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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1860584 times)

i2amroy

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4260 on: July 10, 2013, 12:33:23 am »

I think the computer terminal in the labs is a quest thing. I used a black box with one, and got a black box transcript, but it didn't do anything.
Black boxes and their accompanying transcripts are used for an NPC quest.

The answer to all hostile creatures is simply run them over. Acquire car, all critters become mobile resource depots.
FOR NOW!!! MUHAHAHAHAHAHAHAHAHA!!!!

(Seriously, one of the eventual goals is to make vehicles take realistic damage upon colliding with other objects, though who knows how long until we actually get around to doing it. :P)
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

FritzPL

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4261 on: July 10, 2013, 12:36:36 am »

It's realistic enough, just make the cars take a lot more damage for hitting a creature

Spoiler: this (click to show/hide)

big.

hops

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4262 on: July 10, 2013, 12:49:55 am »

From what I heard, it sounds like the new version have tons of Jabberwocks.
One would imagine a legendary beast would be more uncommon.
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SalmonGod

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4263 on: July 10, 2013, 01:02:02 am »

From what I heard, it sounds like the new version have tons of Jabberwocks.
One would imagine a legendary beast would be more uncommon.

They probably were uncommon before the apocalypse :P
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Maybe people should love for the sake of loving, and not with all of these optimization conditions.

GalenEvil

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4264 on: July 10, 2013, 01:10:02 am »

To my knowledge the 0.6 "Samedi" release has ridiculous amounts of the dreaded Jabberwock, to the tune of each forest tile having a 1/300 chance of Jabberwock spawning. The bleeding edge builds have that reduced to I think 2% chance of one spawning per overmap tile. I could be wrong, didn't fact check this answer before posting. If another dev could correct or confirm that would be appreciated.
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MrWiggles

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4265 on: July 10, 2013, 01:53:53 am »

How does the bionic railgun work?

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hops

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4266 on: July 10, 2013, 02:05:47 am »

To my knowledge the 0.6 "Samedi" release has ridiculous amounts of the dreaded Jabberwock, to the tune of each forest tile having a 1/300 chance of Jabberwock spawning. The bleeding edge builds have that reduced to I think 2% chance of one spawning per overmap tile. I could be wrong, didn't fact check this answer before posting. If another dev could correct or confirm that would be appreciated.
Seeing how almost everyone saw a Jabberwock, the RNG must be nuts.
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beorn080

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4267 on: July 10, 2013, 02:21:05 am »

Based on the wiki, you just throw things with it. It will automatically shoot the stuff, assuming its made of metal, taking one power, increasing damage and range, and leaving behind electricity.

Edit: Starting with 4 survival, tailoring 2, a 12 intelligence, and rummaging about for a car, you can pretty much get yourself set from the getgo if you just run over deer and dogs for sinew, bones, and fur, let alone all the meat.
« Last Edit: July 10, 2013, 02:38:47 am by beorn080 »
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forsaken1111

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4268 on: July 10, 2013, 06:19:51 am »

From what I heard, it sounds like the new version have tons of Jabberwocks.
One would imagine a legendary beast would be more uncommon.
The Jabberwock in the game isn't actually the dragon from the book. Its a hideous amalgamation of undead corpses of both human and woodland creatures.
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miauw62

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4269 on: July 10, 2013, 06:28:00 am »

From what I heard, it sounds like the new version have tons of Jabberwocks.
One would imagine a legendary beast would be more uncommon.
The Jabberwock in the game isn't actually the dragon from the book. Its a hideous amalgamation of undead corpses of both human and woodland creatures.
Like this one?
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MrWiggles

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4270 on: July 10, 2013, 06:47:43 am »

Man, the Railgun seem to suck. 4 points, 8 points.

I tried using Steel Crossbolt, but it throw the entire stack of ten.
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Doesn't like running from bears = clearly isn't an Eastern European
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G-Flex

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4271 on: July 10, 2013, 07:20:02 am »

From what I heard, it sounds like the new version have tons of Jabberwocks.
One would imagine a legendary beast would be more uncommon.
The Jabberwock in the game isn't actually the dragon from the book. Its a hideous amalgamation of undead corpses of both human and woodland creatures.
Like this one?

I wouldn't be surprised if that were intentional. Cataclysm had a lot of superfluous pop-culture references, and C:DDA is worse in that regard.
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miauw62

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4272 on: July 10, 2013, 07:37:26 am »

I don't see how that's a bad thing.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

GlyphGryph

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4273 on: July 10, 2013, 07:47:11 am »

They aren't particularly like that at all based on their description, and the name Jabberwock comes from them being part of a quest where you are sent out to kill the dire beast that roams the woods.
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Robsoie

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Re: Cataclysm: Dark Days Ahead (Discuss the Kickstarter in the other thread)
« Reply #4274 on: July 10, 2013, 07:55:31 am »

As i usually run to butcher any of those i kill, i have not noticed a zombie revive yet.

So how much time do you have before a zombie you killed but didn't smashed/headshotted/butchered will revive ?
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