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Author Topic: Card Hunter beta finally starting  (Read 5747 times)

Hugehead

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Re: Card Hunter beta finally starting
« Reply #30 on: August 02, 2013, 01:23:50 pm »

Used Neyvn's third key, the second appeared to have already been used.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Neonivek

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Re: Card Hunter beta finally starting
« Reply #31 on: August 02, 2013, 03:27:50 pm »

I have more keys.
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ukulele

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Re: Card Hunter beta finally starting
« Reply #32 on: August 02, 2013, 05:15:57 pm »

The game is really great so far, im lvl 6 and i have yet to try muliplayer, i must admit im not too fond of this type of PvP multiplayer, i was hoping for some coop or maybe a player controlling the DM.
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Leafsnail

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Re: Card Hunter beta finally starting
« Reply #33 on: August 02, 2013, 05:22:13 pm »

  • YXJF-CSTQ-HKYY
I regged this one, thanks.  I won't be able to play much over the coming week but after that I'll give it a good go.
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Infuriated

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Re: Card Hunter beta finally starting
« Reply #34 on: August 02, 2013, 07:07:16 pm »

This game looks pretty rad. Seems the keys on the last page were used up, if anyone has a spare hit me up. :)
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BuriBuriZaemon

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Re: Card Hunter beta finally starting
« Reply #35 on: August 02, 2013, 10:38:33 pm »

Looking for extra key too. :)
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

Steam profile: Elsior
Friend Code: 2938 - 7181 - 3815 (Elsior/Elle Ciel)

Neonivek

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Re: Card Hunter beta finally starting
« Reply #36 on: August 02, 2013, 10:52:27 pm »

If no one gets any keys after a bit PM me. I'll announce when I am out.
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gimlet

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Re: Card Hunter beta finally starting
« Reply #37 on: August 02, 2013, 11:59:55 pm »

Here's my 3 keys, enjoy:

RBVK-DCFH-QMTY
DHPR-MVVX-KKQC
LMDP-DLPT-LJCM

Post when you take a code and I'll check back in a bit and cross off the used ones.

I only applied about 2 weeks ago and I got approved after about 4-5 days, so the wait isn't too awful even without an invite.  I've been playing pretty heavily for about a week and it's still interesting, although I don't know if it will hold up over the long term.  Still, 60+ hours of gameplay for free isn't bad at all.

I played the campaign up to about level 9 with just the starting team and upgrading mainly with stuff I found, although I did buy a fair amount of cheap stuff to fill out the characters early on so their attack types would better match the buff in the skill slot.   I mainly went slicer for the fighter early on, spark with the mage although I tried out fire a bit later and it would have made some things a lot easier.  The cleric mainly to heal and buff the fighter although in a few combinations of equipment he could be reasonably good at melee.

Then I alternated with multiplayer, the 1st few MP games are against the computer so it's a gentle introduction.  I played 120 MP games so far and won half, using just the starting characters and gear I won from the campaign and MP wins.   It's fairly easy and well worth playing enough to win the 1st 2 or maybe 3 yellow chests each day, you can get lucky and find some pretty decent gear.  I only won through to the purple chest once,  it killed most of a weekend :p

If you don't like the basic team you get for free in MP, the cheap way to get other characters is to buy them in the tavern in the campaign for 10 gold each.  No pizza required, but you don't get the items that would have come with buying a team from the Starter Pack Store.  There are some niiiice items in those packs, but I'm hanging on to all of my pizza for now.   Even if you don't think you'll do much multiplayer it's worth buying the Starter Party because you're given the pizza to buy it so hey, free items.

Anyway, good luck guys.
« Last Edit: August 03, 2013, 04:01:19 pm by gimlet »
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BuriBuriZaemon

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Re: Card Hunter beta finally starting
« Reply #38 on: August 03, 2013, 12:03:44 am »

Thanks gimlet, I use this:

LMDPDLPTLJCM
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

Steam profile: Elsior
Friend Code: 2938 - 7181 - 3815 (Elsior/Elle Ciel)

Infuriated

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Re: Card Hunter beta finally starting
« Reply #39 on: August 03, 2013, 03:21:56 am »

I used the 2nd key DHPR-MVVX-KKQC, Thank you!
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Jelle

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Re: Card Hunter beta finally starting
« Reply #40 on: August 03, 2013, 04:02:20 am »

My impression playing a good amount of pvp matches thus far:

Lots of strategy involved regarding wich cards you decide to hang on to, when and when not to strike, great fun.
A lot of cards with synergy so you can specialise a great deal, provided you have the good cards.

You're all on the same lv in a pvp match but not all equally well equiped.
A good set of equipment with good cards will almost definatly win you a match, will remain to be seen if there's p2win aspects here.

Only really negative impression so far is blocking and armor is incredibly luck based. Especially armor can pretty much negate all non crushing blows with sufficient luck.
Might just be me personally, but I hate depending on a lot of chance in a strategy game. I guess rolling the dice comes with the dnd influence.
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wathundar

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Re: Card Hunter beta finally starting
« Reply #41 on: August 03, 2013, 09:12:41 am »

jelle, that's the point, hence the fact that the loading screen is a table-top game
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BakkieSloot

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Re: Card Hunter beta finally starting
« Reply #42 on: August 03, 2013, 03:09:28 pm »

Took RBVK-DCFH-QMTY, thanks gimlet!
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Reyn

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Re: Card Hunter beta finally starting
« Reply #43 on: August 03, 2013, 03:23:58 pm »

Code: [Select]
CBKW-VZGJ-HJQH

QXJF-TSWC-MWRP

From the looks of it, I still have those two to be taken away from me.
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gimlet

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Re: Card Hunter beta finally starting
« Reply #44 on: August 03, 2013, 04:20:28 pm »

Yeah there's plenty of luck just in drawing the cards.  I can't count the number of times my poor dwarfs started out with beautiful combat hands but no movement to get him into battle, so poof into the discards and the traits expire.  Then we're toe to toe with the enemy and THEN it's all go no show :p   It's slightly mitigated by having a LOT of rolls during a game, so the odds should even out, it's not not just one or 2 lucky die rolls = instant win.

That being said, I've seen some awful streaks on both sides.  I crushed a guy who was soundly beating me by getting lucky as hell with Altruism draws (play a holy card on a teammate, you have a 50-50 chance to draw a card).  I kept making the rolls and drawing more holy cards - I was able to heal up my near dead fighter, buff him up, and then re-equip him to kick ass.  It was almost ridiculous, I made about 6 out of 7 of the rolls AND kept drawing just the right holy cards.

And so far as I can see, better equipment is a definite edge, but I've still won against it now and then.  I've only played guys rated up to about 1250 though, it may be different with the really top ranked guys.    It's probably the deadly combination of the better equipment AND a player with a lot more experience...
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