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Author Topic: Sony PS4 DRM?  (Read 17822 times)

Neonivek

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Re: Sony PS4 DRM?
« Reply #150 on: February 07, 2013, 03:58:40 am »

Quote
Quite a number of console ports have extra graphical options that are unavailable on the console

ALL max setting on the console.
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alexandertnt

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Re: Sony PS4 DRM?
« Reply #151 on: February 07, 2013, 04:00:44 am »

Quote
Quite a number of console ports have extra graphical options that are unavailable on the console

ALL max setting on the console.

Which is very often not the equivelant to max settings on the PC, as I said.
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Neonivek

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Re: Sony PS4 DRM?
« Reply #152 on: February 07, 2013, 04:02:59 am »

Quote
Quite a number of console ports have extra graphical options that are unavailable on the console

ALL max setting on the console.

Which is very often not the equivelant to max settings on the PC, as I said.

But it doesn't matter because while Mr.PC bought another rig, my console does max settings with ALL my games.
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alexandertnt

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Re: Sony PS4 DRM?
« Reply #153 on: February 07, 2013, 04:05:18 am »

But it doesn't matter because while Mr.PC bought another rig, my console does max settings with ALL my games.

Which has very little meaning. Which is my point.
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This is when I imagine the hilarity which may happen if certain things are glichy. Such as targeting your own body parts to eat.

You eat your own head
YOU HAVE BEEN STRUCK DOWN!

Neonivek

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Re: Sony PS4 DRM?
« Reply #154 on: February 07, 2013, 04:11:12 am »

But it doesn't matter because while Mr.PC bought another rig, my console does max settings with ALL my games.

Which has very little meaning. Which is my point.

It has all the meaning. Which is my point.

You want to know why Consoles get all the cash? That is why.

Plus the cool controllers, cannot forget the controllers. So much better then what computers get. and if you want computers to use controllers it is such a hassle.

Soo I am not mauled... I am intentionally putting forth a flawed arguement. since I am more or less explaining a phenominon and not trying to argue this point
« Last Edit: February 07, 2013, 04:13:55 am by Neonivek »
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SalmonGod

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Re: Sony PS4 DRM?
« Reply #155 on: February 07, 2013, 04:19:20 am »

I do not understand.  Seriously.  This is completely broken logic to me.

Why the fuck does it matter if you can't max out the settings on a PC game if it still looks better than the same game on a console.  You're still getting the better end of the deal.  And furthermore there is the OPTION of getting even better when you upgrade later.

Rating graphics quality on a scale of 1-100

PC gives you a range of 1-100, depending on your rig... which can be upgraded
Console gives you 50, period.

Your argument is you'd rather take a flat 50 because it's the best that format can provide.  A 75 would not be preferable, because the format providing that 75 has the potential to provide 100... and that upsets you.

Also, XBox controllers work natively with Windows.  No hassle.  Plus any number of others you can buy for much cheaper than that, which are made specifically for playing console games on a PC.
« Last Edit: February 07, 2013, 04:20:59 am by SalmonGod »
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fqllve

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Re: Sony PS4 DRM?
« Reply #156 on: February 07, 2013, 04:21:44 am »

Soo I am not mauled... I am intentionally putting forth a flawed arguement. since I am more or less explaining a phenominon and not trying to argue this point
That's ridiculous. People don't buy consoles because they run at "max settings" all the time. They buy them because console exclusive games and because PCs have an image problem.

That is like, the craziest strawman I have ever heard.

PC gives you a range of 1-100, depending on your rig... which can be upgraded
Console gives you 50, period.
Honestly, even forgetting graphics quality, consoles have poor framerates and stutter problems.
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Shadowlord

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Re: Sony PS4 DRM?
« Reply #157 on: February 07, 2013, 04:32:38 am »

In any case, one major advantage I've had with PCs is, well, forward compatibility. Five years down the line, I might not still be able to run stuff at max graphics, but there's a really good chance it'll still be runnable at medium or low settings. For a console, forward compatibility basically doesn't exist. I can't stick a PS3 disc into a PS2 and have it work. I can stick quite a few PC games made in 2006 into computers made in 2000 and have them work. Perhaps not perfectly or at max quality, but it'll still do a pretty drat good job of functioning. And I can reasonably expect a top-tier computer now to still be able to play whatever comes out two or three console cycles from now.

Still, it's not impossible that we see an upward shift when crossplatform development doesn't have as heavy a console yoke around its neck. Be interesting to see.

You probably can't use that machine to play DirectX 10 and 11 games right now, unless you've replaced the graphics card. ATI didn't even support DirectX 10 until the 2xxx series, and the x800 was out in 2005. ...Of course, DirectX 10 didn't exist until Vista, and Vista wasn't released until 2006-2007ish, and Windows 7 (for DirectX 11) until 2009. Windows 8 has its own new version of DirectX (11.1), but I'm not aware of any games requiring it, as it's so new and the user base is smallish (steam's latest stats show 8.04% for windows 8 64-bit, which is smaller than XP's yet larger than Vista's 32-bit and 64-bit combined. Win7 64-bit has 55%).

I'd guesstimate three console cycles from now as being either between 8-16 years, or 'companies start releasing consoles midway through other companies console cycles.' In any case, you'll have the same issue with not being able to run DirectX-version-restricted games without a video card and OS replacement if you wait 8 years from today, I expect.

As for graphics improving or not, even if there's resistance to trying to make things more photorealistic (somebody has to do the work on the models, textures, etc, and will anyone really care if it isn't some kind of porn game or something?), there will be other uses for GPUs: Simulating the environment, for example, as is already done, physics, cloth, etc. Those can all get better. Better physics can only be a good thing.

7 new replies? :(


(Max setting? Consoles games don't have graphics settings.)

"XBox controllers work natively with windows" - no, they don't. Windows can't see them at all (intentionally). Not unless you got a wired one, and that's not what new xboxes come with.
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alexandertnt

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Re: Sony PS4 DRM?
« Reply #158 on: February 07, 2013, 04:36:02 am »

You want to know why Consoles get all the cash? That is why.

Plus the cool controllers, cannot forget the controllers. So much better then what computers get. and if you want computers to use controllers it is such a hassle.

People often do not buy consoles to run games "at max" the same way that people do not buy console X specifically to take advantage of the graphical tweaks the ports have that are unique to that hardware. I just have never known anyone who has bought a console for that reason (its usually other, perfectly valid reasons such as to play with friends, a specific game etc).

Besides by that metric, Mr PC is running beyond max with all his fancy extra graphical options (beyond FHD etc), so everyone should be buying a PC so they can run at true "max".

Now if you considered price, then the tables may change considerably. But you did not, only "max". Consoles dont run grapics at max anway, they just run graphics (hence why I expressed confusion as to what you were even trying to say, and why it is significant).

The second point is subjective (I prefer mouse/keyboard anyday), but may be one influencing factor for a large number of people nonetheless I agree.



Why the fuck does it matter if you can't max out the settings on a PC game if it still looks better than the same game on a console.  You're still getting the better end of the deal.  And furthermore there is the OPTION of getting even better when you upgrade later.

It matters if someones game runs somewhat laggy on low, but I have never known anyone who has complained about running games on medium. The reason often involves price (which I think is a fair and valid point) but that was not mentioned at all.

Soo I am not mauled... I am intentionally putting forth a flawed arguement. since I am more or less explaining a phenominon and not trying to argue this point

I have never heard someone make that argument. Plus it would be nice if you just explained the argument in a straight forwards form rather than hoping that people somehow work out what you mean, instead of sucumming to something that resembles Poe's Law.

That would help you to avoid being mauled even more effectively.
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This is when I imagine the hilarity which may happen if certain things are glichy. Such as targeting your own body parts to eat.

You eat your own head
YOU HAVE BEEN STRUCK DOWN!

Shadowlord

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Re: Sony PS4 DRM?
« Reply #159 on: February 07, 2013, 04:50:04 am »

its usually other, perfectly valid reasons such as to play with friends

This is one of the main reasons I buy console games - and why I got borderlands 2 for the 360, not PC. Another is DRM on the PC versions of the games which doesn't exist on the xbox 360 versions. I still like PC as a platform for games, of course - Steam has wonderful sales, for instance, far better than I've ever seen for any console game. I have bought some things from GoG as well. I don't believe in any "pc gaming master race" or "console gaming master race." Both PCs and consoles have their advantages right now.
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alexandertnt

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Re: Sony PS4 DRM?
« Reply #160 on: February 07, 2013, 04:53:31 am »

I don't actually own a console, but I do know people who have bought one for this reason. There is also alot of opposition to this (buying it because "everyone else has one") but I think it is a perfectly fine and valid reason.
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This is when I imagine the hilarity which may happen if certain things are glichy. Such as targeting your own body parts to eat.

You eat your own head
YOU HAVE BEEN STRUCK DOWN!

Freshmaniscoolman

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Re: Sony PS4 DRM?
« Reply #161 on: February 07, 2013, 05:44:43 am »

Doesn't matter, long live the Playstation.
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fqllve

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Re: Sony PS4 DRM?
« Reply #162 on: February 07, 2013, 06:12:48 am »

If you're saying the DRM doesn't matter, I strongly disagree. While I do generally buy games new (because I like to contribute to developers) there are many games where that is no longer an option. Basically, this will be a huge blow to collectors, which may not be a problem in the next ten years, but it will eventually unless Sony decides to unlock the console when they put out their next system. And further, what happens with limited print games, where even a few short years after release the cost of a new one can be prohibitively high?

This isn't really a problem with digital media, which isn't subject to market whims or rarity, but with physical media it seems remarkably short-sighted. If they start releasing every game over PSN it will be fine, but if they don't I'll have some serious problems with the move.
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DrPoo

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Re: Sony PS4 DRM?
« Reply #163 on: February 07, 2013, 09:12:20 am »

Well fuck my former favorite company. Custol buildt computers, here i come
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Shadowlord

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Re: Sony PS4 DRM?
« Reply #164 on: February 07, 2013, 02:54:30 pm »

If you're saying the DRM doesn't matter, I strongly disagree. While I do generally buy games new (because I like to contribute to developers) there are many games where that is no longer an option. Basically, this will be a huge blow to collectors, which may not be a problem in the next ten years, but it will eventually unless Sony decides to unlock the console when they put out their next system. And further, what happens with limited print games, where even a few short years after release the cost of a new one can be prohibitively high?

This isn't really a problem with digital media, which isn't subject to market whims or rarity, but with physical media it seems remarkably short-sighted. If they start releasing every game over PSN it will be fine, but if they don't I'll have some serious problems with the move.

I'm saying it hasn't been a problem for me on the 360 right now. There are some games or companies which discourage buying used games with codes, and those are a nuisance, yes, but everyone gets outraged and says "I'll buy it for PC instead!" and on PC there hasn't been resale for a half a decade or more and many if not most games now come with Steam integration (aside from EA's games, which come with Origin integration instead).

Microsoft issued a statement saying that they were not including built-in used-games blocking in the "720", but that some companies may still be choosing to include their own measures such as online codes and such. Considering Microsoft's "We're totally not doing what these articles keep saying we're doing" stance in comparison to Steam's actually blocking resale entirely... I'm not sure why you'd favor PC games, unless you buy everything from GoG so that it has no copy protection. I am, of course, assuming that you do not illegally acquire your games.
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