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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1887668 times)

i2amroy

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9330 on: December 12, 2013, 03:30:47 pm »

Well not stop, but slow. :P
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

jocan2003

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9331 on: December 12, 2013, 03:33:35 pm »

Well not stop, but slow. :P
Stop spoilage? That's not how fridges work.

When i saw this i was wondering how could somebody spoil the game or even slow spoiling a game untill.... i realised he was talking about fridge....
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that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
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Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

Rivet-the-Zombie

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9332 on: December 12, 2013, 03:47:07 pm »

The jsons are your friend hatgirl. :) Would just be posting them & spelling them out.
Looking closer, the stow board seems to be nothing special at all, FOODCO appears to be an upgraded kitchen unit (if I'm right there), and the minifridge is ... a fridge.  How that particular 'fridge' part works isn't described.

Stow boards are vehicle trunks crossed with vehicle boards: it's a wall that you can store things inside.
FOODCO units combine a water purifier, a food dehydrator, vacuum sealer, and reloading bench and also has space for you to store stuff inside of it.
The minifridge actually works in the experimental builds, and it does pretty much what you'd expect - keeps perishable foods good for longer. You have to turn it on from the vehicle's controls for it to work, and it draws battery power while in operation.
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“No! I must kill the demons” she shouted
The radio said “No, Rivet. You are the demons”
And then Rivet was a zombie.

Girlinhat

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9333 on: December 12, 2013, 04:45:20 pm »

All that is fantastic, but I'm unfamiliar with the "reloading bench" bit.

Aseaheru

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9334 on: December 12, 2013, 05:06:49 pm »

For turning casings into bullets. thats what he means. Press and die.
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Girlinhat

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9335 on: December 12, 2013, 05:07:17 pm »

Why is that included in a cooking station? ._.

Gentlefish

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9336 on: December 12, 2013, 05:09:46 pm »

to mkae food of course ;D

Rivet-the-Zombie

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9337 on: December 12, 2013, 05:17:07 pm »

Why is that included in a cooking station? ._.

I'm pretty sure it's a riff on those Ronco gadgets they sell on late night TV.

You know, the ones that combine a million useless gadgets in one inconvenient package?

Quote from: George Carlin
And if you act now, we'll include an extra added free complimentary
bonus gift at no cost to you: a classic deluxe custom designer
luxury prestige high-quality premium select gourmet combination
key ring, magnifying glass, and garden hose, in a genuine
imitation leather-style carrying case with authentic vinyl trim.
Yours for the asking, no purchase necessary. It's our way of
saying thank you.
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“No! I must kill the demons” she shouted
The radio said “No, Rivet. You are the demons”
And then Rivet was a zombie.

GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9338 on: December 12, 2013, 09:17:16 pm »

Heh, 'yours for the asking'. He forgot 'shipping and handling'. George carlin is fun.
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Girlinhat

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9339 on: December 12, 2013, 10:07:14 pm »

Man, breaking cars apart into explosions of metal scraps and chunks is... pretty great.

beorn080

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9340 on: December 12, 2013, 10:46:20 pm »

Minor bug/oversight perhaps? If you have an integrated toolset, it doesn't count as a hammer for construction menu, such as building a wall or deconstructing furniture, but it does for basic crafting. Considering you can use a rock for the construction menu and for most crafting, I'm not sure which way this is supposed to go.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Grendus

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9341 on: December 12, 2013, 11:12:18 pm »

Ran into a zombear shortly after spawn, so that isn't fixed. I killed it, but with a disassemble item bug (which I posted a full report on the main forum) I think I'll wait to see if its fixed in tomorrows build before exploring the new interface. I like the new crafting menus though, much cleaner than the old ones. Needs to be able to move between item types with page up/page down though (extremely convenient on my chromebook, those are right next to the arrow keys).
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A quick guide to surviving your first few days in CataclysmDDA:
http://www.bay12forums.com/smf/index.php?topic=121194.msg4796325;topicseen#msg4796325

Gentlefish

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9342 on: December 12, 2013, 11:29:41 pm »

Ooh, can you post that bug here so I can abuse it while it's still a thing? :0

i2amroy

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9343 on: December 13, 2013, 12:44:32 am »

Ooh, can you post that bug here so I can abuse it while it's still a thing? :0
If you are going to abuse bugs you might as well just turn on the debug menu, it amounts to the same thing. :P
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Tiruin

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Re: Cataclysm: Dark Days Ahead - Version 0.9 "Ma" released!
« Reply #9344 on: December 13, 2013, 12:47:35 am »

Ooh, can you post that bug here so I can abuse it while it's still a thing? :0
If you are going to abuse bugs you might as well just turn on the debug menu, it amounts to the same thing. :P
>_>
<_<

This is how I'm testing all those unarmed combat modifiers and mutations.
..They're pretty awesome and stable. :3 Now to find the bugs...
Devs: Tiny query. I guess I see that Girlinhat got the info on those fridges but for me..I have no idea where to look on what they do, their descriptions, and all else.
Well, other than checking the 'Wishlist' in the debug menu of course, I mean on what exactly it does. :P
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