Turn 1: Hovels and MudCreate mountain, with tower.
[3] You create a rather stubby mountain of plain grey stone.
[2] You also create a rather stubby hovel out of the same.
Create a large mesa surrounded by a forest, with the tower, a utilitarian, plain and sturdy construction, at the top.
[6][1] You create a gigantic sand pit, a gaping abyss fed by sands that flow ever downwards.
[3] You create a rickety boat, as that's about as utilitarian as you're going to get on this thing.
Create a grass plain that warm but rains weekly and a mage tower that made of purple crystals that tall to impress but not intimidating.
[2] You create a warm layer of sand covered by a few inches of water.
[2] You also create a giant purple crystal to hide under.
He's not soulless! Just none of them were originally his!
A sparse badlands with rocks and scrubby plants. The only water is a weak murky brook that draws a jagged line across the terrain.
The imposing tower is a tall black stone spire that is heavily accented with bone. The top is shaped like a skull, grinning down at the peons below to remind them that they are worth nothing next to their lord.
[6][2] You create a smoldering ashpit, covered in plumes from where anything at all disturbs the surface.
[3] You create a jagged obsidian stalagmite to live in.
You also correct certain
unjust discriminations against you simply because you attained your souls by hard work.
Tooma looked around almost tiredly.
Pulling the image straight from his memories of home, he created a plain of cement, before pulling buildings onto it.
[5] You create a perfectly smooth, level plain of cement. You don't quite manage to stud it with buildings, however.
Nix (NRDL), tall thin ruthless psychopath
10/10 HP
Matt Highlander (scapheap), friendly fair-colored man
10/10 HP
Sylvia Jansen (Harry), short old capitalist woman
10/10 HP
Thrakor (Toaster), emaciated heartless soul vampire
10/10 HP
Morol Matas (Wwolin), small man wanting to be big
10/10 HP
Tooma Ebenon (Spinal), six-armed cyborg
10/10 HP
((So it's looking like I'm going to have to make altering your abode a free action, or maybe a spell action or something. Either way, doesn't look like you'll be done anytime soon...
As a reminder, terrain does not include living things. It can include the predispositions for living things, however, so trying to create a "forest" will be assumed to create tree-friendly soil, for instance.
Finally, I'm starting to seriously regret not including an exp system like I was considering. Or at least a bonus of some sort for good rolls, like accruing expendable bonuses. I may have to revisit those notions.))