Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Friendly beastmen?  (Read 1184 times)

GuesssWho

  • Bay Watcher
  • A scaly cat. Beware its acidic webs!
    • View Profile
Friendly beastmen?
« on: January 11, 2013, 01:40:36 am »

So I discover my first cavern, find a bunch of frog people--and one of them is friendly. Why?
Logged
I have no clue what I am doing here.


I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Findulidas

  • Bay Watcher
  • [NATURAL_SKILL:OFFTOPIC:5][NOTHOUGHT]
    • View Profile
Re: Friendly beastmen?
« Reply #1 on: January 11, 2013, 01:46:19 am »

" If a hostile amphibian man kills a forgotten beast, they will become friendly."

Source: http://dwarffortresswiki.org/index.php/DF2012:Amphibian_man

I would guess its because he kills something that raises his reputation with the dwarves.
Logged
...wonderful memories of the creeping sense of dread...

GuesssWho

  • Bay Watcher
  • A scaly cat. Beware its acidic webs!
    • View Profile
Re: Friendly beastmen?
« Reply #2 on: January 11, 2013, 02:04:25 am »

Huh. I wonder what it was . . .
Logged
I have no clue what I am doing here.


I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

rhesusmacabre

  • Bay Watcher
  • UNDEAD-CANNOT BE ATTACKED
    • View Profile
Re: Friendly beastmen?
« Reply #3 on: January 11, 2013, 04:44:52 am »

If you view the description of the weapon in his inventory, it'll show anything it's been used to kill. (Obviously, it won't list any victims if he kicked whateveritwas to death.)
Logged

GuesssWho

  • Bay Watcher
  • A scaly cat. Beware its acidic webs!
    • View Profile
Re: Friendly beastmen?
« Reply #4 on: January 11, 2013, 07:12:31 pm »

. . . how do you look at her inventory?
Logged
I have no clue what I am doing here.


I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Scootagoose

  • Bay Watcher
  • I'll kill them before I do.
    • View Profile
Re: Friendly beastmen?
« Reply #5 on: January 11, 2013, 07:13:10 pm »

. . . how do you look at her inventory?
I believe it's "V" and then "I"
Logged
Unf.

GuesssWho

  • Bay Watcher
  • A scaly cat. Beware its acidic webs!
    • View Profile
Re: Friendly beastmen?
« Reply #6 on: January 11, 2013, 09:50:42 pm »

. . . she appears to have killed one dwarf and nothing else. WTF.
Logged
I have no clue what I am doing here.


I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Cheedows

  • Bay Watcher
  • Still a dwarf, right?
    • View Profile
Re: Friendly beastmen?
« Reply #7 on: January 11, 2013, 11:25:29 pm »

Maybe the miner who found the miners went beserk and she killed it?
Logged

GuesssWho

  • Bay Watcher
  • A scaly cat. Beware its acidic webs!
    • View Profile
Re: Friendly beastmen?
« Reply #8 on: January 12, 2013, 12:34:19 am »

Yeah, probably she killed a berzerker.
Logged
I have no clue what I am doing here.


I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Pie Maker

  • Bay Watcher
  • [DOES_NOT_MAKE_PIES]
    • View Profile
Re: Friendly beastmen?
« Reply #9 on: January 12, 2013, 03:37:53 am »

I personally ran into this situation once during an embark which had the sole purpose of finding a 'curious structure' without doing any digging (ie. Travelling underground through caves and downward passages). I had drafted my seven starting dwarfs into a single squad and was moving them around the unexplored areas of the cavern together. Somewhere along the way they ran into a tribe of ant men and got into a fight with them. Of course, my unarmed and unarmoured dwarfs stood no chance against the antmen's darts and spears and were quickly killed. However I noticed that, strangely enough, any antman (including their queen) who killed a dwarf would eventually become listed as 'friendly' on the units screen and stop fighting whilst those with no kills to their name remained hostile. I'm not sure if every single antman with a dwarf kill became friendly (this happened around five months ago). Also no loyalty cascade was created between the friendly and hostile antmen.
Logged
"W-w-w-w-what do you want?"
"...MORTAL. I COMMAND THEE. BRING ME CHEESE."

GuesssWho

  • Bay Watcher
  • A scaly cat. Beware its acidic webs!
    • View Profile
Re: Friendly beastmen?
« Reply #10 on: January 12, 2013, 04:36:21 am »

Update: I've now noticed that she hasn't moved since the battle.
Logged
I have no clue what I am doing here.


I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Cheedows

  • Bay Watcher
  • Still a dwarf, right?
    • View Profile
Re: Friendly beastmen?
« Reply #11 on: January 12, 2013, 07:26:48 pm »

I vaguely remember that friendly beast-men won't kill a fellow beast-man. 
Logged

GuesssWho

  • Bay Watcher
  • A scaly cat. Beware its acidic webs!
    • View Profile
Re: Friendly beastmen?
« Reply #12 on: January 12, 2013, 07:50:37 pm »

But she hasn't done anything else, either. Don't they have to eat?
Logged
I have no clue what I am doing here.


I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Friendly beastmen?
« Reply #13 on: January 13, 2013, 05:12:25 am »

But she hasn't done anything else, either. Don't they have to eat?
Nope. At least, not for now.

koter

  • Bay Watcher
  • Cancels Write Post: taken by mood.
    • View Profile
Re: Friendly beastmen?
« Reply #14 on: January 13, 2013, 05:58:12 am »

I just discovered a new way to make use of berserkers, tantrum and loyalty spirals, and werebeasts.
I'll make a squad of friendly beastmen!
Logged
Pages: [1] 2