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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1861904 times)

i2amroy

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13950 on: October 10, 2014, 04:10:11 pm »

This thread gets more action than the Minecraft and SS13 threads combined.
Which means we're catching up! FULL-SPEED AHEAD!!!!!!!
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

KingofstarrySkies

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13951 on: October 10, 2014, 04:25:53 pm »

The SS13 thread is also a thread for a server. We usually talk and stuff on the server ya dumb
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Graknorke

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13952 on: October 10, 2014, 04:46:10 pm »

This thread gets more action than the Minecraft and SS13 threads combined.
Cataclysm is a playa.
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Orange Wizard

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13953 on: October 10, 2014, 05:58:11 pm »

Well, what else do you do with infinitely spawning NPCs?

The SS13 thread is also a thread for a server. We usually talk and stuff on the server ya dumb
That's not relevant at all.
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KingofstarrySkies

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13954 on: October 10, 2014, 05:59:43 pm »

I mean, that's why it doesn't get 'As much action' as this one.
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Blaze

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13955 on: October 10, 2014, 06:10:16 pm »

So I finally got all the loops out of that turret mod I mentioned. I got the following so far:
3 flavors of energy turrets. Bolt, Pulse, and Beam.
2 types of nail turrets.
Dual and Quad SMG turrets that can be swapped between .22, 9mm, and .45
A old-esque gatling gun that uses paper cartridges (Will probably need balancing to make up for the lack of reload).
A Chain Lightning turret.
A Ballista
Two Spearguns
Canister launcher and ammo (Will definitely need balancing)
HMG turrets
Grenade Launcher Turret
Currently testing out the Splintergun which uses UPS power to shoot huge amounts of small metal splinters. You can obtain ammo by disassembling scrap metal (any tool with cut) or by disassembling rebar (needs metal sawing and hammer). The damage is low since ammo is plentiful; and the gun is useless against anything with armor. Then again, with 25 burst...

If you'd like to test it out: https://www.mediafire.com/?dpcc5k4xabkkm1i
Simply unzip that into your "mods" folder in game/data/mods and then enable the mod "Vehicle Additions Pack" and any other mods you want. Then generate the world.

If you want to use an old world, do the above, then transfer the mods.json from the new world folder into your old world folder.

Feedback is appreciated. Currently working on blob-based items. Also trying to get vehicle (Gatling gun on wheels) to spawn in the museum.
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Micro102

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13956 on: October 10, 2014, 07:28:04 pm »

*Ahem*...

HOW DO BASES WORK?!?!?!?

And for those who don't know what bases are, you can apparently make one by examining a bulletin board.
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13957 on: October 10, 2014, 07:34:18 pm »

They dont, yet.

Besides sending NPCs there.
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i2amroy

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13958 on: October 10, 2014, 07:34:43 pm »

*Ahem*...

HOW DO BASES WORK?!?!?!?

And for those who don't know what bases are, you can apparently make one by examining a bulletin board.
They let you order NPC's that are following you to wait at a given location. That is all.

They are an old hangover from way back when, eventually they will probably either be replaced or removed depending on future NPC interaction formats.
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Blaze

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13959 on: October 10, 2014, 07:37:34 pm »

Quote from: Code Snippet
bulletin_board``` Create a home camp; currently not implemented.
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Greiger

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13960 on: October 11, 2014, 04:59:23 am »

So how much longer til we get turrets that have to be manned or can be fired manually from the vehicle controls?

I mean I always thought it was kinda silly that we could make a 100% automated 360 degree firing, fully IFF capable lead hose dispenser out of a few pieces of pipe, a gun, steering wheel, and a welder with 150 battery power. (rough estimate)

...Not silly enough to learn enough C++ to do it myself of course, but enough to make 2 separate attempts to make them require a laptop or cell phone or something and giving up out of lazyness.  :P

In other news, awesome turrets blaze!  I kinda wished we had some more exotic options.

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Blaze

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13961 on: October 11, 2014, 08:49:49 am »

So how much longer til we get turrets that have to be manned or can be fired manually from the vehicle controls?

I mean I always thought it was kinda silly that we could make a 100% automated 360 degree firing, fully IFF capable lead hose dispenser out of a few pieces of pipe, a gun, steering wheel, and a welder with 150 battery power. (rough estimate)

...Not silly enough to learn enough C++ to do it myself of course, but enough to make 2 separate attempts to make them require a laptop or cell phone or something and giving up out of lazyness.  :P

In other news, awesome turrets blaze!  I kinda wished we had some more exotic options.
The original recipes required an AI module that you either programmed from a fixed laptop/PDA or ripped out of a military drone (Tank drone, Chicken Walker, Secubot, Turret, etc), but I removed them to help streamline the mod. Now it just uses processor boards/RAMs like the other craftable turrets do. They still require you to build a turret frame/powered turret frame so...

Like what kind of exotic options?
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Sean Mirrsen

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13962 on: October 11, 2014, 08:57:33 am »

Maybe a "cutting claw" "turret"? Less an actual turret, and more of a doorway guard. Anything that comes into range is immediately assaulted by powered claws, expending battery power on the turret.
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Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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BFEL

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13963 on: October 11, 2014, 09:14:15 am »

A TELEPROT TURRET. SHOOTS TELEPROT AT ENEMY, ENEMY LOOKS DOWN. ENEMY DIES IN LAVA.
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KingofstarrySkies

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #13964 on: October 11, 2014, 09:23:11 am »

inb4 gets tele'd above you, falls, murders you
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