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Author Topic: New thread using Vanigo's Computerized empire-builder game  (Read 29960 times)

Tsuchigumo550

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #195 on: February 03, 2013, 06:39:39 pm »

MY TROOPS SHALL BE THE BEST AT MOVING TWO SPACES TO THE CORNER OF THE MAP FOR NO REASON!

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« Last Edit: February 03, 2013, 06:45:22 pm by Tsuchigumo550 »
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
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tryrar

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #196 on: February 03, 2013, 06:45:16 pm »

Spoiler: Blackrock Kingdom (click to show/hide)
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Aseaheru

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #197 on: February 03, 2013, 06:59:21 pm »

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GreatWyrmGold

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #198 on: February 03, 2013, 09:00:12 pm »

Can we trade resources somehow?
How are Reagents useful?

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Tsuchigumo550

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #199 on: February 03, 2013, 09:02:08 pm »

Something alchemical, I forget what. That one soldier healing thing?
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Zanzetkuken The Great

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #200 on: February 03, 2013, 09:15:33 pm »

1)Can we trade resources somehow?
2)How are Reagents useful?

1)The GM makes the modifications to the two player's resource totals.
2)They are used to create 'Healers' which restore the health of the army it is assigned to.
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lemon10

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #201 on: February 04, 2013, 12:14:55 am »

More indepth answers to your questions:
1) Trade is done by the GM. The conditions for trade that Vanigo has in his games are: You need to have road/sea connection between the cities of the trading players. Trade takes place at the start of the turn (before any resources come in), and trading troops takes an ingame turn. Kash might have different trade conditions, so you should ask him if its the same as in Vanigo usually sets.
2) Any magic building/unit as well as units made using gunpowder. This means mages, priests, and units such as dragoons and musketmen. Priests are probably the only use you will run into for quite a while.

You can run the admin interface, and if you look at a army, there is a "create new unit" option there. Clicking it will show you all the units in the game, their abilities, stats, and costs to build.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Kashyyk

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #202 on: February 04, 2013, 07:55:03 am »

Turn 9:

Spoiler: Turn Results (click to show/hide)
Turn Link

Re Trade: If the borders between two nations touch, or both nations have sea borders and both are in possession of sea transports, or both are in possession of flying transports (Essentially, a way to pass goods from one to the other) You may trade things.
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tryrar

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #203 on: February 04, 2013, 11:10:54 am »

Granite Fields gets bigger!

Spoiler: Blackrock Kingdom (click to show/hide)
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Aseaheru

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #204 on: February 04, 2013, 03:10:58 pm »

Who wants to trade with me?
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tryrar

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #205 on: February 04, 2013, 03:54:53 pm »

nobody's sharing border yet i don't think
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Aseaheru

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #206 on: February 04, 2013, 04:06:04 pm »

give it  about 2 more turns. what color are you?
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tryrar

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #207 on: February 04, 2013, 06:51:51 pm »

black
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Tsuchigumo550

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #208 on: February 04, 2013, 07:20:13 pm »

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GRANARY TIEM
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

GreatWyrmGold

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #209 on: February 04, 2013, 07:30:57 pm »

Spoiler: Orders (click to show/hide)
Meh, not too much.
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