm »

I wish to bring back my quote 'plan' unquote to trigger a spirit trap and then somehow restore them to full life.

I don't have any way to do it, I just wanted to bring it up again.
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Tomcost

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20181 on: May 10, 2015, 12:04:07 pm »

I wish to bring back my quote 'plan' unquote to trigger a spirit trap and then somehow restore them to full life.

I don't have any way to do it, I just wanted to bring it up again.
We will need a body, and the illborn exchange, maybe? And also a binding?

Chris the OK

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20182 on: May 10, 2015, 12:29:54 pm »

The easy way to dismantle the traps would be to pour some Serpah's Solace (we have a pool nearbY) into them, or into the chest, or into the connection between the trap and the chest.
Shabby suggestion.

How could you not grasp that the clear solution to this challenge is to seal off the room with heavy blocks before flooding it entirely with Seraph's Solace? What kind of dwarf are you?!

Actually, I'm not gonna lie, I really like the way you're thinking there... And I take it back. You would be a good dwarf, Tomcost.  :D

I wish to bring back my quote 'plan' unquote to trigger a spirit trap and then somehow restore them to full life.
+1. SMASH THE CYCLE.

Leave and go east
+1

Other idea: What would happen if we were to lure enemies onto the spirit traps?
« Last Edit: May 10, 2015, 12:36:57 pm by Chris the OK »
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FallacyofUrist

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20183 on: May 10, 2015, 12:31:46 pm »

To leave the loot in the chest where anything could happen to it is a fallacy of the utmost madness.
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heydude6

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20184 on: May 10, 2015, 12:34:53 pm »

I have an idea, maybe trigger a spirit trap and lure it towards polydectes, then see if we can lock in in one of the chambers and then figure out what to do with it afterwards.
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FallacyofUrist

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20185 on: May 10, 2015, 12:37:24 pm »

The spirits can't leave the room in which they are summoned. But hey... we are the spirits- do we have to attack?
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Tomcost

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20186 on: May 10, 2015, 12:46:10 pm »

Gentlemen, there is no point in opening the chest just yet. We have no inventory space to carry things around. So, why don't we explore some more, then, once we have located the checkpoint, try to get as many items as we can?

heydude6

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20187 on: May 10, 2015, 12:47:33 pm »

I say to go east while another guy says go south. You guys will have to vote on what
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Andres

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20188 on: May 10, 2015, 04:03:27 pm »

I wish to bring back my quote 'plan' unquote to trigger a spirit trap and then somehow restore them to full life.
+1. SMASH THE CYCLE.
-1 to shenanigans.

Leave and go east
+1

Other idea: What would happen if we were to lure enemies onto the spirit traps?
The doors will close and a giant boss will fall from the ceiling.
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LordSlowpoke

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Re: (ISG) The Warrens of Oric the Awesome: 20k! Magnificent!
« Reply #20189 on: May 10, 2015, 05:02:45 pm »

I wish to bring back my quote 'plan' unquote to trigger a spirit trap and then somehow restore them to full life.
+1. SMASH THE CYCLE.
-1 to shenanigans.

Leave and go east
+1

Other idea: What would happen if we were to lure enemies onto the spirit traps?
The doors will close and a giant boss will fall from the ceiling.

-1 to this entire post, pretty much
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