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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1863915 times)

Grendus

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7620 on: October 10, 2013, 10:12:41 pm »

Hmm. I'll have to go looking for a temple after I explore the lab. I learned from my last character... this time I brought grenades for the turrets.
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A quick guide to surviving your first few days in CataclysmDDA:
http://www.bay12forums.com/smf/index.php?topic=121194.msg4796325;topicseen#msg4796325

GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7621 on: October 10, 2013, 10:22:48 pm »

bow+arrows kill turrets too..
« Last Edit: October 10, 2013, 11:33:47 pm by GrizzlyAdamz »
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Sharp

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7622 on: October 10, 2013, 11:23:08 pm »

bow+arrows kill turrets too..

Why, why would you try and lead someone away from grenades, you monster!
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GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7623 on: October 10, 2013, 11:33:35 pm »

bow+arrows kill turrets too..

Why, why would you try and lead someone away from grenades, you monster!

Spoiler (click to show/hide)


lol, I just tried to recycle a 3.6l v6 engine- thing grinds it to smithereens and informs me there wasn't any steel in it.  :o
« Last Edit: October 11, 2013, 12:07:21 am by GrizzlyAdamz »
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SomeStupidGuy

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7624 on: October 10, 2013, 11:52:54 pm »

Looking around a city, I noticed that a car had Trunk Doors, which would open both doors at once.  This is actually pretty cool...
Yeah, I thought that was neat too.
I really liked the hippy vans with sliding doors too. 'twas neat.
In other news, cannot find a goddamned jack. >.<
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Grendus

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7625 on: October 10, 2013, 11:53:47 pm »

bow+arrows kill turrets too..

You can kill turrets with a sword too. Grenades are safer and more reliable. Not to mention more fun.
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A quick guide to surviving your first few days in CataclysmDDA:
http://www.bay12forums.com/smf/index.php?topic=121194.msg4796325;topicseen#msg4796325

GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7626 on: October 11, 2013, 12:07:44 am »

Hrm, here's where I am:
Spoiler (click to show/hide)

As you can see, I'm in the middle of nowhere- yet I've just run into a bunch of fungaloids and what I think is my first graboid. Is this because of the waste dump, something in the forest, or some other goofiness?
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i2amroy

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7627 on: October 11, 2013, 12:13:28 am »

Graboids/worms just show up in random areas. Leave the area and they shouldn't bother you. As for the fungaloids I'd probably check that nearby forest to your left. Fungal spires can spawn in forests and they have a fair bit of range, so there could be a spire just shortly out of sight providing all of the fungaloids.
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7628 on: October 11, 2013, 12:18:18 am »

Ah, mk.

In other news, I hate it when you find out you've managed to forget your anvil at the last campsite...
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Gamerlord

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7629 on: October 11, 2013, 12:20:53 am »

Hey guys, whats the best way to attach a trolley to another trolley in order to get more capacity? My current camp has too much stuff to fit it all and I've exhausted the petrol station in terms of supplies AND fuel.

GrizzlyAdamz

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7630 on: October 11, 2013, 12:23:38 am »

I'd assume completely disassemble the one and attach it to the other.

My anvil has completely disappeared- teleported to all my previous camps, double-checked my RV, the thing's gone.
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Iceblaster

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7631 on: October 11, 2013, 03:30:09 am »

I'd assume completely disassemble the one and attach it to the other.

My anvil has completely disappeared- teleported to all my previous camps, double-checked my RV, the thing's gone.

Debug you one till you to find it. Better than spending days looking for it.

Grendus

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7632 on: October 11, 2013, 07:34:55 am »

I'd assume completely disassemble the one and attach it to the other.

My anvil has completely disappeared- teleported to all my previous camps, double-checked my RV, the thing's gone.

40 pieces of steel to forge a new one. Find a store or two and smash up the racks

Hey guys, whats the best way to attach a trolley to another trolley in order to get more capacity? My current camp has too much stuff to fit it all and I've exhausted the petrol station in terms of supplies AND fuel.

Disassemble one of them, use the casters and frame to add an additional set of casters and box to the cart. Just be aware of the maximum hauling capacity, it's possible to load a cart down so heavy you can't move it. You may want to try to build a solar powered mobile base, those work phenomenally.
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A quick guide to surviving your first few days in CataclysmDDA:
http://www.bay12forums.com/smf/index.php?topic=121194.msg4796325;topicseen#msg4796325

Gamerlord

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7633 on: October 11, 2013, 07:42:10 am »

Yeah well, at this point I don't have the materials or skills yet. Plus I need some way of increasing my intelligence of 10.

Grendus

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Re: Cataclysm: Dark Days Ahead - Version 0.8 "Romero" released!
« Reply #7634 on: October 11, 2013, 08:03:17 am »

Why do you need an int boost? Just curious. The only way I know of it boost your int is through bionics. There may be a mutation that does it too, I haven't checked.
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A quick guide to surviving your first few days in CataclysmDDA:
http://www.bay12forums.com/smf/index.php?topic=121194.msg4796325;topicseen#msg4796325
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