Diary of Urist McKiwi II, Bombardier
21st Malachite
It's been an interesting time. Some giant boars turned up and started attacking the Undead. There's only a few left now. I've had extra siege weapons built around the place, and some more parts and ammunition made. We could do with some ballista bolts, but eh.....not sure I can afford to spend time on that now.
I've heard rumors that the hospital may have taken some adamantine thread for use on wounds. Not sure what they're smoking, but I want some.
Some dwarves died of thirst lately....we're basically out of alcohol. That damned priest is apparently both our manager AND our book-keeper, but didn't see fit to report that we were almost out of the stuff. Bastard. I yelled at him earlier and he said he'd deal with it. Hopefully he actually does, or we're dead. I'm half tempted to shunt him down to the mines and take his jobs myself. I'd get things done a damn sight better.
We spotted some migrants yesterday. Looks like they've been hiding from the undead for a few days. We're letting them in now....the undead have noticed though. I'm sending in the axedwarves to take out what they can. Guess I can't investigate the hospitals thread stocks until afterwards though.
22nd Malachite
One of our axedwarves struck down one of the remaining zombies. I'm sending in most of the military to guard the entrance for now, while the rest of the axedwarves deal with the rest of the problem.. I can pull them back later if necessary....lots of dwarves seem to be taking the opportunity to get some of this "exercise" crap the youngsters keep going on about. Pah. Swinging a pick does the same thing and gets me metals to smelt and rocks to throw at people. Speaking of that.......let's tell the catapult operators to stop firing while the squads are out there. Don't want any accidents.
23rd Malachite
Our fortress is safe. For now. Apart from the odd ghost, we're free from the undead. Time to collect the bodies of our long-lost dead and see what we can scavenge from outside.
I have disbanded the Gears of Living. We don't really need hammerdwarves right now..we have the squad I formed earlier...but we could do with some swordsdwarves. And when we've got a decent dwarf to lead them, we have just the weapon for them...the first of the adamantine swords came off the production line and passed inspection today. It's no artifact.....but it's a damned good sword. Udib's handled the order for some steel swords for the rest of the squad.....seemed rather more cheerful now we can open the gate. Guess I might have been a little harsh on him. I still don't trust him, but maybe it was just a nerves thing 'cause of the siege? He did fix that booze problem pretty quickly after I snapped at him.
11th Galena
The humans have sent a caravan. Just in time for us to be nearly cleaned up as well. Guess I'll take a nap, then have a word with the priest about what we want to trade for.....
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Woooooo! We're not surrounded by undead any more. We have a minor ghost issue, but he's haunting the magma sea and as such, is not a threat. I'm hopeful that if this keeps up, we might actually get a caravan in the winter! At which point I will donate some highly valuable crafts I've been making......and the next person can have us become the capital (Who's our current monarch, and are they a bloodsucker?). I'm also gonna try making some tweaks to the magma moat. Civilian alert is at "No restrictions" for now, which leaves us....somewhat vulnerable. But eh, we can afford some casualties.
We're up to 173 dwarves, and our booze issue has mostly vanished. Still a little low, but I'm working on that. Having the humans turn up is a real boon.
Currently our military is wiping out the local dingo population while our weapons traps slaughter the local naked mole dogs. And when I say slaughter I mean "THese are the traps with steel serrated discs AND heavy blunt weapons, so one combat log has 3/4 limbs AND the lower body AND the pancreas (always the pancreas, for some reason) flying everywhere. I may not get the swordsdwarves up and running in my turn, but I'm starting to get some of the supplies available. We have flux for steelmaking, so in theory we can give everyone really GOOD armor.
EDIT: Oh yeah, we're pretty much out of mechanisms thanks to the trap program. I've ordered another run of them, but I don't know how quickly that'll happen.