Amusing and chaotic....shame weve been brought low by foodpoisoning and our dead. thats a new one for deathgate...hopefully we get migrants, at least +10 of them to keep the fortress intact...otherwise guys i think we need to do a reclaim...because this place is a deathtrap for our dwarves so far thanks to the constant voidspawn raids...im thinking at least 2-3 overseers either need to keep the gates closed at all costs, or take my suggestion and make a 2nd level over our fort and use it for our marksmen to shoot the hell out of the voidspawn, theyll become elite marksdwarves in no time! that and we need to find a way to get all those goblins into a pit and then prepare to invade hell like the last time, by dumping the thralls and goblins one at a time against the clown rush, *frist thralls, then goblins* along with a large amount of spikes/disc traps and ballista/marksdwarves that had practice against the voidspawn horde...hey voidspawn heal ridiculously fast....so we might as well use them as target practice while were held up in the fort!
Or we can pray to Anima for use of a nova/cleansing fire of the void to wipe the enemies from the map to let migrants in as a one time deal only thing...because lets face it, allot of adamantium supplies are on the surface...and we just cant seem to get to them due to the constant attacks of voidspawn (while fun also proves annoying when overseers try to reclaim our precious stuff in preperation for a second colonization of hell!) and besides, some overseers now have exp in attacking and claiming hell! all we need to do is insure that we use the kindergarden and the voidspawn tagret practice range and the demons will learn to think twice about attacking our fort! plus the mad-fool could revive Darkwing the netherfoul! or make a second incarnation...
lets hope he doesnt make a paindeer again...