Turn 1: A roar from the forest...
Since the re-emergence of the Crystal Empire, the political situlation has changed, with the emergence of the long-gone Crystal Ponies. With the Crystal Ponies demostrating their talents to the larger world, the place has started to change with the mostly Northern Crystal Ponies interacting with their fellow Ponies who they haven't seen in the last 2,000 years. Those with the fortitude started to go up North to find lost Relics on the war, while Princess Cadance and Shining Armor both begin their attempts to restructure the Empire after Sombra's downfall with the Crystal Heart.
However, it feels like the peace that comes to Equestria will not last, as two humans woke up in the Everfree Forest... while others converge on Ponyville...
Please remember you'll be in seperate locations, read anything pertaining to your character and nothing else. Once the team meets up in Ponyville, I'll post further instructions then.
Neither of you have any idea what happened but you woke up in the Everfree Forest, again. Panicing, you try to escape the Forest before insanity sets in, as you search around for anything (d100 roll: 48), finding a vine-and-moss covered mess. Unlike the last time, where they found the Nahal Argama, it was more compact and in fact was designed to hold less units. Marcus recognizes that it was the Ptolemaios 1, and as far as he knows... they're back where they started...
Exploring the ship, they discovered the ship was loaded with two AEU Enacts, two Genoaces, a Burai, a Huckebein mk I and a Lion, along with a random assortment of Blueprints for diffrent machines, though it feels like the assortment was... diffrent. The smaller size seems to give less room for stuff, as they only found nothing but Scrap Metal. In addition, the Huckebein appears to be braced incorrectly, noticing the sheer amount of damage it sustained when it crashed. Once again, some skeletons litter the Bridge, decomposed into Bones.
Meanwhile, a curiosity-filled Unicorn snuck her way onto the ship. Again she seems to be exploring the ship, looking for something, and yet again she seems to be scared of the humans. Her mind seems to be wondering what's going on as she introduced herself...
"I'm the Great and Powerful Trixie and I'm not afraid of striking you down! Who are you!"
Kasai paid 50 bits to take the train to Ponyville, as the Mechs are loaded up as usual. As he takes his seat in the Second Class Passenger Car, he looks at the simple Desert that consists of his home. The reason for his reason of leaving his home of Dodge Juction isn't known but something seemed to have called him to Adventure. No matter, his next stop on his seemly endless adventure is to Ponyville, hauling a second-hand Desert GM (d100 roll: 62). The Train ride isn't quite as uneventful as he thought, though he did noticed out the window the sacred Buffalo Stampede going on, even though their path did not disrupt the rails...
It will be awhile until you reach Ponyville, though with your meger Bits, you better make the most of it.
You remember 2,000 years ago that the Crystal Empire fell, and your distant ancestors was one of the few who'd went into hiding with the many loyalists you had. You also remember some of their greater trumps was a massive Colony ship called the Fa Bose, the "Final Hope", discovered by the Digger Walter Johnson, an X-Rounder who dug up the ship, as well as a small compartment for various Vagan-made Mobile Suits, as well as a random... assortment of parts covered in Cobwebs and such, making it hard to identify what else is there.
A bit of elbow grease from the entire Village and some Crystal Ponies managed to bring the very oversized ship up to it's Showroom new condiction... on the outside. The inside is a mess of cobwebs and dust, and interior cleaning will take awhile before anyone can really inhabit the ship. You however think you'd get more effiency by just cleaning a few key rooms instead, and simply let the dust settle in the more non-essential rooms until they get some automative cleaning units of sorts.
But despite this, they took whatever possessions they can carry, as well as some blueprints of anything related to the Vagan Empire, and set out to begin what may become the greater Crusade in all of Equestria, not since it's founding. But for now you focus on figuring out what your ancestors have left behind as you leave the Crystal Empire all but behind... (d100 roll: 99)
The trip between the simple village you call home and Manehattan was mostly uneventful, though the Stealth system helps when it comes to moving around undetected. Ever since Princess Cadance and Shining Armor began to rule the Crystal Empire, some of the Nobles from Canterlot implimented a purge of all things related to the Vagans, a major enemy of the Principality of Equestria, according to them. You were in fact very lucky to run while you can, or the Fa Bose would have went up in smoke.
For now though, you dock the massive Ship in the Manehattan Shipyard as you make your leave with various exotic Trade Goods from the North. You need cash to get started with modifying the ship, as well as funding whatever you are up to.
You leave the Apartment Complex for your personal Research lab for "Questionable Experiments", for a lack of a better word, as you, Ichiji and Alicia walked to the Office building together, as usual.
Your group's walk to the Office is mostly uneventful, though you noticed a few guys messing with a Gundam-class unit in one of the storage units, a major Relic from the War 2,000 years ago. As you and your two neighbors split off, you noticed that despite the team's best of keeping this Relic a secret from those that intend to hijack it for themselves, you recognize the unit as the Impulse Gundam, one of the ZAFT Relics created to match the Earth Alliance's Strike Gundam. The Department for Relic Restoration intends to remove the snow from it, and all it's related gear, before they can create a Blueprint of what's inside of the Gundam.
You check in at the desk and go to your office, as you noticed the files on your desk pertain to Research into the Psycommu system, as well as the EXAM System. You noticed your co-workers have been making a breakthough in technoligies related to Newtypes, although Shadow Armor, the captain of the Night Guard, has been busy fighting the URA Terrorists, and have no time to test the later advancents into various Newtype-use Technologies.
Additional papers pertain to the requests into refining the T-LINK System, Biofuel, or ways to grow Oricalcum in Rockfarms to the South. They look to you for guidence on the next major breakthough. Another requrest is to improve Artic-Adaptation to make Relic hunting easier on the teams sent to the North.
The small village of Ponyville has seen it's share of customers, as you work on the Yggdrasil Drive a customer wanted for his Knightmare Frame project. You just received a nice crop of Sakuradite that makes up the core of the Drive, which is very good because most of the customers want to do maintance on Yggdrasil Drives, although Energy Filters are pretty cheap these days.
Unfortiantely, you look out to the window to see four fillies up to their usual shenangains...
"CUTIE MARK CRUSADER REPAIRPONIES YAY!!" you heard... realizing the sign of... trouble as it means those 4 will go into your shop and try to do maintance work... this cannot be good. In fact, you feel worried their shenanigans'll lead you to a very early grave considering you're stuck cleaning up some of their... smaller scale messes... as all four fillies walk in the front door, asking if they'll be willing to work on repairing the Drives...
- 1x Map of Equestria
- 0 Bits
- Blueprint of Gundam mk I [Requires 10x Mobile Suit Parts]
- Blueprint of AEU Enact [Requires 5x Mobile Suit Parts]
- Blueprint of Union Flag [Requires 10x Mobile Suit Parts]
- Blueprint of Blackhole Cannon [Requires 50x Weapon Parts, 2x Energy Couplers, 1x Cannon Frame]
- 1x Map of Equestria
- 0 Bits
- Blueprint of Gafrans [Requires 10x Mobile Suit Parts]
- Blueprint of Zedas [Requires 15x Mobile Suit Parts]
- 1x Map of Equestria
- 450 Bits
- Desert Survival Gear (10 days, Knife intact)
- Treasure Map for Vanguard (general idea mapped out)
- 1x Map of Equestria
- 3,000 Bits
- Good Quality Tools for Maintance (+1 to rolls involving them, Chance of breakage: 10%)
- Blueprint of Gunzar [Requires 10x Ganmen Parts, 1x Solar Battery]
- Adaptive Tech Blueprint for Power Sources [General Formulas used in subsiting diffrent Power Sources in some units]
- 1x Map of Equestria
- 1,000 Bits
- Blueprint of GINN [Requires 10x Mobile Suit Parts]
- Blueprint of ZAKU [Requires 10x Mobile Suit Parts]
- Blueprint of BuCUE [Requires 10x Mobile Suit Parts]
- Flower Bouquet from Ichiji Minazuki, worth 300 Bits
- Ptolemaios (Crewmen: None) [Stuck at Everfree Forest]
- Fa Bose (Crewmen: 300 Humans, 30 Crystal Ponies) [Docked at Manehattan]
- Kasai Lazarn: Desert GM [Loaded on train]
- Units Floating: 2x AEU Enacts, 2x Genoaces, Burai, Huckebein mk I (Heavy Damage in all areas), Lion
- Units Locked Down (cannot be used): None
- Pilots Floating: Marcus, Kenji, Trixie
- Units Floating: None
- Units Locked Down (cannot be used): None
- Pilots Floating: None
- Walter Johnson (X-Rounder) - Zedas M
- Human Legion A [1 Zedas, 5x Gafrans]
- Human Legion B [1 Zedas, 5x Gafrans]
- Human Legion C [1 Zedas, 5x Gafrans]
- Human Legion D [1 Zedas, 5x Gafrans]