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Author Topic: You are a new God  (Read 224239 times)

Ukrainian Ranger

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Re: You are a new God
« Reply #630 on: January 15, 2013, 11:05:08 pm »

turns usually are way shorter than a day

And you guys should have taken war domain :)
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

gman8181

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Re: You are a new God
« Reply #631 on: January 15, 2013, 11:11:12 pm »

turns usually are way shorter than a day

And you guys should have taken war domain :)

I didn't come here quickly enough to vote ;)
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Inithis

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Re: You are a new God
« Reply #632 on: January 15, 2013, 11:11:36 pm »

Eh, war is boring. We have a very cool combination.
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He immediately begins to beavergoat the man quite thoroughly! At the very beginning, the man is mystified by James' actions, but his face quickly becomes a mask of horror when the procedure starts!

"OH GODS WHY? WHYYY?"

After a twenty minute session, the man is left white as a sheet, hairless and completely and utterly dead. James congratulates himself on a job well done!

gman8181

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Re: You are a new God
« Reply #633 on: January 15, 2013, 11:12:43 pm »

Yeah, honestly I'm pretty happy with what we got although I may have traded in fire for (un)death or lightning.
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Ukrainian Ranger

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Re: You are a new God
« Reply #634 on: January 15, 2013, 11:17:37 pm »

I suggest to stockpile mana for day or two or three, both for emergiences and possible megaprojects
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

GreatWyrmGold

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Re: You are a new God
« Reply #635 on: January 15, 2013, 11:22:57 pm »

I suggest to stockpile mana for day or two or three, both for emergiences and possible megaprojects
Yeah, I've tried suggesting that occasionally. It never works. I actually agree with it again now, or +1 for what that's worth...
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

gman8181

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Re: You are a new God
« Reply #636 on: January 15, 2013, 11:24:45 pm »

If we want more mana maybe we should build another temple or start up some kind of ritual worship.
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Quote from: GUNINANRUNIN
Sure thing peanut man!

GreatWyrmGold

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Re: You are a new God
« Reply #637 on: January 15, 2013, 11:26:02 pm »

Do we have too many worshipers for the temple we already have or did we convert people in another village?
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Ukrainian Ranger

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Re: You are a new God
« Reply #638 on: January 15, 2013, 11:39:24 pm »

In fact I'd prefer to make one day vacation... Just say something like - I worked hard last days and gave you a lot, now I want to see what can you do without my assistance. (may visit city, dwarves or the afterlife. May also look for dead gods' aftelife(s) )

Worshipers shouldn't get too used for our aid
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

gman8181

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Re: You are a new God
« Reply #639 on: January 15, 2013, 11:40:27 pm »

I believe that the temple is listed as something that currently gives us additional mana, so another one would probably do the same.  That was my only real logic behind the suggestion.  Not really sure if anyone else has recommendations for gaining new followers.

There are three basic options that I see:
1. Peacefully send out our people to try and gain us new followers (probably with miracles or promises of wealth and prosperity)
2. Use military actions of some sort or threats of violence to gain followers (this didn't work to well for Maher, so probably not the best option)
3. Open up trade relations (probably with the dwarves) which will likely bring in wealth and immigrants
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Quote from: GUNINANRUNIN
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Vgray

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Re: You are a new God
« Reply #640 on: January 15, 2013, 11:50:00 pm »

Ehem. Upgrade the temple to a shrine. Or whatever the hell the next level is.
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kaian-a-coel

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Re: You are a new God
« Reply #641 on: January 16, 2013, 02:09:42 am »

just stop spending everything as soon as we got it...
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Ukrainian Ranger

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Re: You are a new God
« Reply #642 on: January 16, 2013, 02:25:34 am »

Yes, one day rest from casting. God's deserve some relaxing, too
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

kingfisher1112

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Re: You are a new God
« Reply #643 on: January 16, 2013, 05:38:48 am »

What, so no one is up for spore-miners?
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Talvara

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Re: You are a new God
« Reply #644 on: January 16, 2013, 06:28:51 am »

What, so no one is up for spore-miners?

atleast not at this moment in time, perhaps in the future when we have some experienced fore-men
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