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Author Topic: New thread using Vanigo's Computerized empire-builder game  (Read 29989 times)

Aseaheru

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #180 on: January 30, 2013, 08:15:19 pm »

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tryrar

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #181 on: January 30, 2013, 08:45:42 pm »

Now we're starting to cook with gas!

Spoiler: Blackrock Kindom (click to show/hide)

And lo, the increased labor force allows for faster expansion of the glorious Blackrock Kingdom
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

GreatWyrmGold

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #182 on: January 30, 2013, 09:07:14 pm »

I feel like I'm expanding too slowly...

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Zanzetkuken The Great

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #183 on: January 30, 2013, 09:48:21 pm »

I feel like I'm expanding too slowly...

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Improve your tiles, then.
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GreatWyrmGold

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #184 on: January 30, 2013, 11:03:08 pm »

I feel like I'm expanding too slowly...
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Improve your tiles, then.
Tiles can have multiple improvements?
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Kashyyk

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #185 on: January 31, 2013, 06:59:47 am »

Roads make the cost to move across the tile 1, regardless of the unit moving, and the terrain being crossed. For perspective plains normally cost 2 movement, and infantry only have 2 movement anyway. (Cavalry have 5, and flying units don't care about terrain).

You can only have one improvement per tile, but you can have one of every building in your city.

Also, turn will be up shortly.
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Kashyyk

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #186 on: January 31, 2013, 08:31:27 am »

Turn 7:

Spoiler: Turn Results (click to show/hide)
Turn Link
« Last Edit: January 31, 2013, 11:23:48 am by Kashyyk »
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tryrar

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #187 on: January 31, 2013, 10:38:16 am »

Was thinking of claiming the mith now, but I'm nowhere near to being able to use it yet, so:

Spoiler: Blackrock Kingdom (click to show/hide)
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Tsuchigumo550

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #188 on: January 31, 2013, 04:06:16 pm »

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Fuck! I can't make any more farms anywhere, I assume because they're not close enough to my city or whatever, and I have no free pop to claim with. Damn.
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Aseaheru

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #189 on: January 31, 2013, 04:12:06 pm »

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Vanigo

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #190 on: January 31, 2013, 09:40:52 pm »

New objective: Get enough people for 3 labor at a time! Create library! Be learned!
You can stockpile labor to use later, actually. I imagine this takes the form of half-build buildings and such.
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GreatWyrmGold

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #191 on: January 31, 2013, 09:59:08 pm »

Spoiler: Orders (click to show/hide)
And so, the Dragon's Land began construction of The Great Road, heading almost perfectly straight southwest from the old lair to Mineralhub. Its expanse, forty-five feet wide and over 50 miles long, was paved with fitted stones and had a primitive median down the middle. If one were to look upon it from above, the differing colors of the paving-stones form a mosaic, transforming elegantly from a landscape to abstract art to poetry as one goes along its length. It is truly a masterpiece of draconic artistry.

So, yeah, a road!
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lemon10

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #192 on: February 01, 2013, 02:06:01 am »

Bah, that road isn't going to be 50 feet wide for just 1 labor and no stone.  :P

Also, for everyone building roads: They are totally useless until you start to move troops to defend/attack someone and the troops getting there earlier/later will make a big difference, its better to just save the labor for later use then to build a road (at this point at least).

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Fuck! I can't make any more farms anywhere, I assume because they're not close enough to my city or whatever, and I have no free pop to claim with. Damn.
Don't worry, you will get another free pop next turn.
Size 2-3 cities can build 1 tile in any direction around them, size 4+ cities can build in a cross shape (basically a a 5X5 square with it at the middle with the corners cut off).
« Last Edit: February 01, 2013, 06:01:24 pm by lemon10 »
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GreatWyrmGold

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #193 on: February 01, 2013, 04:31:08 pm »

Bah, that road isn't going to be 50 feet wide for just 1 labor and no stone.  :P
Leave me to my delusions!

Quote
Also, for everyone building roads: They are totally useless until you start to move troops to defend/attack someone and the troops getting there earlier/later will make a big difference, its better to just save the labor for later use then to build a road (at this point at least).
NOW you tell me...
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Kashyyk

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Re: New thread using Vanigo's Computerized empire-builder game
« Reply #194 on: February 03, 2013, 06:22:05 pm »

Sorry, was away over the weekend. Anyway, here's your turn!


Spoiler: Turn 8 (click to show/hide)

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