Alphas man.
Or is this in beta? I forget.
Anyway, I've not played very extensively since Static Spawn became a thing, but it's a serious pain. I loved being able to dash through town, feeling like I was surrounded, but left enough gaps to dart past them zambies, smack the zambies capable of keeping up with me, and quickly toss houses for swag before bailing out a window to try to get walls between me and my persuers. Static spawn makes this pretty suicidal, when the horde starts off HUGE and EVERYWHERE - especially with brute and hulks being static as well, since they're too strong to fight off as a new character and too fast to outrun unless you can lose them in a house. It's aggravated HIGHLY by the fact that the most easily acquired counter to those - molotovs - are hard to make due to that whole "you need another bottle" thing. If uhhh. If someone could fix that, I would be -really- grateful. Like, revise the crafting to accept more units of something, and also not require a separate container, or something?
Like seriously. I'm fucking terrified of the city. I heard it's a lot safer to raid at night... but even then, almost as soon as I step into the city's general vicinity, I always end up hearing zambies all around me, who seem to home in on me like they're laser guided. Scent or not, it's like, fuck. It just feels like the city - where all the cool shit is - is practically inaccessible until you're like mid-level, and can manage to stand your ground against the horde. All if which is a crapshoot, reliant on that you don't get noticed by a Brute or Hulk, which is ALSO reliant on getting proper gear to handle them - maybe AP rounds in an SMG, maybe a shotgun, maybe a molotov (again, hard to make), maybe enough meth to outrun them.
I've played about one game or so with a relatively recent build - streets filled with busted cars, and stuff, but IIRC before the bush-car-death update and shopping carts - and survived with relative ease as a fringer that tried to search the city during the night, but it was difficult to manage to get anything, and felt like I was making very little progress. The 'no progress' feeling was amplified by the fact that I really didn't have any openings to stop and butcher bodies. Cremating them was also pretty finicky, as I recall..
On a rather digressive note, turrets have infinite ammo, don't they? So you could like, mount one on a shopping cart, and just cart it through town as a mobile bubble of bullet-induced safety? Could I build like, craptons of them, and just scatter them around town, to deal with clearing the streets.
Also, a question, and a suggestion/question:
Once Z-levels are a thing, what's going to be done with trees? Will they be made all multi-story, and will figuring out how they fall when you chop them down become things, and stuff?
What happens when a zambie revives? Does it just pop back up at full health? Would it be a good idea to have them raise as 'battered' [whatever kinda zambie they are], which would denote that they've been put down before, and have them spawn at varying levels of injury and stuff. Maybe have several different levels of 'battered' prefixes, until they just disintegrate when you slay them for the last time?