((So unless the guys edit their turns, I have a giant coming after me and an ax murder type giant who is attacking my loli which is completely unforgiveable... even in self-defense YOU DO NOT ATTACK MY LOLI! D:<
Anyways, not looking good for me.))
"Ah shit!" Lucky yells from the surprise. He didn't think Lilia herself would get attacked. "LILIAAAAAA!" Lucky screams at the top of his lungs while bum rushing toward the guy that dared to hurt her (even if it was self-defense).
Rush toward the ax guy with all I got at and tackle him. Then attempt wrestle away his ax. While I'm doing that, yell at Lilia (in hopes of waking her up) to try and geyser me and the ax guy.
((Btw, how I got a +2 on my affinity when Lilia showed me her geyser, but I didn't this turn?))
John walk up to Lilia "That was a bad choice little one. May you know happiness in your next life."
Bring down the axe on Lilia before moving into the tower regardless of outcome.
((Umm, you forgot me?))
attack the guy with the guardian angel.
(Lucky dexterity: 4-1)
(John dexterity: 2)
(Perrin dexterity: 2+1+1)
(Perrin dexterity: 2+1)
(Perrin affinity: 1)
(Lucky dexterity: 4)
(Perrin endurance: 2+1)
(Lucky dexterity: 6-1)
(John dexterity: 1)
(Lucky strength: 5-1)
(John strength: 3)
(Lilia endurance: 2+2)
Taking advantage of his enormous stride length, Perrin rushes towards Lucky, aiming to crush him with a fist the size of a minivan. Lucky just barely sidesteps, and hears a bellow of pain as a jagged metal spike bursts forth from the ground and embeds itself in Perrin's hand.
"I guess I'm luckier than I thought," he says, before tackling John to the ground and making a grab for the ax. The two of them fight for possession of the weapon, but Lucky manages to pry it out of John's hands. Now without his primary weapon, John runs inside of the tower. As this is going on, Lilia opens her eyes and looks down at her exposed midriff.
"Oh... I knew that I felt a chill..." she says, before drifting back into unconsciousness.
Retrieve throwing needle. Select an entrance and an exit at opposite ends of the tower, then see what happens. I'm guessing a portal.
Greet John (That's scapheap, tight?) when/if he enters the tower.
(Arthur affinity: 2+1)
You drag yourself over to the laptop, picking up your needle along the way. The interface seems to be extremely simple, and you experimentally click on the east end of the tower, causing a small orb of greenish light to appear there. You click on the western side next, and a similar light appears there for a split second before both it and its counterpart on the other side of the room expand into twin portals of foul-looking green energy. You notice several small pebbles on the ground being violently sucked into the eastern portal, and rocketing out of the western one before crumbling into dust. As John rushes into the building, you wave to him, but keep your needle ready just in case.
Dip finger in tea, if nothing happens, down the hatch! Charge Sven.
Dip finger in tea, if nothing happens, down the hatch! Charge Sven.
perform action, give steve the finger
Action Look around for someone on there own and sneak headshot them
Shoot whoever has the teacup, if I can see them. THE TEA SHALL BE MINE!
(Steve dexterity: 1-1+2)
(Sven dexterity: 2+3)
(Hellhound dexterity: 5+2)
(Lootington dexterity: 2+1)
(Hellhound dexterity: 1+2)
(Sven dexterity: 1+3)
(Sven dexterity: 3+3)
(Hellhound dexterity: 2+2)
(Sven strength: 6+2)
(Hellhound endurance: 4-6) Well, I'm not entirely sure what you expected...
(Lootington dexterity: 2+1+1)
(Steve dexterity: 2-1+2)
(Steve endurance: 6-1)
(Steve badassery: 6)
(Steve dexterity: 1-1+2)
(Sven dexterity: 2+3)
(Sven dexterity for counter: 6+3)
(Steve dexterity for dodge: 4-1+2)
(Sven strength: 1+2)
(Steve endurance: 3-1)
Sven and Hellhound rush towards each other, both of them ready for some medieval combat, and Hellhound is the first to strike, bringing his flail down in an arc. Sven barely sidesteps this, and then tries to slash his foe's throat with his longsword. The blade connects squarely, and Sven throws some extra force into the swing with his shoulder, aiming to decapitate his foe. The slash is powerful enough to kill any normal man, but something completely unexpected happens to Hellhound. His entire body just completely blows the fuck apart as if it were filled with dynamite. Sven looks down at his sword again, and even tries touching his fingers to it to make sure that it's just a normal blade. Meanwhile, Sir Lootington, fueled by his gentlemanly desire for tea, takes a shot at Steve. The shadowy bolt from his rifle strikes Steve in his blocky finger as he's about to dip it into the tea, and blows it clean off. Steve merely flicks the sniper off with his good hand before downing the tea and leaping across the river towards Sven and the recently deceased Hellhound. He swings the anchor at Sven as if it were an enormous fiery pickaxe, but the grey-cloaked man deftly parries with his sword before slamming the flat of the blade down upon Steve's foot, producing a loud crunching sound as bones are fractured.
HELLHOUND IS DEAD(Sven luck: 3+1)
As Steve clutches at his wounded foot, Sven spots a thin sheet of paper lying next to a sizable chunk o' Hellhound. Examining it, he finds it to be a tiny picture of an anchor, much like the one that was just swung at him, but not on fire. As he touches it, the anchor vanishes from the slip of paper and appears on his bicep, giving him a sudden burst of strength, as well as a mysterious craving for spinach.
RAZDAK APPEARS ON THE NORTHERN CORNER OF THE MAP(Razdak luck: 4+3)
Razdak's waiver quickly turns brown and crumbles into a pile of mulch. As the wrinkled man looks on serenely, a small green shoot sprouts from it, which quickly develops into a tulip taller than a man. Butterflies swarm around the top of the flower, and the area around it begins to sprout small wildflowers. As he picks the mysterious plant, an unbelievable surge of magic energy washes over him, and he feels at one with the grass and trees.
MAPArthur(yellow):STARCOLLAPSE laptop. Left arm horribly mangled, left foot gone, scars from burns across entire body
Razdak(orange):Giant magical flower. Very magical.
John(red):Heart and iron thorns.
Lucky(pink):Lilia (Unconscious, near death), icy hatchet.
Perrin(blue):Giant yellow cape. Forty feet tall, with gigantic metal and bone horns that drip a yellow liquid. Revolver in pocket. Metal spike stuck in palm.
Sven(purple):Longsword. Anchor tattooed on right bicep. Strong
Sir Robert Lootington(black):Dark sniper-rifle
Steve(white):Obsidian anchor, empty teacup. Fast. Left foot fractured, middle finger missing from right hand