Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 79 80 [81] 82 83 ... 272

Author Topic: Murdermachines - Return of the VoidGod (Deathgate II)  (Read 827818 times)

StLeibowitz

  • Bay Watcher
  • [NOT_CENTAUR]
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1200 on: June 11, 2013, 09:43:22 am »

Also, I like that the danger rooms periodically kills someone!  How else can it weed out the weak and unworthy?

I was under the impression that the whole point of the danger room was to take the weak and unworthy and make them less weak and unworthy, so the voidspawn would then weed out the inferior. You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

Krevsin

  • Bay Watcher
  • [RAINBOWS:REQUIRED]
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1201 on: June 11, 2013, 10:25:04 am »


Also, I like that the danger rooms periodically kills someone!  How else can it weed out the weak and unworthy?
Murdermachines or: How I Stopped Worrying and Learned To Love the Danger Room.
Logged

SanDiego

  • Bay Watcher
  • I SEE IN YOUR SOUL
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1202 on: June 11, 2013, 11:38:39 am »

You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
Logged
Welcome to Murdermachines. Try the gecko sauce; it's delectable and delightful, a wonderful blend of savory and spicy that makes any dish delicious without being too overwhelming.

(Warning: Do not ask about the manufacturing process for gecko sauce)
(Warning: Gecko sauce may cause acute respiratory failure on contact)

Krevsin

  • Bay Watcher
  • [RAINBOWS:REQUIRED]
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1203 on: June 11, 2013, 11:43:39 am »

You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.
Someone, make this a thing. use Minecarts.
Logged

Urist McDwarfFortress

  • Bay Watcher
  • Suspected elephant sympathizer
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1204 on: June 11, 2013, 12:35:45 pm »

No no no. The purpose of danger rooms is actually to weed out the unlucky!
« Last Edit: June 11, 2013, 12:39:31 pm by Urist McDwarfFortress »
Logged
Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

StLeibowitz

  • Bay Watcher
  • [NOT_CENTAUR]
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1205 on: June 11, 2013, 01:22:02 pm »

You don't get a hell of a lot of use out of minions when the standard training regimen outputs quadriplegics.
Unless you load the quadruplegics into catapults and fire them on the enemy.

And now I have the urge to draw something but have no paper available. Thanks for that  :(
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

GentlemanRaptor

  • Bay Watcher
  • Got a present for ya!
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1206 on: June 11, 2013, 06:11:28 pm »

Excerpt from To The Void And Back: The Saga of Deathgate and Murdermachines

On the 28th of Galena, year 259, a kobold thief was spotted in Murdermachines.
Spoiler (click to show/hide)
It is believed that the thief only got through because the Void God was off getting a beer.
Spoiler (click to show/hide)
The kobold swiftly left the fortress after it was discovered, to what it believed was safety and freedom. It thought wrong. The militia was scrambling, although not nearly quickly enough, but fortress overseer Raptor had one card left up his sleeve. squidmann was out cutting wood near the escape route of the kobold. He was swiftly conscripted and ordered to attack.
Spoiler (click to show/hide)
He proceeded to drop his axe and charge the kobold, eventually punching the kobold in the head so hard that he tore apart its brain.
Spoiler (click to show/hide)

OOC: Squidmann is a badass versus kobolds in hand-to-hand combat. I thought he would use his axe, but I guess he wanted to end his life personally.
Logged
Amusingly, he's a Marksdwarf, which gives me the mental image of him conducting medical malpractice an appendectomy from fifty paces with a crossbow.
On bay12, a poll option of basically 'nuke the world' named 'Apocalypse Hitler' is like asking an alcoholic if they want some whiskey.

squiddwarf16

  • Bay Watcher
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1207 on: June 11, 2013, 06:54:50 pm »

Awesome! I'm helping! Hey kobold! Let me AXE you a question! (Would have been better if I had actually used my axe... I've been punny today...)
Logged

peregarrett

  • Bay Watcher
  • Гномовержец Enjoyed throwing someone recently
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1208 on: June 12, 2013, 04:53:43 am »

Badass.
Squidmann:
- A KOBOLD?! Now you pay for what your kind made to this place!!! *throws away his axe and beats the shit out of 'bold* I! DONT! NEED! AXE! TO! SMASH! YOU!!! *final blow into it's head, head explodes*
Logged
Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Chimpanzee

  • Bay Watcher
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1209 on: June 12, 2013, 05:11:04 am »

Magnificant. We've died to them, Squidmann kills them. Don't let him die to some troglodytes.
Logged
"I am a Legandary Weaver! Nobody handles cloth like me"
"Yeah, that's great. Hey, are you done? If so, we need to smelt this ten thousand large load of hematite. I'll see you next month."
"WHAT AN OUTRAGE! I AM A LIVING LEGEND! I SHOULD BE WEAVING"
"That's nice. Tell you what, pretend you are weaving metal out of this ore. Now get to work."

Krevsin

  • Bay Watcher
  • [RAINBOWS:REQUIRED]
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1210 on: June 12, 2013, 09:05:10 am »

Finally, the sweet taste of revenge.
Logged

renegadelobster

  • Bay Watcher
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1212 on: June 12, 2013, 07:03:03 pm »

The military is usually a good bet, but now... maaaybe not?
Logged
Well, it only hates Linux for now. If we could condition it to hate computer viruses, than hooray! Free, brutal virus protection! Unless you have Linux!

SanDiego

  • Bay Watcher
  • I SEE IN YOUR SOUL
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1213 on: June 13, 2013, 05:58:00 am »

Yes. Military is usually a good bet, thus I say it will be a potash maker.

(Do we have one?)
Logged
Welcome to Murdermachines. Try the gecko sauce; it's delectable and delightful, a wonderful blend of savory and spicy that makes any dish delicious without being too overwhelming.

(Warning: Do not ask about the manufacturing process for gecko sauce)
(Warning: Gecko sauce may cause acute respiratory failure on contact)

Urist Mc Dwarf

  • Bay Watcher
    • View Profile
Re: Murdermachines - A Glorious Revival! (Deathgate II)
« Reply #1214 on: June 13, 2013, 06:54:14 am »

oh, can I see my dwarf's stuff like profile please?
Pages: 1 ... 79 80 [81] 82 83 ... 272