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Poll

How powerful should time cops be?

Much less powerful than the PC's, make numbers their only advantage.
- 1 (7.7%)
Better gear, but a less powerful time machine.
- 0 (0%)
Put them on the same footing.
- 1 (7.7%)
Give them similar powers, as well as an extra point or two for future gear.
- 11 (84.6%)
Time cops are a horrible idea, and you should feel bad.
- 0 (0%)

Total Members Voted: 13


Pages: 1 [2] 3 4 ... 8

Author Topic: Roll to Time Travel, Turn 3: Totally not an hour and a half late.  (Read 6724 times)

Nicholas1024

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Re: Roll to time travel
« Reply #15 on: January 06, 2013, 09:42:41 pm »

Hm. Not going to do the subconscious/conscious thoughts one, but I'd accept the "knocks you out" or "inability to move in space" one as a -1 disadvantage.
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monk12

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Re: Roll to time travel
« Reply #16 on: January 06, 2013, 09:53:04 pm »

I told you this was coming :P

Spoiler: Character Sheet (click to show/hide)

I was trying to figure out a way to recreate the Chronoskimmer, but something as big and obviously futuristic as that really wants some kind of Cloak or camo special, and my silly self-imposed Power requirements don't give me a lot of wriggle room. The lowest I can go there is 3, and even that assumes multiple failures before a successful getaway. Maybe if I figure out a suitable disadvantage.

Incidentally, with my Activation of 0, can time jumps be aborted?
« Last Edit: January 06, 2013, 10:36:48 pm by monk12 »
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Nicholas1024

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Re: Roll to time travel
« Reply #17 on: January 06, 2013, 10:13:05 pm »

Yeah, if you're interrupted, you can cancel and make a run for it. As far as moving around the pyramids goes, I'm willing to say you can transport almost anything through time without issue (it's still going to take a bit of luck, especially with the pyramids), but it'll cost you a point if you want a stasis beam or something to carry them around outside of time travel.

That said, if you know where to look in the future, you might be able to abduct some equipment that would work for that without needing to sacrifice the point.
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GreatWyrmGold

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Re: Roll to time travel
« Reply #18 on: January 06, 2013, 10:18:50 pm »

I updated the Sidewinder. I'm sad about not being able to, you know, sidewind, so I renamed it to the Butterfly, relating to the Butterfly Effect.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

misko27

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Re: Roll to time travel
« Reply #19 on: January 06, 2013, 10:34:39 pm »

This is cool. I'll have character sheet up as soon as I can write it out. My current posting method is slow.

Spoiler: Alexandar W. Galus (click to show/hide)
Up. Tell me how much the Extra would be, because I plan to change it if it's too much.
« Last Edit: January 07, 2013, 08:39:53 pm by misko27 »
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Powder Miner

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Re: Roll to time travel
« Reply #20 on: January 06, 2013, 10:46:41 pm »

I'm going to make a sheet, definitely.
Spoiler: sheet (click to show/hide)
The reason I elaborated on the server and suggested a failure roll for April is because I'm trying to slap early penalties on, to be improved later (if anyone fixes the server) (if I get accepted).
Also because it's funny to have 0 power and 0 precision but I had to make it viable somehow.
« Last Edit: January 06, 2013, 11:44:28 pm by Powder Miner »
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Nicholas1024

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Re: Roll to time travel
« Reply #21 on: January 07, 2013, 12:56:40 am »

Hey GreatWyrmGold, your math is off by one, you need to deduct a point or add another penalty somewhere.
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anailater

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Re: Roll to time travel
« Reply #22 on: January 07, 2013, 06:15:34 am »

I'll do one when I get home, how much longer is left for sign ups?
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Harry Baldman

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Re: Roll to time travel
« Reply #23 on: January 07, 2013, 08:03:23 am »

I will make a sheet as well.


EDIT: Added disadvantages. Seeking approval from GM.
« Last Edit: January 07, 2013, 10:23:26 am by Harry Baldman »
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scapheap

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Re: Roll to time travel
« Reply #24 on: January 07, 2013, 09:28:50 am »

Spoiler (click to show/hide)
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Nicholas1024

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Re: Roll to time travel
« Reply #25 on: January 07, 2013, 10:53:12 am »

48 hours left for sign-ups, since I'll be mostly away tomorrow.
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Fniff

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Re: Roll to time travel
« Reply #26 on: January 07, 2013, 11:58:34 am »

How is my sheet?

anailater

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Re: Roll to time travel
« Reply #27 on: January 07, 2013, 12:21:24 pm »

Spoiler:  Johnston Ryder (click to show/hide)
How's my Extra feature?
« Last Edit: January 07, 2013, 12:27:43 pm by anailater »
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So how are you today?

MonkeyHead

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Re: Roll to time travel
« Reply #28 on: January 07, 2013, 12:23:51 pm »

I want in, just to casue crazy paradox nonsense.

Spoiler: Ryan Mason (click to show/hide)
« Last Edit: January 08, 2013, 02:30:28 pm by MonkeyHead »
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+!!scientist!!+

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Re: Roll to time travel
« Reply #29 on: January 07, 2013, 06:18:06 pm »

I have a feeling this RTD is going to be amazing

Spoiler: Jack Robson (click to show/hide)

Edit: Forgot Manhattan project wasn't in Manhattan.
« Last Edit: January 07, 2013, 06:28:07 pm by +!!scientist!!+ »
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