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Author Topic: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!  (Read 1670 times)

Orange Wizard

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You know what's fun? Dwarf Fortress.
You know what gets old after a while, with no new experiences? Dwarf Fortress.
You know what lets you have new experiences? Mods. Like Masterwork or Civilisation Forge.
But they're just expansion packs. They add things, change things, but it's all predictable and normal.

But not this!


xThe Everything Modx
making Dwarf Fortress weirder and wackier since it started
Woo! recursive subtitles!

Yeah. I have my personal raws, that I am often adding things to (possessed socks, boozebears, syndromes causing transformations into crazed dragons...) and I love them because they're so wacky and I keep finding new things.
But I run out of ideas, patience or skill to make anything serious. So I've decided to do something so totally stupidly absurd it will never work, and if it does, I will eat my own hat.

Here's my idea:
A mod that includes everything you can think of. Everything. Except the stuff that makes the game virtually unplayable, like giving dwarves a base body temperature of 1000000. Remember, the idea behind this is to be wacky and novel. I want all of the crazy bollocks your depraved minds can conjure.

I will include (almost) any raws that people submit, and will (attempt) to make many ideas presented a reality. Anything you can think of is a valuable resource in the sense that animals are a valuable resource. Some aren't valuable and actually kind of suck, but that's up to them and I can still eat them, unless they're pufferfish.

Uh, right.

Ideas, people! Get going!

----------------------------------------------------------------------------------------------------------------

Things we have raws for:
Spoiler (click to show/hide)
« Last Edit: January 06, 2013, 05:16:13 pm by InsanityIncarnate »
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Grimlocke

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There are a number of mods like this floating around, but I dont think they are updated so yeah, might as well make more.

Have a fluffball, though beware, it doesnt die from any regular means.
Spoiler (click to show/hide)
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Delioth

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I suggest adding in the Toady One, by making him the most badass creature in existence, combined with the most resilient creature in existance, combined with pure unquenchable fiery RAWS. Also has an interaction just for him.

Spoiler: Here's the Toady One (click to show/hide)

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Orange Wizard

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Fluffballs don't die through conventional means, huh?
So how can they be killed? Atom-smashing?
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Splint

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Few things can survive the dreaded atomsmasher.

Putnam

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If I ever post a "random odds and ends" mod (practically a guarantee), you can just kinda stick 'em in there.

Orange Wizard

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OK, ‼SCIENCE‼ time!

I prepared the arena for an epic battle between the fluffball and a Toady One. It wasn't all that epic, the Toady just pushed the fluffball around until I got bored and closed the window.

Few things can survive the dreaded atomsmasher.
Not even the atomsmasher itself!
Dun dun dun...
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Gentlefish

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Hey! What do you have against me?

Meph

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I propose to take any creature, make a percect copy of it, and leave it in the raws. Duplicate creature entries make everything fun. Giant Cave Spider Venom Armor ? Sure... Embark with Forgotten Beasts as pets? no problem...
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Splint

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Hell i embarked as a race of forgotten beats once. Flies with no carapace and poison blood.

That was fun.

Orange Wizard

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #10 on: January 07, 2013, 12:38:27 am »

Hey! What do you have against me?
Nothing against you per se, but your ilk. They just so happen to be crawling with death-inducing syndromes, and I want to add pufferfish to my mod now.
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Putnam

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #11 on: January 07, 2013, 12:44:00 am »

I suggest adding in the Toady One, by making him the most badass creature in existence, combined with the most resilient creature in existance, combined with pure unquenchable fiery RAWS. Also has an interaction just for him.

Spoiler: Here's the Toady One (click to show/hide)


It would be easier to just have no end on that necrosis syndrome. Also, it should be BP:BY_CATEGORY:ALL:ALL; you need to give the tissue. Also, necrosis doesn't kill as well as you'd think. Also, you could always just use START:0

Grimlocke

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #12 on: January 07, 2013, 03:50:18 am »

Fluffballs don't die through conventional means, huh?
So how can they be killed? Atom-smashing?
Atom-smash, chasm, cave-in, obsidianising or freezing. This is all offset by the fact that the fluffball doesnt do damage to anything, just puts them to sleep and temporarily blinds them :P

Its also blind itself, so it should only attack once something runs into it.
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Meph

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #13 on: January 07, 2013, 03:55:22 am »

Butchering them also works.
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Teneb

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Re: xThe Everything Modx - Ideas, raws, nonsense and haunted socks are wanted!
« Reply #14 on: January 07, 2013, 01:44:09 pm »

Here is a joke interaction I made some time ago.
Spoiler: DwarfToElf curse (click to show/hide)
Have fun.
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