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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1896404 times)

CognitiveDissonance

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Re: Cataclysm: Dark Days Ahead
« Reply #2610 on: May 10, 2013, 04:04:39 pm »

BS, nobody ever peeks. It's impossible to remember that command.

Your zombie-voyeur-fu is weak.
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Il Palazzo

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Re: Cataclysm: Dark Days Ahead
« Reply #2611 on: May 10, 2013, 04:17:41 pm »

BS, nobody ever peeks. It's impossible to remember that command.

Your zombie-voyeur-fu is weak.
His moral backbone is too strong.
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i2amroy

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Re: Cataclysm: Dark Days Ahead
« Reply #2612 on: May 10, 2013, 04:33:05 pm »

I always peek around corners when I'm sneaking through towns. The zombies can still see you, but you don't waste two turns moving to a square and back again. Also, I never open doors when I can hear something on the otherside: I've had a bear spawn in a closed bedroom before.
Two words:
Infrared Vision.

Which of course doesn't pick up skeletons. One time I was having fun dancing around a bunch of zombies through the middle of the town at night with my infrared vision only to open a door and promptly step into the middle of like 3 skeletons. Needless to say that character didn't live much longer after that.
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

notquitethere

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Re: Cataclysm: Dark Days Ahead
« Reply #2613 on: May 10, 2013, 04:55:56 pm »

BS, nobody ever peeks. It's impossible to remember that command.
I discovered it when trying to look with accidental Capslock on and now I swear by it. Peeking and bear traps are my route to victory.

Spoiler (click to show/hide)
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notquitethere

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Re: Cataclysm: Dark Days Ahead
« Reply #2614 on: May 10, 2013, 06:46:11 pm »

Aw yeah, dead scientists right outside the evac shelter! This bodes well.
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Lightningfalcon

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Re: Cataclysm: Dark Days Ahead
« Reply #2615 on: May 10, 2013, 06:59:23 pm »

I once found a group of dead scientist right outside of a labratory.  I had some none infested swamps next door that I used for water and hunting, and towns to the north and south that I used to raid.  I had something like 150 things of meat stored up, along with lots of fur pelts.  Until the wolf spider came. 
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W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

notquitethere

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Re: Cataclysm: Dark Days Ahead
« Reply #2616 on: May 10, 2013, 07:03:40 pm »

What's an effective Wolf Spider defense? Carry a teleporter and an M72 LAW?
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Jehdin

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Re: Cataclysm: Dark Days Ahead
« Reply #2617 on: May 10, 2013, 07:13:35 pm »

What's an effective Wolf Spider defense? Carry a teleporter and an M72 LAW?

No need to be that extreme, most guns can kill spiders.
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varnish

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Re: Cataclysm: Dark Days Ahead
« Reply #2618 on: May 10, 2013, 07:35:15 pm »

What's an effective Wolf Spider defense? Carry a teleporter and an M72 LAW?

Take fleet footed. Run from wolf spiders. Run from everything else, too.

I've noticed a couple people here mention surviving to see the other seasons. Out of curiosity, how long does it take to get out of spring? I think the longest I've gone before either dying or getting bored is day ten or so. Is the year set up like an actual year, or is it on a smaller scale?
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Knight of Fools

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Re: Cataclysm: Dark Days Ahead
« Reply #2619 on: May 10, 2013, 07:42:08 pm »

Each season is seven days, if I remember correctly.
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Kaitol

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Re: Cataclysm: Dark Days Ahead
« Reply #2620 on: May 10, 2013, 09:25:41 pm »

Its more than seven. 13?
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notquitethere

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Re: Cataclysm: Dark Days Ahead
« Reply #2621 on: May 10, 2013, 09:29:14 pm »

Ugh. Infection sucks majorly.
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Aavak

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Re: Cataclysm: Dark Days Ahead
« Reply #2622 on: May 10, 2013, 09:59:15 pm »

A bit late to the party but... Peek?! What is this wizardry? Does it work by casting your vision from the tile around the corner, so you can see what you would have seen, but without having had to move to the tile? (Thus saving the 2 moves, as mentioned above)

ollobrains

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Re: Cataclysm: Dark Days Ahead
« Reply #2623 on: May 10, 2013, 11:40:55 pm »

new ingame item, camera drone or an old bent pipe with a mirror so u can peep around corners.

That said in the latest build dying is more common, zombies hunt u longer and harder
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Rez

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Re: Cataclysm: Dark Days Ahead
« Reply #2624 on: May 11, 2013, 01:12:19 am »

I can't be the only person who always takes fleet-footed.  It lets you maintain spacing on hulks and outrun pretty much every zombie.
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