Anyway, I have thought of a question:
How did you intend/think this chapter/game would play out, and what were the major turning points where you realized it wasn't going that way?
To start, the whole point of Act One was for the four characters I now consider the Main Characters (Ciro, Riltia, Al, Cherish) to finally be in the same party together. After all, the whole game has really been coming together since the start of chapter two. Why not the characters, too? However, that kept looking less and less likely as it went on, but I threw Al and Riltia in here so you could save them by killing Proxxy. Big damn heroes and all. That didn't happen, either.
I also expected Ciro and Al to venture into the Outer Underside for another escape route (instead of Ciro going all Oversoul from [redacted] and reviving Riltia immediately rather than later on).
I didn't expect everyone to really like any of the mercenaries, but Slog was great, and there will probably be another really likeable one at some point.
Meeting Oric was going to be a thing where we didn't know it was Oric and then theorized it for the next 5000 posts. The specific combination of actions and behind the scenes rolls turned that on its head.
Did not expect the players to spend so much time in the Market/underside doing resource management. Urrrrrgh. That's my least favorite side effect of this system.
Yaos' appearance was part of the Random Event Table (which I jokingly called the Random Subplot Table to Derm once), but meeting her was such an outrageously small chance I didn't think it was going to happen. Spirit Duel with Yaos was also unexpected and kind of horrible/anti-climactic.
And obviously, I didn't expect this ending at all.