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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1889053 times)

Mrnocamera

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Re: Cataclysm: Dark Days Ahead
« Reply #4995 on: July 24, 2013, 07:33:07 am »

Did anyone else know that ovens normally have frying pans and normal pots in them?   No more lack of pots.
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GlyphGryph

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Re: Cataclysm: Dark Days Ahead
« Reply #4996 on: July 24, 2013, 07:54:12 am »

Salmon-god, the end game is generally:

Beat the Three Different Labs
Beat one of the mine variants, set off earthquake, acquire artifact and eye (try again if you don't, there are multiple mine types just like with labs)
and then tackle a strange temple
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Tiruin

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Re: Cataclysm: Dark Days Ahead
« Reply #4997 on: July 24, 2013, 08:25:11 am »

I got into a strange temple by ramming it repeatedly with a truck. :D
But..but all Strange Temples I see are 2x2 or such squares.

Flat squares.

With a pedestal thingy. O_o

Edit: May be inviting spoilers. Anyway:

Salmon-god, the end game is generally:

Beat the Three Different Labs
Beat one of the mine variants, set off earthquake, acquire artifact and eye (try again if you don't, there are multiple mine types just like with labs)
and then tackle a strange temple
...All spoilers :P

I fear I'll have a lot to do later on.

Though I also do feel that there should be catching notices or missives in those special areas to point us in the right direction.
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NobodyPro

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Re: Cataclysm: Dark Days Ahead
« Reply #4998 on: July 24, 2013, 09:04:34 am »

I just booted up an old Whales build I found on my hard drive. To paraphrase:
Quote
Player: Job?
NPC: Could you get me some antibiotics?
Player: Sure, got anything that could help me?
You got antibiotics
Player: Uh, anything else?
You got a leg
Player: Third time's a charm?
You got mininuke (active)
The worst luck.
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Girlinhat

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Re: Cataclysm: Dark Days Ahead
« Reply #4999 on: July 24, 2013, 09:07:36 am »

Yep.  Cannot tell you how many times I got handed active grenades!

Luckily they were bugged.  Although active, they didn't tick down and wouldn't explode.  I suspect this is because they were spawned without being activated.

Graknorke

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Re: Cataclysm: Dark Days Ahead
« Reply #5000 on: July 24, 2013, 09:11:05 am »

But if you try to activate it, it will go boom. Immediately.
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Girlinhat

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Re: Cataclysm: Dark Days Ahead
« Reply #5001 on: July 24, 2013, 10:06:24 am »


This weirded me out a little, but it's humorous to me.

SalmonGod

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Re: Cataclysm: Dark Days Ahead
« Reply #5002 on: July 24, 2013, 10:22:22 am »

Salmon-god, the end game is generally:

Beat the Three Different Labs
Beat one of the mine variants, set off earthquake, acquire artifact and eye (try again if you don't, there are multiple mine types just like with labs)
and then tackle a strange temple

Interesting... I've visited several mines, but never found anything but a big cave with a bunch of equipment in it.
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Maybe people should love for the sake of loving, and not with all of these optimization conditions.

forsaken1111

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Re: Cataclysm: Dark Days Ahead
« Reply #5003 on: July 24, 2013, 02:55:52 pm »

Salmon-god, the end game is generally:

Beat the Three Different Labs
Beat one of the mine variants, set off earthquake, acquire artifact and eye (try again if you don't, there are multiple mine types just like with labs)
and then tackle a strange temple

Interesting... I've visited several mines, but never found anything but a big cave with a bunch of equipment in it.
You didn't go deep enough.
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Tiruin

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Re: Cataclysm: Dark Days Ahead
« Reply #5004 on: July 24, 2013, 05:56:42 pm »

Salmon-god, the end game is generally:

Beat the Three Different Labs
Beat one of the mine variants, set off earthquake, acquire artifact and eye (try again if you don't, there are multiple mine types just like with labs)
and then tackle a strange temple

Interesting... I've visited several mines, but never found anything but a big cave with a bunch of equipment in it.
You didn't go deep enough.
Is going this far -nospoilersthanks- requiring any sort of stone busting equipment? Because I'd really just like to go this far with my gas lantern and my fists. :I
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GlyphGryph

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Re: Cataclysm: Dark Days Ahead
« Reply #5005 on: July 24, 2013, 06:01:01 pm »

Not in my experience, no. No special equipment required.
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Akhier the Dragon hearted

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Re: Cataclysm: Dark Days Ahead
« Reply #5006 on: July 24, 2013, 07:19:07 pm »

   There are stairs downward farther on and you have to go down a few floors to reach the bottom.
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i2amroy

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Re: Cataclysm: Dark Days Ahead
« Reply #5007 on: July 24, 2013, 07:31:11 pm »

This. It's hidden in the old thread somewhere, but my searching has failed to turn anything up.
...
I linked to it last page...
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Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

MadeOfStarDust

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Re: Cataclysm: Dark Days Ahead
« Reply #5008 on: July 24, 2013, 10:26:05 pm »

Are there any plans of adding umbrellas into the game? I find it weird that umbrellas are nonexistent in post-apocalyptic households.
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MrWiggles

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Re: Cataclysm: Dark Days Ahead
« Reply #5009 on: July 24, 2013, 10:58:42 pm »

Are there any plans of adding umbrellas into the game? I find it weird that umbrellas are nonexistent in post-apocalyptic households.
Probably not, considering how the game determines if you're gonna get wet or not.
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