1. I just thought of something, if we get a time spell at the end of the game to "Control" the cycles, we could go back to these points and re-attempt things like recruiting proxxy and the other siblings before having our party finish oric, save cain, and break the cycle, freeing everyone, like some awesome "New Thread+"
tm 2.Also, I had a plan for our good friend slog, it would save him from any of those who would prosecute him, should he be succesfully revived. we should buy a
Can of "Food" and use it to barter with the hobo in return for "Gloves of plot importance" then
feed equip it to him, Thus rendering him important to the plot, this protecting him from the munchkins.
3. Another idea is to check the weapon/spell/sundry shops to see if there are any errand sidequests we could do in return for items we cannot currently afford.
4. We could use our ice-rod-whatever-we-decide-to-add-to-it in a combo move with slog In which heaffixis himself to the item and freezes himself into a
http://i.imgur.com/Clo3lot.jpg to enhance the weapon's damage for a few turns
5. Another idea would to take our first searchbot that we kill without being brutally torn apart, replace
all higher intelligence inner-workings The head with a bottle or methat which any being of sufficient size could then pilot (Slog, Wisp, Sentient Blood-mist/Cloud).
6. As soon as we get the money to do so, we need stat slots for blod, glass, and possibly shipping proficiency,(get those Bro/Sis/Sibling/Wuv moves, and add to our Recruit rolls. Might be useful for recruiting the siblings.) stat points to fill those slots and tips so we can get a grasp on anything remotely useful.
7. We should try to use the loveletter/broken proxxyheadgear in the skill tree to make a special skill for Cherish (
"Silver & Gold" Maybe?)
8. Goombess should spend at least one round after every battle attempting to study at least rudementary aspects about the dead enemy, just because she need a live one for full research doesn't mean she needs one for ANY study at all.
9. FFS said "Sillyness does not guarantee success" so we should be more open to silly attempts, it will train us for failure, and surprise us in success,(Roll 20- You fail to recruit Proxxy, but her giant robot warrior Has a sudden and intense change of heart) but we must do a Variety of stupid things, so we avoid the Insanity penalty (Roll 1-15 insanity penalty- Cain vomits a little in his mouth at your attempt to recruit him, before promptly killing the entire party)
10. Riltia Should be very disturbed Since she apparently made lots of
Yandere Triangle Eggs(If you don't belive me, check what killed al/Searchbots that were skulking around after her transformation.
11. An (Ironic) Blood-syringe might be handy in these Inherent desires to absorb blood for higher-than-max Health, or a blood mosquito could have a bit of blood stored in it, so if you die, it can "Un-Bite" you and give a tiny bit of health back.
12. Glasslock, Ranged weapons, Searchbots that wreck us at close range. Do the math
13.Druid Bullwark, It has a Freaking EXPLOSION Option, This should be mandatory once we get Al back. (Are Bloodshapes like hard candy to him?)